Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
billkddo
Mulan
Level 94
God Stats
23W - 14L
1,662 SR
Queue Stats
490W - 419L
1,638 Elo+
Party 1
Medusa
Medusa
johtohoe
Medusa
Level 83
God Stats
1W - 1L
1,334 SR
Queue Stats
134W - 123L
1,619 Elo+
Party 1
Team Averages
Level 85
1,499 SR
1,586 Elo+

VS

Team Averages
Level 68
1,518 SR
1,561 Elo+
Merlin
Merlin
Rodrick_Hunter
Merlin
Level 45
God Stats
91W - 67L
1,609 SR
Queue Stats
264W - 196L
1,555 Elo+
Party 2
Ymir
Ymir
TrashGod7409
Ymir
Level 69
God Stats
1W - 2L
1,272 SR
Queue Stats
147W - 188L
1,533 Elo+
Solo
Thanatos
Thanatos
YAMgt
Thanatos
Level 89
God Stats
33W - 34L
1,673 SR
Queue Stats
475W - 425L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 14
9,326
717
9,106
8,445
3,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
billkddo
Mulan
14
9 / 1 / 7
10,095
777
14,015
14,247
16,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
johtohoe
Medusa
12
5 / 3 / 6
9,051
696
6,571
11,732
3,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,186
630
12,364
7,892
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 3
8,086
622
6,410
14,158
13,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
YAMgt
Thanatos
11
2 / 9 / 3
8,254
635
7,096
11,737
4,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
5
5
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
14
9
L
1
4
3
0.63
L
2
3
3
1.17
L
Thanatos
YAMgt
Thanatos
2
9
3
0.39
W
Mulan
billkddo
Mulan
9
1
7
12.5
W
Medusa
johtohoe
Medusa
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,692
Damage
25,870
34,424
Taken
33,787
23,148
Mitigated
20,788
8,726
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,106
1,869
64
2,625
8,445
3,335
494
5,783
2,422
32,911
0
L
12,364
609
288
1,349
7,892
2,745
0
2,410
5,228
41,184
0
L
6,410
880
0
2,398
14,158
13,852
0
5,856
7,661
13,146
0
L
Thanatos
YAMgt
Thanatos
7,096
2,462
0
3,334
11,737
4,191
0
1,240
10,148
0
17,145
W
Mulan
billkddo
Mulan
14,015
1,962
0
4,247
14,247
16,003
314
6,749
7,228
0
29,699
W
Medusa
johtohoe
Medusa
6,571
3,401
0
1,790
11,732
3,810
368
5,730
5,756
0
25,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
24,526
144
Minions Killed
129
7
Camps Cleared
5
710,301
Distance Traveled
676,814
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,326
717
59
5
3
229,156
3
L
Merlin
8,186
630
76
6
2
222,349
2
L
Ymir
8,086
622
20
2
0
230,652
0
L
Thanatos
8,254
635
33
3
3
223,813
4
W
Mulan
10,095
777
31
2
1
241,021
3
W
Medusa
9,051
696
54
4
3
240,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role