Player Matchup

Medusa
Medusa
AstaXClover
Medusa
Level 3
God Stats
3W - 1L
1,657 SR
Queue Stats
5W - 2L
1,684 Elo+
Party 1
Hachiman
Hachiman
GrandZeno
Hachiman
Level 29
God Stats
2W - 1L
1,753 SR
Queue Stats
41W - 47L
1,482 Elo+
Solo
Zeus
Zeus
LLMendes5070
Zeus
Level 29
God Stats
29W - 22L
1,515 SR
Queue Stats
80W - 88L
1,387 Elo+
Solo
Cthulhu
Cthulhu
TRUGUATE
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Bakasura
Bakasura
desolation_ago
Bakasura
Level 144
God Stats
1W - 1L
1,623 SR
Queue Stats
80W - 69L
1,514 Elo+
Party 1
Team Averages
Level 46
1,610 SR
1,468 Elo+

VS

Team Averages
Level 13
1,616 SR
1,483 Elo+
King Arthur
King Arthur
FiredRaul767
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
KJM ggy
Gilgamesh
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RAGNAROK XZX
Morgan Le Fay
Level 7
God Stats
2W - 0L
1,743 SR
Queue Stats
15W - 4L
1,592 Elo+
Solo
Cabrakan
Cabrakan
TheUndeadMaster
Cabrakan
Level 7
God Stats
2W - 0L
1,785 SR
Queue Stats
18W - 10L
1,537 Elo+
Solo
Izanami
Izanami
bballqueen0744
Izanami
Level 25
God Stats
79W - 61L
1,552 SR
Queue Stats
149W - 141L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 7 / 13
14,575
1,215
11,086
18,245
7,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
GrandZeno
Hachiman
20
3 / 5 / 19
13,176
1,098
13,033
13,437
5,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 10 / 18
14,743
1,229
27,016
22,503
8,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
TRUGUATE
Cthulhu
19
2 / 13 / 10
11,385
949
7,629
24,220
14,671
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
9 / 7 / 15
15,360
1,280
10,626
21,968
9,304
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FiredRaul767
King Arthur
20
13 / 8 / 18
15,286
1,274
22,726
23,834
28,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
KJM ggy
Gilgamesh
16
0 / 2 / 2
9,470
789
798
2,067
734
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
RAGNAROK XZX
Morgan Le Fay
20
8 / 4 / 20
14,890
1,241
28,096
12,853
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
20
5 / 7 / 24
13,891
1,158
18,087
20,178
21,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 9 / 17
16,145
1,345
23,967
15,504
6,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
123
30
Kills
42
42
Deaths
30
75
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
7
13
1.93
W
King Arthur
FiredRaul767
King Arthur
13
8
18
2.75
L
Hachiman
GrandZeno
Hachiman
3
5
19
2.5
W
Gilgamesh
KJM ggy
Gilgamesh
0
2
2
0.5
L
9
10
18
1.8
W
Morgan Le Fay
RAGNAROK XZX
Morgan Le Fay
8
4
20
4.5
L
Cthulhu
TRUGUATE
Cthulhu
2
13
10
0.54
W
Cabrakan
5
7
24
2.43
W
16
9
17
2.72
L
Bakasura
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,390
Damage
93,674
100,373
Taken
74,436
45,949
Mitigated
62,936
4,523
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,086
5,550
9
1,149
18,245
7,147
0
10,228
8,017
0
45,140
W
King Arthur
FiredRaul767
King Arthur
22,726
2,876
0
0
23,834
28,504
0
12,800
10,482
0
45,879
L
Hachiman
GrandZeno
Hachiman
13,033
5,816
0
266
13,437
5,921
0
3,817
9,620
0
43,772
W
Gilgamesh
KJM ggy
Gilgamesh
798
345
0
24
2,067
734
0
425
1,642
0
2,755
L
27,016
2,383
0
921
22,503
8,906
0
10,711
11,792
35,277
0
W
Morgan Le Fay
RAGNAROK XZX
Morgan Le Fay
28,096
2,937
0
507
12,853
5,711
0
6,606
6,177
59,415
0
L
Cthulhu
TRUGUATE
Cthulhu
7,629
2,051
0
770
24,220
14,671
0
9,703
14,517
24,194
0
W
Cabrakan
18,087
1,982
0
1,671
20,178
21,348
0
8,878
11,094
32,206
0
W
23,967
19,409
0
1,215
15,504
6,639
0
5,936
9,491
0
70,171
L
Bakasura
10,626
7,208
0
1,408
21,968
9,304
0
11,724
10,244
0
43,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,239
Gold Earned
69,682
261
Minions Killed
273
14
Camps Cleared
4
1,127,328
Distance Traveled
911,371
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,575
1,215
84
7
6
241,030
1
W
King Arthur
15,286
1,274
49
4
0
235,046
0
L
Hachiman
13,176
1,098
42
4
0
220,924
0
W
Gilgamesh
9,470
789
3
0
1
29,183
0
L
Zeus
14,743
1,229
21
2
1
218,771
0
W
Morgan Le Fay
14,890
1,241
68
6
0
229,541
0
L
Cthulhu
11,385
949
32
3
0
159,303
1
W
Cabrakan
13,891
1,158
31
3
2
223,709
2
W
Izanami
16,145
1,345
122
10
1
193,892
0
L
Bakasura
15,360
1,280
82
7
7
287,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role