Player Matchup

Ra
Ra
FoolsofTooks
Ra
Level 127
God Stats
5W - 2L
1,582 SR
Queue Stats
39W - 40L
1,533 Elo+
Party 1
Ymir
Ymir
ObsidianWyvern
Ymir
Level 13
God Stats
4W - 4L
1,484 SR
Queue Stats
15W - 11L
1,546 Elo+
Party 1
Chiron
Chiron
unebonnechose
Chiron
Level 128
God Stats
7W - 3L
1,857 SR
Queue Stats
27W - 26L
1,614 Elo+
Party 1
Team Averages
Level 89
1,641 SR
1,564 Elo+

VS

Team Averages
Level 26
1,589 SR
1,462 Elo+
Sylvanus
Sylvanus
CRITFROMDABACK
Sylvanus
Level 28
God Stats
3W - 5L
1,677 SR
Queue Stats
40W - 51L
1,429 Elo+
Solo
Raijin
Raijin
Gangulphus
Raijin
Level 26
God Stats
7W - 5L
1,377 SR
Queue Stats
170W - 194L
1,435 Elo+
Solo
Hou Yi
Hou Yi
stankytip
Hou Yi
Level 24
God Stats
7W - 5L
1,714 SR
Queue Stats
117W - 120L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
11,407
713
14,480
13,486
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 12
10,296
644
8,465
16,599
12,702
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
8 / 0 / 6
11,716
732
18,526
12,720
4,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 5 / 2
9,710
607
10,656
21,500
27,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Gangulphus
Raijin
12
0 / 5 / 2
9,073
567
9,172
14,263
7,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
stankytip
Hou Yi
13
2 / 5 / 0
9,635
602
12,835
11,434
5,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
2
0.2
W
5
1
10
10
L
Raijin
Gangulphus
Raijin
0
5
2
0.2
W
2
1
12
8
L
Hou Yi
stankytip
Hou Yi
2
5
0
0.4
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,471
Damage
32,663
42,805
Taken
47,197
22,489
Mitigated
40,251
16,482
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,656
1,214
2,162
6,087
21,500
27,587
0
10,781
10,157
20,800
0
W
14,480
1,427
6,350
4,367
13,486
5,291
706
7,856
5,630
52,287
0
L
Raijin
Gangulphus
Raijin
9,172
506
0
2,975
14,263
7,366
0
6,122
7,973
45,235
0
W
8,465
1,545
0
574
16,599
12,702
156
5,821
10,778
13,062
0
L
Hou Yi
stankytip
Hou Yi
12,835
6,963
0
1,556
11,434
5,298
0
5,894
5,372
0
42,912
W
18,526
9,757
2,295
2,896
12,720
4,496
1,907
6,560
6,160
0
51,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
28,418
190
Minions Killed
169
5
Camps Cleared
10
857,526
Distance Traveled
763,480
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,710
607
24
2
1
267,525
4
W
Ra
11,407
713
99
6
4
313,673
0
L
Raijin
9,073
567
74
5
4
243,997
6
W
Ymir
10,296
644
12
1
1
257,861
6
L
Hou Yi
9,635
602
71
4
5
251,958
0
W
Chiron
11,716
732
79
5
0
285,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role