Player Matchup

Fenrir
Fenrir
MissPrincely
Fenrir
Level 148
God Stats
2W - 3L
1,478 SR
Queue Stats
59W - 65L
1,454 Elo+
Party 2
Ymir
Ymir
NobleOscanor
Ymir
Level 125
God Stats
4W - 5L
1,587 SR
Queue Stats
45W - 46L
1,481 Elo+
Party 2
Thoth
Thoth
thekaizin
Thoth
Level 47
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 17L
1,377 Elo+
Solo
Team Averages
Level 107
1,590 SR
1,438 Elo+

VS

Team Averages
Level 96
1,590 SR
1,499 Elo+
Ymir
Ymir
FrankHook68821
Ymir
Level 87
God Stats
3W - 2L
1,515 SR
Queue Stats
101W - 111L
1,466 Elo+
Party 1
Sobek
Sobek
InfantineToe3
Sobek
Level 104
God Stats
4W - 2L
1,646 SR
Queue Stats
187W - 199L
1,500 Elo+
Party 1
Cupid
Cupid
t_witz
Cupid
Level 97
God Stats
47W - 38L
1,609 SR
Queue Stats
295W - 303L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 7 / 6
8,841
632
10,303
15,813
10,342
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 4 / 4
10,601
757
8,345
21,908
24,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
thekaizin
Thoth
11
3 / 8 / 5
9,247
661
9,429
9,356
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
10,425
745
7,564
15,797
16,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 5 / 7
11,310
808
15,837
18,427
12,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
t_witz
Cupid
14
6 / 4 / 5
10,603
757
14,226
12,256
4,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
18
19
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
10
5
7
2.7
L
Fenrir
2
7
6
0.71
L
6
4
4
2
W
Cupid
t_witz
Cupid
6
4
5
2.13
L
Thoth
thekaizin
Thoth
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,077
Damage
37,627
47,077
Taken
46,480
38,047
Mitigated
32,919
9,133
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,564
1,163
490
4,716
15,797
16,041
331
5,936
9,861
26,285
0
W
15,837
2,439
626
7,315
18,427
12,287
219
8,126
10,301
38,199
0
L
Fenrir
10,303
2,608
666
3,382
15,813
10,342
506
8,921
6,892
0
28,497
L
8,345
599
52
4,265
21,908
24,526
0
10,324
11,584
27,643
0
W
Cupid
t_witz
Cupid
14,226
7,025
667
3,021
12,256
4,591
1,660
4,111
8,145
0
49,678
L
Thoth
thekaizin
Thoth
9,429
1,250
67
701
9,356
3,179
484
5,244
4,112
18,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,689
Gold Earned
32,338
90
Minions Killed
157
4
Camps Cleared
7
638,677
Distance Traveled
734,750
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,425
745
32
2
3
237,513
0
W
Sobek
11,310
808
68
5
0
253,349
2
L
Fenrir
8,841
632
36
3
3
233,011
4
L
Ymir
10,601
757
27
2
0
205,907
2
W
Cupid
10,603
757
57
4
4
243,888
0
L
Thoth
9,247
661
27
2
1
199,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role