Player Matchup

Discordia
Discordia
LegitxVince1
Discordia
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,571 Elo+
Party 1
Chaac
Chaac
SUPPRESSEDENVY
Chaac
Level 145
God Stats
1W - 1L
1,712 SR
Queue Stats
7W - 2L
1,801 Elo+
Party 1
Sylvanus
Sylvanus
SUPPRESSEDSEXY
Sylvanus
Level 148
God Stats
3W - 1L
1,658 SR
Queue Stats
24W - 30L
1,599 Elo+
Party 1
Mercury
Mercury
SleepySonata
Mercury
Level 67
God Stats
2W - 0L
1,677 SR
Queue Stats
19W - 11L
1,617 Elo+
Party 1
Ullr
Ullr
ZakPCGamer
Ullr
Level 41
God Stats
1W - 0L
1,281 SR
Queue Stats
5W - 4L
1,584 Elo+
Party 1
Team Averages
Level 96
1,566 SR
1,634 Elo+

VS

Team Averages
Level 95
1,569 SR
1,522 Elo+
Pele
Pele
CAR_lucacha
Pele
Level 124
God Stats
19W - 10L
1,553 SR
Queue Stats
198W - 209L
1,461 Elo+
Party 3
Tiamat
Tiamat
HooperCanson
Tiamat
Level 146
God Stats
34W - 39L
1,506 SR
Queue Stats
405W - 388L
1,563 Elo+
Party 2
Persephone
Persephone
austacutionn
Persephone
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
814W - 739L
1,591 Elo+
Party 2
Neith
Neith
fkboi567
Neith
Level 17
God Stats
2W - 1L
1,752 SR
Queue Stats
37W - 33L
1,476 Elo+
Party 3
Cerberus
Cerberus
johni_tsunami
Cerberus
Level 48
God Stats
30W - 29L
1,533 SR
Queue Stats
49W - 54L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LegitxVince1
Discordia
16
7 / 4 / 4
10,511
553
16,491
13,715
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 3 / 6
10,927
575
14,942
18,313
18,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
15
2 / 2 / 12
9,541
502
11,276
19,321
16,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
SleepySonata
Mercury
17
8 / 2 / 5
10,604
558
9,397
14,392
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 4
8,441
444
6,293
9,989
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,284
541
6,497
14,878
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
14
1 / 7 / 4
8,751
461
13,302
15,290
17,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
austacutionn
Persephone
15
4 / 6 / 1
9,813
516
11,338
11,538
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
fkboi567
Neith
14
4 / 4 / 5
9,058
477
11,819
13,139
5,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
johni_tsunami
Cerberus
13
1 / 3 / 7
8,558
450
7,670
21,323
24,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
26
Kills
13
13
Deaths
26
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Tiamat
1
7
4
0.43
W
Discordia
LegitxVince1
Discordia
7
4
4
2.25
W
8
3
6
3.67
W
Sylvanus
2
2
12
4
W
Mercury
SleepySonata
Mercury
8
2
5
5.25
W
1
2
4
1.5
L
Persephone
austacutionn
Persephone
4
6
1
0.75
L
Neith
fkboi567
Neith
4
4
5
1.63
L
Cerberus
johni_tsunami
Cerberus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,399
Damage
50,626
75,730
Taken
76,168
49,548
Mitigated
57,815
29,025
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,497
523
0
4,441
14,878
6,072
46
2,615
12,112
0
70,893
L
Tiamat
13,302
1,134
0
3,130
15,290
17,393
261
3,912
10,383
55,944
0
W
Discordia
LegitxVince1
Discordia
16,491
911
88
3,254
13,715
5,060
1,140
8,121
5,594
72,814
0
W
14,942
3,154
648
8,477
18,313
18,737
721
7,508
10,805
0
62,089
W
Sylvanus
11,276
4,056
5,293
5,948
19,321
16,881
456
10,973
8,348
39,702
14,999
W
Mercury
SleepySonata
Mercury
9,397
4,110
0
4,138
14,392
5,520
30
3,256
11,136
0
75,852
W
6,293
3,674
0
1,179
9,989
3,350
0
2,452
7,537
0
31,755
L
Persephone
austacutionn
Persephone
11,338
204
0
1,011
11,538
4,392
0
5,532
5,901
52,197
0
L
Neith
fkboi567
Neith
11,819
5,709
0
3,823
13,139
5,038
27
4,189
8,750
0
61,560
L
Cerberus
johni_tsunami
Cerberus
7,670
357
286
8,493
21,323
24,920
0
10,160
11,011
26,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,024
Gold Earned
46,464
477
Minions Killed
468
0
Camps Cleared
0
1,822,180
Distance Traveled
1,736,010
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,284
541
134
7
0
320,284
0
L
Tiamat
8,751
461
95
5
0
343,989
1
W
Discordia
10,511
553
110
6
0
331,691
4
W
Chaac
10,927
575
119
6
0
368,805
2
W
Sylvanus
9,541
502
80
4
0
327,914
5
W
Mercury
10,604
558
101
5
0
435,018
0
W
Ullr
8,441
444
67
4
0
358,752
3
L
Persephone
9,813
516
79
4
0
358,211
5
L
Neith
9,058
477
104
5
0
348,440
2
L
Cerberus
8,558
450
56
3
0
365,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role