Player Matchup

Scylla
Scylla
Alphaohmegaa
Scylla
Level 60
God Stats
18W - 13L
1,471 SR
Queue Stats
259W - 195L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Lord-Saizen
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,378 Elo+
Party 1
Arachne
Arachne
Lycans_05
Arachne
Level 144
God Stats
6W - 2L
1,730 SR
Queue Stats
220W - 189L
1,470 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,449 Elo+

VS

Team Averages
Level 75
1,552 SR
1,463 Elo+
Nu Wa
Nu Wa
Banana4011k
Nu Wa
Level 69
God Stats
5W - 6L
1,622 SR
Queue Stats
55W - 55L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
RRRANCHITUP
Danzaburou
Level 109
God Stats
21W - 15L
1,482 SR
Queue Stats
45W - 52L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
ReggiePuddle
Cthulhu
Level 48
God Stats
10W - 8L
1,554 SR
Queue Stats
53W - 51L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
6 / 5 / 6
8,143
814
11,666
8,726
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Lord-Saizen
Guan Yu
11
2 / 1 / 8
7,367
737
4,972
7,984
3,889
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Lycans_05
Arachne
12
6 / 2 / 5
8,094
809
5,468
7,683
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
6,986
699
5,031
5,726
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
RRRANCHITUP
Danzaburou
11
6 / 6 / 2
8,143
814
8,279
10,132
3,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ReggiePuddle
Cthulhu
10
0 / 3 / 7
6,857
686
5,578
10,317
9,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
14
Kills
7
8
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
5
6
1.8
L
1
5
4
0.6
W
Guan Yu
Lord-Saizen
Guan Yu
2
1
8
6
W
Arachne
Lycans_05
Arachne
6
2
5
4.25
L
Danzaburou
RRRANCHITUP
Danzaburou
6
6
2
1.17
L
Cthulhu
ReggiePuddle
Cthulhu
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
18,888
24,393
Taken
26,175
9,166
Mitigated
14,757
5,064
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,666
778
0
850
8,726
2,309
0
3,313
5,307
33,958
0
L
5,031
1,376
0
59
5,726
1,679
230
3,594
2,132
20,809
0
W
Guan Yu
Lord-Saizen
Guan Yu
4,972
782
602
1,536
7,984
3,889
0
3,586
4,208
0
14,509
W
Arachne
Lycans_05
Arachne
5,468
3,823
311
1,765
7,683
2,968
16
3,531
3,964
0
17,118
L
Danzaburou
RRRANCHITUP
Danzaburou
8,279
2,529
167
2,210
10,132
3,655
0
4,444
5,688
0
22,341
L
Cthulhu
ReggiePuddle
Cthulhu
5,578
660
150
708
10,317
9,423
0
4,017
6,300
16,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
21,986
107
Minions Killed
111
5
Camps Cleared
3
583,004
Distance Traveled
502,746
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,143
814
52
5
2
172,802
1
L
Nu Wa
6,986
699
47
5
1
150,960
0
W
Guan Yu
7,367
737
31
3
0
192,632
0
W
Arachne
8,094
809
24
2
3
217,570
0
L
Danzaburou
8,143
814
43
4
2
155,415
0
L
Cthulhu
6,857
686
21
2
0
196,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role