Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Fairybabie
Kali
Level 43
God Stats
2W - 3L
1,356 SR
Queue Stats
57W - 76L
1,290 Elo+
Party 3
Neith
Neith
evrMarduk
Neith
Level 18
God Stats
3W - 10L
1,260 SR
Queue Stats
11W - 25L
1,235 Elo+
Party 2
Zhong Kui
Zhong Kui
nicoalsi
Zhong Kui
Level 66
God Stats
25W - 29L
1,501 SR
Queue Stats
130W - 171L
1,380 Elo+
Party 2
Amaterasu
Amaterasu
tigelhO
Amaterasu
Level 25
God Stats
2W - 7L
1,284 SR
Queue Stats
26W - 46L
1,234 Elo+
Party 3
Team Averages
Level 55
1,380 SR
1,328 Elo+

VS

Team Averages
Level 74
1,447 SR
1,434 Elo+
Ao Kuang
Ao Kuang
Blaxhy
Ao Kuang
Level 102
God Stats
1W - 0L
1,669 SR
Queue Stats
17W - 13L
1,433 Elo+
Party 1
Ganesha
Ganesha
Danther36
Ganesha
Level 80
God Stats
4W - 0L
1,925 SR
Queue Stats
7W - 1L
1,610 Elo+
Party 1
Odin
Odin
Gurgurante
Odin
Level 99
God Stats
11W - 15L
1,177 SR
Queue Stats
541W - 661L
1,281 Elo+
Solo
Poseidon
Poseidon
H4CH3M
Poseidon
Level 25
God Stats
3W - 3L
1,083 SR
Queue Stats
7W - 6L
1,375 Elo+
Party 1
Izanami
Izanami
ItsChaplin18
Izanami
Level 65
God Stats
1W - 1L
1,379 SR
Queue Stats
22W - 16L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 7 / 2
10,211
444
7,559
17,855
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 7 / 1
9,124
397
5,990
17,660
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
evrMarduk
Neith
14
1 / 11 / 4
9,201
400
6,301
16,284
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
nicoalsi
Zhong Kui
17
7 / 7 / 5
11,926
519
19,953
23,392
13,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
tigelhO
Amaterasu
14
0 / 5 / 2
9,221
401
2,543
18,088
7,930
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blaxhy
Ao Kuang
20
18 / 2 / 7
14,057
611
23,182
24,037
10,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Danther36
Ganesha
16
0 / 2 / 23
12,024
523
8,919
15,708
17,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 1 / 2
12,944
563
6,789
11,913
10,884
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
H4CH3M
Poseidon
16
2 / 6 / 9
11,231
488
12,186
12,012
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ItsChaplin18
Izanami
19
14 / 2 / 11
13,259
576
20,674
13,235
5,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
13
Kills
37
37
Deaths
13
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
7
2
0.43
W
Ao Kuang
Blaxhy
Ao Kuang
18
2
7
10.75
W
Ganesha
Danther36
Ganesha
0
2
23
5.75
L
3
7
1
0.5
W
3
1
2
4
W
Poseidon
H4CH3M
Poseidon
2
6
9
1.08
W
Izanami
ItsChaplin18
Izanami
14
2
11
9.75
L
Neith
evrMarduk
Neith
1
11
4
0.27
L
Zhong Kui
nicoalsi
Zhong Kui
7
7
5
1.36
L
Amaterasu
tigelhO
Amaterasu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,346
Damage
71,750
93,279
Taken
76,905
38,545
Mitigated
49,060
24,576
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,559
576
3,132
6,880
17,855
6,433
53
7,476
10,278
49,953
0
W
Ao Kuang
Blaxhy
Ao Kuang
23,182
6,951
0
10,751
24,037
10,771
751
7,865
15,171
114,694
0
W
Ganesha
Danther36
Ganesha
8,919
231
0
3,268
15,708
17,286
653
5,796
9,912
44,483
0
L
5,990
2,752
0
1,830
17,660
5,884
0
10,580
6,909
0
46,825
W
6,789
1,312
0
1,250
11,913
10,884
1,635
2,805
9,108
8,756
70,263
W
Poseidon
H4CH3M
Poseidon
12,186
1,886
659
1,013
12,012
4,347
1,736
6,034
5,978
57,462
0
W
Izanami
ItsChaplin18
Izanami
20,674
14,860
0
3,792
13,235
5,772
2,716
5,243
7,992
0
96,628
L
Neith
evrMarduk
Neith
6,301
4,873
0
1,719
16,284
5,152
216
7,214
9,064
0
51,785
L
Zhong Kui
nicoalsi
Zhong Kui
19,953
1,484
0
7,051
23,392
13,146
475
14,462
8,496
52,567
0
L
Amaterasu
tigelhO
Amaterasu
2,543
266
0
3,964
18,088
7,930
281
5,398
12,682
0
39,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,683
Gold Earned
63,515
425
Minions Killed
535
0
Camps Cleared
0
1,920,070
Distance Traveled
2,181,865
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,211
444
93
4
0
382,679
7
W
Ao Kuang
14,057
611
130
6
0
484,416
0
W
Ganesha
12,024
523
10
0
0
449,717
0
L
Kali
9,124
397
81
4
0
439,661
0
W
Odin
12,944
563
132
6
0
395,478
6
W
Poseidon
11,231
488
104
5
0
444,332
0
W
Izanami
13,259
576
159
7
0
407,922
0
L
Neith
9,201
400
88
4
0
342,339
0
L
Zhong Kui
11,926
519
78
3
0
370,221
2
L
Amaterasu
9,221
401
85
4
0
385,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role