Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ELI1724
Achilles
Level 127
God Stats
0W - 1L
1,786 SR
Queue Stats
11W - 10L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
This_Kidd127
Danzaburou
Level 65
God Stats
21W - 23L
1,551 SR
Queue Stats
44W - 47L
1,502 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zorback32
Tsukuyomi
Level 45
God Stats
61W - 64L
1,430 SR
Queue Stats
100W - 126L
1,422 Elo+
Solo
Aphrodite
Aphrodite
otherkid127
Aphrodite
Level 6
God Stats
0W - 1L
1,778 SR
Queue Stats
4W - 1L
1,707 Elo+
Party 2
Team Averages
Level 80
1,609 SR
1,537 Elo+

VS

Team Averages
Level 105
1,499 SR
1,520 Elo+
Bacchus
Bacchus
CainThaDain
Bacchus
Level 27
God Stats
1W - 3L
1,362 SR
Queue Stats
108W - 76L
1,545 Elo+
Party 1
Fenrir
Fenrir
DAD DIMMADOME
Fenrir
Level 143
God Stats
3W - 1L
1,436 SR
Queue Stats
27W - 36L
1,467 Elo+
Party 1
Neith
Neith
DustyDimmadome
Neith
Level 126
God Stats
2W - 1L
1,528 SR
Queue Stats
166W - 130L
1,603 Elo+
Party 1
Pele
Pele
JamesUPPER1
Pele
Level 82
God Stats
21W - 12L
1,523 SR
Queue Stats
129W - 134L
1,387 Elo+
Solo
Janus
Janus
SIR DIMMADOME
Janus
Level 147
God Stats
19W - 12L
1,646 SR
Queue Stats
180W - 138L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 5 / 3
6,179
515
4,530
7,482
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ELI1724
Achilles
9
1 / 3 / 0
5,895
491
2,160
9,506
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
This_Kidd127
Danzaburou
10
0 / 1 / 1
6,242
520
2,555
4,696
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Zorback32
Tsukuyomi
9
3 / 5 / 0
6,489
541
3,584
8,434
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
otherkid127
Aphrodite
11
0 / 2 / 1
6,517
543
3,090
5,609
4,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CainThaDain
Bacchus
10
3 / 0 / 8
6,439
537
5,335
6,959
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
8 / 2 / 4
7,472
623
4,812
7,794
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 4
6,733
561
5,208
4,745
1,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 2 / 2
5,760
480
2,902
5,430
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 10
6,773
564
6,996
4,710
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
3
0.3
W
Bacchus
CainThaDain
Bacchus
3
0
8
7
W
8
2
4
5
W
2
0
4
4
L
Achilles
ELI1724
Achilles
1
3
0
0.33
W
1
2
2
1
W
2
0
10
7
L
Danzaburou
This_Kidd127
Danzaburou
0
1
1
0.5
L
Tsukuyomi
Zorback32
Tsukuyomi
3
5
0
0.6
L
Aphrodite
otherkid127
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,919
Damage
25,253
35,727
Taken
29,638
16,878
Mitigated
13,898
10,644
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,530
563
0
1,230
7,482
2,501
0
3,941
3,173
34,564
2,144
W
Bacchus
CainThaDain
Bacchus
5,335
438
212
1,690
6,959
6,141
0
1,423
5,536
11,037
0
W
4,812
857
0
591
7,794
2,604
0
1,576
6,218
0
39,480
W
5,208
2,713
0
2,098
4,745
1,371
60
0
4,745
0
52,229
L
Achilles
ELI1724
Achilles
2,160
434
212
2,294
9,506
6,112
0
2,413
7,051
0
11,590
W
2,902
772
0
1,313
5,430
2,490
0
2,568
2,862
0
20,756
W
6,996
855
0
1,307
4,710
1,292
0
1,763
2,947
41,358
0
L
Danzaburou
This_Kidd127
Danzaburou
2,555
466
0
1,310
4,696
1,262
0
1,358
3,282
0
35,424
L
Tsukuyomi
Zorback32
Tsukuyomi
3,584
870
0
2,142
8,434
2,457
0
3,107
5,173
0
23,854
L
Aphrodite
otherkid127
Aphrodite
3,090
717
186
3,270
5,609
4,546
262
910
4,021
35,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
33,177
306
Minions Killed
322
0
Camps Cleared
0
1,044,206
Distance Traveled
1,148,289
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,179
515
65
5
0
211,966
2
W
Bacchus
6,439
537
10
1
0
232,418
1
W
Fenrir
7,472
623
77
6
0
246,788
0
W
Neith
6,733
561
106
9
0
199,122
1
L
Achilles
5,895
491
23
2
0
236,902
4
W
Pele
5,760
480
48
4
0
228,333
0
W
Janus
6,773
564
81
7
0
241,628
2
L
Danzaburou
6,242
520
77
6
0
219,724
3
L
Tsukuyomi
6,489
541
54
5
0
192,868
6
L
Aphrodite
6,517
543
87
7
0
182,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role