Player Matchup

Sobek
Sobek
Gold IV
ActedHaddock411
Sobek
Gold IV
Level 127
God Stats
59W - 81L
1,516 SR
Queue Stats
528W - 604L
1,119 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Akio Royal
Baron Samedi
Silver II
Level 70
God Stats
17W - 18L
1,505 SR
Queue Stats
44W - 58L
1,111 MMR
Solo
Neith
Neith
Silver I
Cars_pixel
Neith
Silver I
Level 129
God Stats
3W - 4L
1,413 SR
Queue Stats
61W - 70L
1,126 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,478 SR
1,119 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,475 SR
1,203 MMR
Chaac
Chaac
Silver I
HayesTTG
Chaac
Silver I
Level 160
God Stats
0W - 1L
1,624 SR
Queue Stats
27W - 27L
1,587 MMR
Party 1
Kukulkan
Kukulkan
Silver II
QUEUNCHICO
Kukulkan
Silver II
Level 156
God Stats
8W - 9L
1,414 SR
Queue Stats
277W - 320L
1,100 MMR
Solo
Awilix
Awilix
Silver II
melaneyrose
Awilix
Silver II
Level 156
God Stats
10W - 23L
1,388 SR
Queue Stats
310W - 341L
921 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
13,784
656
9,890
28,759
33,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Akio Royal
Baron Samedi
17
5 / 7 / 5
13,520
644
10,717
17,065
9,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
16
4 / 3 / 7
13,277
632
14,369
17,084
8,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshMorgan Le FayAthenaGuan YuScylla

VS

Bans
HelCabrakanAh PuchDanzaburouAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HayesTTG
Chaac
15
2 / 3 / 7
11,800
562
15,517
16,143
18,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
QUEUNCHICO
Kukulkan
17
4 / 2 / 3
12,614
601
20,927
10,206
3,615
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
15
4 / 6 / 4
11,938
568
10,849
15,052
5,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
11
Kills
10
10
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Baron Samedi
Akio Royal
Baron Samedi
5
7
5
1.07
W
Neith
4
3
7
2.5
L
Chaac
HayesTTG
Chaac
2
3
7
1.83
L
Kukulkan
QUEUNCHICO
Kukulkan
4
2
3
2.75
L
Awilix
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,976
Damage
47,293
62,908
Taken
41,401
51,452
Mitigated
27,695
27,046
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,890
1,068
953
13,870
28,759
33,807
430
11,125
17,634
31,916
0
W
Baron Samedi
Akio Royal
Baron Samedi
10,717
196
2,644
2,839
17,065
9,294
1,150
4,276
12,789
64,113
0
W
Neith
14,369
4,576
0
6,740
17,084
8,351
1,247
6,145
10,939
0
47,217
L
Chaac
HayesTTG
Chaac
15,517
2,070
0
5,597
16,143
18,682
430
7,409
8,734
0
46,088
L
Kukulkan
QUEUNCHICO
Kukulkan
20,927
1,882
0
2,885
10,206
3,615
218
6,923
3,283
77,529
0
L
Awilix
10,849
3,266
382
1,599
15,052
5,398
0
6,807
8,245
0
22,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,581
Gold Earned
36,352
223
Minions Killed
232
7
Camps Cleared
11
1,065,761
Distance Traveled
1,141,606
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,784
656
34
2
0
401,102
3
W
Baron Samedi
13,520
644
97
5
5
344,695
4
W
Neith
13,277
632
92
4
2
319,964
2
L
Chaac
11,800
562
71
3
2
393,541
6
L
Kukulkan
12,614
601
118
6
6
352,090
2
L
Awilix
11,938
568
43
2
3
395,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role