Player Matchup

Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
ElCanu
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,573 Elo+
Party 3
Thor
Thor
J0by1Kenobi
Thor
Level 133
God Stats
3W - 2L
1,802 SR
Queue Stats
64W - 59L
1,572 Elo+
Solo
Janus
Janus
XantharExpress
Janus
Level 86
God Stats
2W - 8L
1,096 SR
Queue Stats
356W - 325L
1,616 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zenopos
Ah Muzen Cab
Level 106
God Stats
18W - 10L
1,486 SR
Queue Stats
50W - 41L
1,601 Elo+
Solo
Team Averages
Level 114
1,477 SR
1,572 Elo+

VS

Team Averages
Level 130
1,630 SR
1,579 Elo+
Hercules
Hercules
BONICEDOBLE
Hercules
Level 155
God Stats
6W - 6L
1,738 SR
Queue Stats
408W - 309L
1,699 Elo+
Party 2
Kukulkan
Kukulkan
HealthfulRain3
Kukulkan
Level 106
God Stats
23W - 14L
1,609 SR
Queue Stats
411W - 375L
1,550 Elo+
Party 1
Apollo
Apollo
KolenRekt
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Neo Assault
Ne Zha
Level 157
God Stats
16W - 11L
1,598 SR
Queue Stats
715W - 670L
1,570 Elo+
Party 1
Mercury
Mercury
TheRingMaster51
Mercury
Level 127
God Stats
17W - 11L
1,705 SR
Queue Stats
426W - 400L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 4 / 2
7,887
563
6,479
8,260
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
ElCanu
Pele
10
0 / 4 / 1
6,171
441
1,803
8,769
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 0
6,955
497
5,647
9,383
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 1
7,503
536
6,399
9,240
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Zenopos
Ah Muzen Cab
10
0 / 4 / 1
6,466
462
6,798
8,166
3,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BONICEDOBLE
Hercules
14
5 / 1 / 2
7,921
566
7,629
13,211
10,463
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
13
1 / 1 / 3
7,869
562
4,431
4,707
1,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
KolenRekt
Apollo
12
3 / 3 / 4
7,449
532
3,607
7,286
2,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
13
2 / 3 / 8
7,664
547
5,088
9,471
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 3
8,532
609
7,571
8,138
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
18
18
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
4
2
1
W
Hercules
BONICEDOBLE
Hercules
5
1
2
6
L
Pele
ElCanu
Pele
0
4
1
0.13
W
Kukulkan
1
1
3
2.5
L
3
2
0
1.5
W
Apollo
KolenRekt
Apollo
3
3
4
1.67
W
Ne Zha
2
3
8
2
W
7
0
3
8.5
L
2
4
1
0.63
L
Ah Muzen Cab
Zenopos
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,126
Damage
28,326
43,818
Taken
42,813
19,558
Mitigated
21,497
11,502
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,479
1,931
0
2,261
8,260
2,547
0
1,199
7,061
49,597
0
W
Hercules
BONICEDOBLE
Hercules
7,629
2,466
0
7,209
13,211
10,463
0
1,296
11,815
10,550
31,186
L
Pele
ElCanu
Pele
1,803
188
0
1,743
8,769
4,693
0
0
8,769
0
29,725
W
Kukulkan
4,431
320
0
675
4,707
1,739
0
2,299
2,213
55,458
0
L
5,647
1,370
0
2,106
9,383
5,603
0
2,682
6,701
0
18,053
W
Apollo
KolenRekt
Apollo
3,607
2,261
0
1,874
7,286
2,310
640
3,309
3,791
0
37,781
W
Ne Zha
5,088
1,398
0
2,104
9,471
4,130
0
3,546
5,679
0
27,118
W
7,571
3,227
0
476
8,138
2,855
0
1,527
6,437
0
59,313
L
6,399
210
0
2,109
9,240
2,934
245
1,430
7,810
53,400
0
L
Ah Muzen Cab
Zenopos
Ah Muzen Cab
6,798
3,651
0
3,283
8,166
3,781
472
862
7,304
0
34,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
39,435
368
Minions Killed
421
0
Camps Cleared
0
1,290,346
Distance Traveled
1,474,237
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,887
563
97
7
0
270,212
5
W
Hercules
7,921
566
84
6
0
309,624
4
L
Pele
6,171
441
59
4
0
287,668
3
W
Kukulkan
7,869
562
119
9
0
281,202
5
L
Thor
6,955
497
24
2
0
283,770
3
W
Apollo
7,449
532
68
5
0
255,631
0
W
Ne Zha
7,664
547
46
3
0
282,441
2
W
Mercury
8,532
609
104
7
0
345,339
1
L
Janus
7,503
536
119
9
0
266,886
3
L
Ah Muzen Cab
6,466
462
69
5
0
181,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role