Player Matchup

Kukulkan
Kukulkan
BroskisCreed
Kukulkan
Level 25
God Stats
2W - 4L
1,151 SR
Queue Stats
5W - 14L
1,215 Elo+
Solo
Chaac
Chaac
ST0N3KIL3R
Chaac
Level 54
God Stats
7W - 13L
1,539 SR
Queue Stats
54W - 76L
1,363 Elo+
Solo
Nemesis
Nemesis
hyren_234_ako
Nemesis
Level 9
God Stats
1W - 1L
1,275 SR
Queue Stats
16W - 30L
889 Elo+
Solo
Team Averages
Level 29
1,321 SR
1,156 Elo+

VS

Team Averages
Level 41
1,429 SR
1,271 Elo+
Baron Samedi
Baron Samedi
DESSPRESS0
Baron Samedi
Level 8
God Stats
4W - 4L
1,211 SR
Queue Stats
26W - 18L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
IXxD3ATHL0RDxXI
Kumbhakarna
Level 102
God Stats
33W - 37L
1,576 SR
Queue Stats
88W - 101L
1,431 Elo+
Solo
Arachne
Arachne
birdiegurl21
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BroskisCreed
Kukulkan
20
11 / 9 / 10
20,256
614
37,589
30,091
22,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
20
13 / 3 / 6
20,089
609
30,197
38,886
43,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
19
2 / 7 / 13
17,908
543
10,431
34,770
23,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DESSPRESS0
Baron Samedi
19
10 / 7 / 7
19,485
590
38,732
28,340
35,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
IXxD3ATHL0RDxXI
Kumbhakarna
20
8 / 1 / 9
20,464
620
29,570
41,572
72,708
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
birdiegurl21
Arachne
14
0 / 18 / 10
16,135
489
1,104
28,487
11,774

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
26
Kills
18
19
Deaths
26
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BroskisCreed
Kukulkan
11
9
10
1.78
L
Baron Samedi
DESSPRESS0
Baron Samedi
10
7
7
1.93
L
Kumbhakarna
IXxD3ATHL0RDxXI
Kumbhakarna
8
1
9
12.5
W
Chaac
13
3
6
5.33
L
Arachne
birdiegurl21
Arachne
0
18
10
0.28
W
Nemesis
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,217
Damage
69,406
103,747
Taken
98,399
89,486
Mitigated
119,859
38,928
Healing
24,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BroskisCreed
Kukulkan
37,589
8,712
0
8,017
30,091
22,051
707
23,723
6,368
105,168
0
L
Baron Samedi
DESSPRESS0
Baron Samedi
38,732
6,605
4,920
4,946
28,340
35,377
120
11,863
16,477
71,471
0
L
Kumbhakarna
IXxD3ATHL0RDxXI
Kumbhakarna
29,570
5,427
8
14,378
41,572
72,708
0
18,837
22,735
74,193
0
W
Chaac
30,197
11,522
289
21,022
38,886
43,649
287
22,656
16,230
318
146,981
L
Arachne
birdiegurl21
Arachne
1,104
871
0
303
28,487
11,774
0
7,877
20,610
0
8,277
W
Nemesis
10,431
2,439
0
9,600
34,770
23,786
642
24,269
10,501
0
47,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,253
Gold Earned
56,084
340
Minions Killed
116
22
Camps Cleared
1
1,606,813
Distance Traveled
1,487,642
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
20,256
614
130
4
1
438,254
2
L
Baron Samedi
19,485
590
53
2
0
460,581
2
L
Kumbhakarna
20,464
620
53
2
1
604,059
3
W
Chaac
20,089
609
127
4
20
531,623
7
L
Arachne
16,135
489
10
0
0
423,002
0
W
Nemesis
17,908
543
83
3
1
636,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role