Player Matchup

Thor
Thor
CAELANPWNDU
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Pele
Pele
Custom Reloadz
Pele
Level 67
God Stats
0W - 1L
1,335 SR
Queue Stats
55W - 68L
1,339 Elo+
Party 1
Chaac
Chaac
WuMs LeGaCy
Chaac
Level 45
God Stats
4W - 5L
1,360 SR
Queue Stats
41W - 62L
1,267 Elo+
Party 1
Team Averages
Level 39
1,398 SR
1,369 Elo+

VS

Team Averages
Level 79
1,457 SR
1,333 Elo+
Nu Wa
Nu Wa
BlueGiraffe9427
Nu Wa
Level 47
God Stats
7W - 6L
1,688 SR
Queue Stats
186W - 262L
1,306 Elo+
Party 2
Anhur
Anhur
BlueOtter6102
Anhur
Level 60
God Stats
3W - 6L
1,425 SR
Queue Stats
272W - 357L
1,329 Elo+
Party 2
Hercules
Hercules
One__Turtle
Hercules
Level 129
God Stats
1W - 2L
1,259 SR
Queue Stats
64W - 95L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,707
571
3,952
9,318
2,969
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 8 / 1
6,409
641
3,245
10,468
2,441
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 1
6,084
608
5,651
11,405
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 8
8,588
859
6,071
3,027
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
9 / 1 / 7
8,499
850
8,153
7,104
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
One__Turtle
Hercules
11
2 / 0 / 16
7,783
778
9,055
13,258
10,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
19
19
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
9
1
7
12.5
L
0
9
1
0.06
L
1
8
1
0.19
W
Hercules
One__Turtle
Hercules
2
0
16
10
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
23,279
31,191
Taken
23,389
12,993
Mitigated
14,265
5,233
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,071
1,909
299
591
3,027
862
967
224
2,680
19,575
0
W
8,153
4,196
0
671
7,104
2,978
1,064
193
6,617
0
31,756
L
3,952
1,259
0
0
9,318
2,969
0
1,645
7,135
0
12,753
L
3,245
543
0
374
10,468
2,441
0
1,587
8,486
0
15,227
W
Hercules
One__Turtle
Hercules
9,055
2,443
0
7,619
13,258
10,425
38
122
12,680
0
16,093
L
5,651
286
0
4,859
11,405
7,583
0
2,369
8,349
0
15,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,200
Gold Earned
24,870
65
Minions Killed
85
0
Camps Cleared
6
507,569
Distance Traveled
514,216
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,588
859
32
3
2
154,952
0
W
Anhur
8,499
850
35
4
2
171,388
1
L
Thor
5,707
571
29
3
0
148,474
0
L
Pele
6,409
641
18
2
0
156,119
0
W
Hercules
7,783
778
18
2
2
187,876
0
L
Chaac
6,084
608
18
2
0
202,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role