Player Matchup

Merlin
Merlin
D-squared7
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,379 Elo+
Party 2
Mercury
Mercury
Jimbabwé
Mercury
Level 48
God Stats
7W - 10L
1,314 SR
Queue Stats
54W - 56L
1,408 Elo+
Party 2
Ymir
Ymir
ZoomBoomDoom
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,290 Elo+
Party 2
Discordia
Discordia
iKarimster
Discordia
Level 5
God Stats
2W - 2L
1,484 SR
Queue Stats
11W - 17L
1,399 Elo+
Party 2
Ra
Ra
plierr
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,398 Elo+
Party 2
Team Averages
Level 14
1,460 SR
1,375 Elo+

VS

Team Averages
Level 11
1,490 SR
1,402 Elo+
Neith
Neith
McWhoppr
Neith
Level 3
God Stats
2W - 1L
1,502 SR
Queue Stats
2W - 1L
1,418 Elo+
Party 1
Agni
Agni
Quaragh1
Agni
Level 18
God Stats
20W - 20L
1,220 SR
Queue Stats
672W - 720L
1,407 Elo+
Solo
Bellona
Bellona
SyCoButterSock
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,418 Elo+
Party 1
Janus
Janus
SyCoSimple
Janus
Level 16
God Stats
1W - 0L
1,661 SR
Queue Stats
2W - 1L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
takaisu
Gilgamesh
Level 16
God Stats
11W - 15L
1,569 SR
Queue Stats
18W - 28L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D-squared7
Merlin
20
1 / 10 / 14
12,397
954
5,774
16,225
6,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Jimbabwé
Mercury
20
18 / 9 / 7
17,482
1,345
25,236
21,590
9,034
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 7 / 17
13,198
1,015
8,677
24,337
31,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
iKarimster
Discordia
20
1 / 7 / 17
12,493
961
14,421
15,350
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
5 / 6 / 15
13,891
1,069
22,381
14,942
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
McWhoppr
Neith
20
4 / 7 / 17
13,287
1,022
10,995
14,263
6,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
8 / 3 / 20
15,391
1,184
18,753
11,730
4,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 7 / 15
13,607
1,047
11,552
17,401
13,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
20
19 / 3 / 12
17,224
1,325
31,843
19,219
7,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
takaisu
Gilgamesh
20
2 / 8 / 16
12,607
970
12,727
20,788
10,099
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
119
28
Kills
39
39
Deaths
28
70
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Merlin
D-squared7
Merlin
1
10
14
0.8
L
Mercury
Jimbabwé
Mercury
18
9
7
2.39
W
Neith
McWhoppr
Neith
4
7
17
1.79
W
Agni
8
3
20
6
W
6
7
15
1.93
W
Janus
19
3
12
8.33
L
3
7
17
1.64
L
Discordia
iKarimster
Discordia
1
7
17
1.36
L
Ra
5
6
15
2.08
W
Gilgamesh
takaisu
Gilgamesh
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,489
Damage
85,870
92,444
Taken
83,401
58,326
Mitigated
41,831
4,846
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
D-squared7
Merlin
5,774
347
0
184
16,225
6,143
0
9,566
6,659
23,856
0
L
Mercury
Jimbabwé
Mercury
25,236
7,568
0
2,898
21,590
9,034
0
14,571
7,019
0
52,227
W
Neith
McWhoppr
Neith
10,995
5,190
0
1,103
14,263
6,268
0
8,898
5,365
0
35,590
W
Agni
18,753
624
0
459
11,730
4,537
0
9,326
2,404
49,234
0
W
11,552
3,408
0
84
17,401
13,103
0
11,595
5,806
119
17,114
W
Janus
31,843
477
588
3,454
19,219
7,824
0
10,819
8,400
68,987
0
L
8,677
1,765
0
0
24,337
31,462
0
11,958
12,379
20,184
0
L
Discordia
iKarimster
Discordia
14,421
1,203
0
390
15,350
5,479
0
7,189
8,161
34,872
0
L
Ra
22,381
2,263
643
731
14,942
6,208
0
7,784
7,158
59,973
0
W
Gilgamesh
takaisu
Gilgamesh
12,727
3,742
0
88
20,788
10,099
0
10,615
8,594
377
22,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,461
Gold Earned
72,116
235
Minions Killed
253
12
Camps Cleared
5
1,332,190
Distance Traveled
1,209,746
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,397
954
33
3
2
244,307
0
L
Mercury
17,482
1,345
63
5
7
316,782
0
W
Neith
13,287
1,022
48
4
0
180,537
0
W
Agni
15,391
1,184
78
6
1
271,483
0
W
Bellona
13,607
1,047
6
0
1
243,133
0
W
Janus
17,224
1,325
99
8
0
310,701
0
L
Ymir
13,198
1,015
28
2
1
234,588
1
L
Discordia
12,493
961
30
2
0
272,827
1
L
Ra
13,891
1,069
81
6
2
263,686
0
W
Gilgamesh
12,607
970
22
2
3
203,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role