Player Matchup

Skadi
Skadi
Garu1104
Skadi
Level 22
God Stats
1W - 2L
1,750 SR
Queue Stats
3W - 13L
1,282 Elo+
Party 3
Hun Batz
Hun Batz
LenchoJR2
Hun Batz
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 58L
1,385 Elo+
Party 2
Athena
Athena
RagnaXL
Athena
Level 60
God Stats
3W - 6L
1,462 SR
Queue Stats
17W - 27L
1,356 Elo+
Party 3
Osiris
Osiris
RedBeardKillah
Osiris
Level 46
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 13L
1,282 Elo+
Party 3
Freya
Freya
hippiebus
Freya
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,263 Elo+
Party 2
Team Averages
Level 57
1,499 SR
1,314 Elo+

VS

Team Averages
Level 84
1,453 SR
1,381 Elo+
Osiris
Osiris
AverageJoeMomma1
Osiris
Level 101
God Stats
26W - 40L
1,389 SR
Queue Stats
61W - 65L
1,409 Elo+
Solo
Persephone
Persephone
Dark 816
Persephone
Level 146
God Stats
1W - 1L
1,187 SR
Queue Stats
120W - 117L
1,354 Elo+
Solo
Neith
Neith
Narezzza
Neith
Level 81
God Stats
98W - 151L
1,473 SR
Queue Stats
121W - 206L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
Vtech7741
Jormungandr
Level 48
God Stats
4W - 5L
1,831 SR
Queue Stats
294W - 451L
1,402 Elo+
Party 1
Fafnir
Fafnir
iDeuceX
Fafnir
Level 44
God Stats
55W - 75L
1,383 SR
Queue Stats
305W - 390L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Garu1104
Skadi
20
8 / 6 / 15
14,477
1,114
22,015
19,529
8,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
LenchoJR2
Hun Batz
19
10 / 7 / 10
14,760
1,135
21,619
22,881
12,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
RagnaXL
Athena
20
0 / 7 / 21
12,268
944
9,375
21,979
34,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
1 / 8 / 15
11,852
912
11,914
29,755
31,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
hippiebus
Freya
19
7 / 12 / 13
13,561
1,043
23,320
27,003
11,642
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 11 / 16
16,719
1,286
31,638
31,885
17,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Dark 816
Persephone
20
3 / 3 / 23
14,275
1,098
26,954
11,851
4,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Narezzza
Neith
20
11 / 1 / 14
15,620
1,202
31,634
12,753
5,507
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Vtech7741
Jormungandr
20
3 / 7 / 19
13,356
1,027
8,219
24,695
36,756
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
iDeuceX
Fafnir
20
5 / 4 / 17
13,832
1,064
15,445
14,345
19,368
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
129
26
Kills
40
40
Deaths
26
74
Assists
89
Player
Kills
Deaths
Assists
KDA
W
18
11
16
2.36
W
Persephone
Dark 816
Persephone
3
3
23
4.83
L
Skadi
Garu1104
Skadi
8
6
15
2.58
L
Hun Batz
LenchoJR2
Hun Batz
10
7
10
2.14
W
Neith
Narezzza
Neith
11
1
14
18
L
Athena
RagnaXL
Athena
0
7
21
1.5
L
1
8
15
1.06
W
Jormungandr
Vtech7741
Jormungandr
3
7
19
1.79
L
Freya
hippiebus
Freya
7
12
13
1.13
W
Fafnir
iDeuceX
Fafnir
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,243
Damage
113,890
121,147
Taken
95,529
98,617
Mitigated
84,200
9,215
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,638
17,712
0
8,891
31,885
17,768
0
12,436
19,449
0
45,237
W
Persephone
Dark 816
Persephone
26,954
817
0
2,519
11,851
4,801
0
2,017
9,831
51,405
0
L
Skadi
Garu1104
Skadi
22,015
9,094
0
1,056
19,529
8,721
0
8,577
10,809
0
53,608
L
Hun Batz
LenchoJR2
Hun Batz
21,619
5,500
0
21
22,881
12,289
0
8,394
14,325
0
47,564
W
Neith
Narezzza
Neith
31,634
21,365
0
2,231
12,753
5,507
0
2,673
10,080
0
72,787
L
Athena
RagnaXL
Athena
9,375
2,056
405
557
21,979
34,692
0
8,483
13,338
18,708
0
L
11,914
4,410
791
1,894
29,755
31,273
0
12,527
16,898
0
28,831
W
Jormungandr
Vtech7741
Jormungandr
8,219
2,334
0
49
24,695
36,756
0
10,506
13,013
28,017
0
L
Freya
hippiebus
Freya
23,320
9,761
0
4,491
27,003
11,642
0
11,627
15,159
38,962
0
W
Fafnir
iDeuceX
Fafnir
15,445
2,377
637
2,815
14,345
19,368
0
5,063
9,282
19,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,918
Gold Earned
73,802
225
Minions Killed
238
4
Camps Cleared
10
1,212,535
Distance Traveled
1,130,813
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
16,719
1,286
24
2
5
228,158
0
W
Persephone
14,275
1,098
66
5
1
276,924
0
L
Skadi
14,477
1,114
69
5
1
214,460
1
L
Hun Batz
14,760
1,135
76
6
1
255,644
1
W
Neith
15,620
1,202
95
7
4
226,505
0
L
Athena
12,268
944
14
1
0
235,516
0
L
Osiris
11,852
912
29
2
1
268,009
2
W
Jormungandr
13,356
1,027
39
3
0
211,791
0
L
Freya
13,561
1,043
37
3
1
238,906
0
W
Fafnir
13,832
1,064
14
1
0
187,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role