Player Matchup

Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
D_Alvarado20
Vamana
Level 149
God Stats
8W - 7L
1,501 SR
Queue Stats
397W - 370L
1,493 Elo+
Party 1
Rama
Rama
Darkcobra38
Rama
Level 59
God Stats
1W - 3L
1,538 SR
Queue Stats
5W - 8L
1,419 Elo+
Solo
Ra
Ra
chavillegas
Ra
Level 79
God Stats
3W - 1L
1,690 SR
Queue Stats
413W - 347L
1,460 Elo+
Solo
Bakasura
Bakasura
dragonfor3es
Bakasura
Level 89
God Stats
1W - 4L
1,352 SR
Queue Stats
107W - 102L
1,511 Elo+
Solo
Team Averages
Level 88
1,516 SR
1,476 Elo+

VS

Team Averages
Level 131
1,534 SR
1,459 Elo+
Anubis
Anubis
ARedAristocrat
Anubis
Level 126
God Stats
41W - 22L
1,604 SR
Queue Stats
455W - 434L
1,486 Elo+
Party 2
Ganesha
Ganesha
ATiltedSupport
Ganesha
Level 125
God Stats
29W - 26L
1,520 SR
Queue Stats
354W - 360L
1,491 Elo+
Party 2
Persephone
Persephone
BuffySlayer6417
Persephone
Level 141
God Stats
2W - 1L
1,542 SR
Queue Stats
192W - 223L
1,293 Elo+
Solo
Erlang Shen
Erlang Shen
Kawaii Weiss
Erlang Shen
Level 120
God Stats
8W - 9L
1,515 SR
Queue Stats
210W - 222L
1,490 Elo+
Party 2
Charybdis
Charybdis
knownastyy
Charybdis
Level 144
God Stats
2W - 2L
1,486 SR
Queue Stats
158W - 163L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 3 / 3
8,095
450
3,895
16,297
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
12
0 / 4 / 0
7,827
435
4,429
11,548
5,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 3
7,558
420
5,627
10,719
2,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 7 / 5
8,932
496
12,870
13,835
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
dragonfor3es
Bakasura
14
4 / 4 / 2
9,002
500
10,848
11,696
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 5
11,430
635
13,322
10,258
6,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 15
9,189
511
7,748
14,726
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
BuffySlayer6417
Persephone
13
2 / 7 / 7
8,769
487
9,023
12,816
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Kawaii Weiss
Erlang Shen
16
9 / 1 / 4
10,645
591
7,006
13,427
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
knownastyy
Charybdis
16
5 / 2 / 6
9,949
553
8,983
10,874
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
10
Kills
23
23
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
3
1.17
W
7
0
5
9.5
W
0
1
15
7.5
W
Persephone
BuffySlayer6417
Persephone
2
7
7
0.79
L
Vamana
0
4
0
0
L
1
5
3
0.5
W
Erlang Shen
Kawaii Weiss
Erlang Shen
9
1
4
11
L
3
7
5
0.79
L
Bakasura
dragonfor3es
Bakasura
4
4
2
1.25
W
Charybdis
knownastyy
Charybdis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
46,082
64,095
Taken
62,101
33,131
Mitigated
38,871
15,683
Healing
24,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,895
612
0
1,126
16,297
15,463
0
7,474
8,683
21,135
0
W
13,322
576
77
6,727
10,258
6,114
715
1,652
8,072
85,231
0
W
7,748
938
705
4,540
14,726
14,610
0
5,185
9,020
21,558
0
W
Persephone
BuffySlayer6417
Persephone
9,023
401
1,043
2,297
12,816
4,721
360
5,391
6,694
37,382
0
L
Vamana
4,429
813
0
3,558
11,548
5,013
0
7,716
3,832
0
42,001
L
5,627
3,415
804
1,609
10,719
2,834
1,258
3,207
7,512
0
38,275
W
Erlang Shen
Kawaii Weiss
Erlang Shen
7,006
3,202
0
7,165
13,427
8,441
139
2,339
10,269
0
76,912
L
12,870
985
1,438
3,432
13,835
4,536
434
7,764
5,646
60,924
0
L
Bakasura
dragonfor3es
Bakasura
10,848
7,199
0
3,716
11,696
5,285
0
3,491
8,109
0
55,337
W
Charybdis
knownastyy
Charybdis
8,983
4,741
0
1,479
10,874
4,985
2,636
1,328
9,076
0
64,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
49,982
395
Minions Killed
488
0
Camps Cleared
0
1,669,848
Distance Traveled
1,643,764
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,095
450
33
2
0
340,012
0
W
Anubis
11,430
635
189
11
0
299,381
0
W
Ganesha
9,189
511
3
0
0
312,190
3
W
Persephone
8,769
487
59
3
0
331,184
0
L
Vamana
7,827
435
89
5
0
279,566
4
L
Rama
7,558
420
70
4
0
307,877
3
W
Erlang Shen
10,645
591
111
6
0
395,099
1
L
Ra
8,932
496
101
6
0
347,896
7
L
Bakasura
9,002
500
102
6
0
394,497
0
W
Charybdis
9,949
553
126
7
0
305,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role