Player Matchup

Cthulhu
Cthulhu
ANGUSMAXIMO
Cthulhu
Level 108
God Stats
2W - 1L
1,226 SR
Queue Stats
223W - 226L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
Diztroyer
Gilgamesh
Level 94
God Stats
6W - 0L
1,407 SR
Queue Stats
138W - 144L
1,417 Elo+
Party 3
Eset
Eset
HOBO PUFF
Eset
Level 147
God Stats
12W - 4L
1,604 SR
Queue Stats
198W - 188L
1,422 Elo+
Party 3
Sol
Sol
No R3al Tal3nt
Sol
Level 125
God Stats
6W - 6L
1,450 SR
Queue Stats
187W - 203L
1,441 Elo+
Solo
Chronos
Chronos
Tyme2Fart
Chronos
Level 116
God Stats
13W - 12L
1,618 SR
Queue Stats
382W - 405L
1,424 Elo+
Party 1
Team Averages
Level 118
1,461 SR
1,430 Elo+

VS

Team Averages
Level 114
1,421 SR
1,451 Elo+
Ratatoskr
Ratatoskr
GMunnny
Ratatoskr
Level 155
God Stats
0W - 3L
1,202 SR
Queue Stats
243W - 245L
1,455 Elo+
Party 2
Anubis
Anubis
HarryToads
Anubis
Level 105
God Stats
1W - 1L
1,666 SR
Queue Stats
67W - 77L
1,276 Elo+
Party 2
Cupid
Cupid
Icldbeyourdad
Cupid
Level 101
God Stats
0W - 3L
1,350 SR
Queue Stats
80W - 88L
1,416 Elo+
Party 2
Hera
Hera
Midura89
Hera
Level 129
God Stats
1W - 3L
1,403 SR
Queue Stats
119W - 120L
1,532 Elo+
Party 2
Anhur
Anhur
sbrstick
Anhur
Level 81
God Stats
0W - 1L
1,484 SR
Queue Stats
14W - 10L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANGUSMAXIMO
Cthulhu
15
3 / 9 / 12
9,960
766
11,250
25,471
16,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Diztroyer
Gilgamesh
15
0 / 6 / 11
9,504
731
8,260
15,497
14,492
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Eset
19
11 / 2 / 7
12,184
937
16,933
12,721
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 3 / 11
11,448
881
15,144
11,883
3,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Tyme2Fart
Chronos
16
1 / 4 / 8
9,816
755
7,053
14,082
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GMunnny
Ratatoskr
18
10 / 3 / 10
10,740
826
15,894
14,436
13,443
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
HarryToads
Anubis
17
3 / 3 / 14
10,170
782
14,539
14,150
7,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 16
9,674
744
11,334
11,316
4,686
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
18
4 / 4 / 15
10,735
826
14,563
10,892
4,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
sbrstick
Anhur
16
4 / 6 / 9
10,140
780
7,015
13,387
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
88
20
Kills
24
24
Deaths
20
49
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ANGUSMAXIMO
Cthulhu
3
9
12
1
W
Gilgamesh
Diztroyer
Gilgamesh
0
6
11
0.92
L
Ratatoskr
GMunnny
Ratatoskr
10
3
10
5
W
Eset
11
2
7
7.25
L
Anubis
HarryToads
Anubis
3
3
14
3.33
L
3
4
16
2.75
L
Hera
4
4
15
2.88
W
5
3
11
3.5
W
Chronos
Tyme2Fart
Chronos
1
4
8
1.25
L
Anhur
sbrstick
Anhur
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,640
Damage
63,345
79,654
Taken
64,181
45,974
Mitigated
36,399
25,732
Healing
29,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ANGUSMAXIMO
Cthulhu
11,250
632
2,339
4,613
25,471
16,645
0
5,872
18,682
19,305
0
W
Gilgamesh
Diztroyer
Gilgamesh
8,260
907
1,673
1,776
15,497
14,492
142
7,687
7,431
0
17,807
L
Ratatoskr
GMunnny
Ratatoskr
15,894
2,946
3,236
5,983
14,436
13,443
1,118
11,116
3,320
441
23,356
W
Eset
16,933
520
2,187
3,725
12,721
5,779
268
6,330
6,072
32,033
0
L
Anubis
HarryToads
Anubis
14,539
137
691
5,892
14,150
7,279
717
10,676
3,474
30,776
0
L
11,334
4,084
2,266
1,670
11,316
4,686
809
8,522
2,794
0
21,229
L
Hera
14,563
2,737
4,003
3,025
10,892
4,500
1,233
9,611
1,281
29,604
0
W
15,144
2,685
1,636
3,559
11,883
3,929
3,927
3,966
7,641
42,079
0
W
Chronos
Tyme2Fart
Chronos
7,053
1,857
750
3,474
14,082
5,129
1,264
5,688
8,163
20,694
0
L
Anhur
sbrstick
Anhur
7,015
1,938
938
2,271
13,387
6,491
1,351
10,455
2,932
0
11,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,912
Gold Earned
51,459
152
Minions Killed
127
0
Camps Cleared
0
1,245,872
Distance Traveled
1,252,335
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,960
766
25
2
0
221,389
0
W
Gilgamesh
9,504
731
13
1
0
251,645
0
L
Ratatoskr
10,740
826
13
1
0
276,830
4
W
Eset
12,184
937
23
2
0
235,771
1
L
Anubis
10,170
782
32
2
0
225,974
3
L
Cupid
9,674
744
22
2
0
245,805
0
L
Hera
10,735
826
45
3
0
273,206
1
W
Sol
11,448
881
65
5
0
268,231
0
W
Chronos
9,816
755
26
2
0
268,836
0
L
Anhur
10,140
780
15
1
0
230,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role