Player Matchup

Cerberus
Cerberus
AImightyboards
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,531 Elo+
Solo
Hera
Hera
Khrunnchee
Hera
Level 27
God Stats
3W - 2L
1,678 SR
Queue Stats
43W - 34L
1,507 Elo+
Solo
Xbalanque
Xbalanque
ToLazyTo
Xbalanque
Level 29
God Stats
5W - 3L
1,860 SR
Queue Stats
438W - 491L
1,492 Elo+
Solo
Tyr
Tyr
l Samael l5339
Tyr
Level 30
God Stats
4W - 8L
1,363 SR
Queue Stats
174W - 144L
1,579 Elo+
Solo
Arachne
Arachne
wanabegmrmn
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,533 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,528 Elo+

VS

Team Averages
Level 49
1,612 SR
1,745 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Faceless_Fetus
Kukulkan
Level 5
God Stats
10W - 1L
1,827 SR
Queue Stats
143W - 20L
2,018 Elo+
Party 1
Anhur
Anhur
FireLordMemes
Anhur
Level 15
God Stats
1W - 1L
1,253 SR
Queue Stats
61W - 7L
1,938 Elo+
Party 1
Baron Samedi
Baron Samedi
TacticalWolfy
Baron Samedi
Level 65
God Stats
5W - 1L
1,867 SR
Queue Stats
220W - 45L
1,824 Elo+
Party 1
Ymir
Ymir
simmydot
Ymir
Level 13
God Stats
16W - 8L
1,613 SR
Queue Stats
29W - 25L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 11 / 1
9,247
841
6,276
29,001
27,938
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 11 / 1
9,239
840
19,703
17,750
5,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
ToLazyTo
Xbalanque
15
0 / 3 / 1
9,262
842
10,611
12,390
4,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 0
9,435
858
3,659
7,529
4,411
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
wanabegmrmn
Arachne
15
0 / 13 / 1
9,143
831
4,215
23,586
16,207
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
20
12 / 1 / 18
11,979
1,089
15,874
12,007
11,839
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
19
8 / 0 / 24
11,993
1,090
18,076
4,031
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 0 / 16
11,943
1,086
19,683
10,565
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TacticalWolfy
Baron Samedi
19
8 / 0 / 27
12,465
1,133
25,535
8,821
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
18
0 / 0 / 21
11,157
1,014
5,031
14,273
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
146
1
Kills
40
40
Deaths
1
4
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
12
1
18
21
L
Cerberus
0
11
1
0.05
W
Kukulkan
8
0
24
20
W
12
0
16
20
L
0
11
1
0.05
W
Baron Samedi
TacticalWolfy
Baron Samedi
8
0
27
21.5
L
Xbalanque
ToLazyTo
Xbalanque
0
3
1
0.17
L
1
2
0
0.5
W
Ymir
0
0
21
10.5
L
Arachne
wanabegmrmn
Arachne
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,464
Damage
84,199
90,256
Taken
49,697
58,719
Mitigated
37,900
4,287
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
15,874
3,220
0
1,694
12,007
11,839
0
3,746
8,261
161
29,272
L
Cerberus
6,276
446
0
2,685
29,001
27,938
0
16,762
12,239
22,416
0
W
Kukulkan
18,076
1,231
334
0
4,031
1,777
0
2,604
1,427
50,467
0
W
19,683
11,204
0
95
10,565
5,123
0
5,760
4,805
0
37,296
L
19,703
3,807
0
0
17,750
5,691
0
9,937
7,813
37,473
0
W
Baron Samedi
TacticalWolfy
Baron Samedi
25,535
1,396
5,888
3,306
8,821
4,650
0
5,937
2,884
40,403
0
L
Xbalanque
ToLazyTo
Xbalanque
10,611
3,255
0
116
12,390
4,472
0
8,704
3,686
0
18,778
L
3,659
710
0
362
7,529
4,411
0
3,362
4,167
0
10,865
W
Ymir
5,031
666
70
1,352
14,273
14,511
0
7,932
6,341
20,382
0
L
Arachne
wanabegmrmn
Arachne
4,215
3,170
0
1,124
23,586
16,207
0
9,877
13,709
0
13,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
59,537
123
Minions Killed
203
4
Camps Cleared
13
851,408
Distance Traveled
1,138,370
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,979
1,089
28
3
5
256,426
0
L
Cerberus
9,247
841
38
3
1
162,938
0
W
Kukulkan
11,993
1,090
63
6
2
239,656
0
W
Anhur
11,943
1,086
31
3
4
231,044
0
L
Hera
9,239
840
38
3
1
183,592
0
W
Baron Samedi
12,465
1,133
37
3
1
217,819
0
L
Xbalanque
9,262
842
16
1
1
209,753
0
L
Tyr
9,435
858
17
2
0
121,821
2
W
Ymir
11,157
1,014
44
4
1
193,425
0
L
Arachne
9,143
831
14
1
1
173,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role