Player Matchup

Odin
Odin
Leximux
Odin
Level 103
God Stats
2W - 1L
1,518 SR
Queue Stats
37W - 48L
1,608 Elo+
Solo
Chiron
Chiron
Retro Alex
Chiron
Level 120
God Stats
5W - 2L
1,566 SR
Queue Stats
283W - 259L
1,649 Elo+
Solo
Raijin
Raijin
klasic345
Raijin
Level 104
God Stats
1W - 2L
1,250 SR
Queue Stats
89W - 61L
1,615 Elo+
Solo
Team Averages
Level 109
1,445 SR
1,624 Elo+

VS

Team Averages
Level 143
1,451 SR
1,620 Elo+
Anubis
Anubis
Alvy-Roo
Anubis
Level 158
God Stats
1W - 4L
1,427 SR
Queue Stats
60W - 67L
1,593 Elo+
Solo
Anhur
Anhur
Jaddennn
Anhur
Level 149
God Stats
2W - 6L
1,385 SR
Queue Stats
169W - 150L
1,629 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yellowjacketeer
Morgan Le Fay
Level 123
God Stats
3W - 7L
1,540 SR
Queue Stats
142W - 139L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Leximux
Odin
17
8 / 2 / 14
14,197
747
16,506
20,077
16,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Retro Alex
Chiron
18
8 / 3 / 14
14,224
749
18,346
13,807
4,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
klasic345
Raijin
16
8 / 7 / 10
13,495
710
13,589
16,655
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alvy-Roo
Anubis
14
1 / 9 / 8
11,233
591
7,743
21,163
10,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Jaddennn
Anhur
16
8 / 8 / 3
13,186
694
15,115
20,284
4,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Yellowjacketeer
Morgan Le Fay
14
3 / 7 / 9
12,264
645
13,312
13,195
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
24
Kills
12
12
Deaths
24
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alvy-Roo
Anubis
1
9
8
0.56
L
Anhur
Jaddennn
Anhur
8
8
3
1.19
W
Odin
Leximux
Odin
8
2
14
7.5
W
Chiron
Retro Alex
Chiron
8
3
14
5
L
Morgan Le Fay
Yellowjacketeer
Morgan Le Fay
3
7
9
1.07
W
Raijin
klasic345
Raijin
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,441
Damage
36,170
50,539
Taken
54,642
25,974
Mitigated
18,317
15,691
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alvy-Roo
Anubis
7,743
215
0
5,470
21,163
10,126
0
6,437
13,556
37,985
0
L
Anhur
Jaddennn
Anhur
15,115
7,603
0
2,748
20,284
4,557
0
3,838
15,627
0
45,988
W
Odin
Leximux
Odin
16,506
1,462
557
4,526
20,077
16,633
339
6,729
12,874
0
42,443
W
Chiron
Retro Alex
Chiron
18,346
5,236
1,493
4,853
13,807
4,602
1,495
6,413
7,124
0
67,303
L
Morgan Le Fay
Yellowjacketeer
Morgan Le Fay
13,312
240
0
1,405
13,195
3,634
0
2,495
10,245
37,116
0
W
Raijin
klasic345
Raijin
13,589
343
0
4,262
16,655
4,739
998
7,899
8,372
42,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
36,683
207
Minions Killed
192
9
Camps Cleared
6
1,052,198
Distance Traveled
873,657
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,233
591
72
4
2
257,775
8
L
Anhur
13,186
694
71
4
4
303,155
3
W
Odin
14,197
747
42
2
3
401,941
6
W
Chiron
14,224
749
100
5
4
349,118
8
L
Morgan Le Fay
12,264
645
49
3
0
312,727
1
W
Raijin
13,495
710
65
3
2
301,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role