Player Matchup

Thoth
Thoth
CharizartZ
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Grohhiikk
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Vahlokc
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
alpensalz664
Cu Chulainn
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 54L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
necromancia 89
Tsukuyomi
Level 59
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Team Averages
Level 35
1,548 SR
1,439 Elo+

VS

Team Averages
Level 59
1,654 SR
1,579 Elo+
Eset
Eset
DutchBuns
Eset
Level 127
God Stats
3W - 4L
1,943 SR
Queue Stats
148W - 133L
1,591 Elo+
Party 3
Baba Yaga
Baba Yaga
Zerog21
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 82L
1,648 Elo+
Party 2
Serqet
Serqet
gjassasin
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,416 Elo+
Solo
Jormungandr
Jormungandr
vKulo
Jormungandr
Level 90
God Stats
2W - 0L
1,765 SR
Queue Stats
233W - 189L
1,633 Elo+
Party 2
The Morrigan
The Morrigan
virgin420DAB69
The Morrigan
Level 28
God Stats
1W - 1L
1,561 SR
Queue Stats
76W - 59L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
6 / 8 / 7
9,726
748
11,691
11,369
4,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Grohhiikk
Artemis
13
2 / 8 / 7
8,363
643
7,132
11,386
4,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Vahlokc
Cthulhu
17
2 / 5 / 6
9,162
705
5,668
13,334
14,131
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
alpensalz664
Cu Chulainn
17
6 / 5 / 8
9,734
749
13,364
16,866
20,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
necromancia 89
Tsukuyomi
16
2 / 8 / 6
9,344
719
6,198
12,149
9,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
9 / 2 / 13
11,492
884
20,633
12,820
5,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
Zerog21
Baba Yaga
14
2 / 7 / 15
9,492
730
4,203
9,657
3,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
gjassasin
Serqet
16
1 / 3 / 13
9,173
706
4,238
11,406
7,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
vKulo
Jormungandr
19
13 / 5 / 12
11,658
897
15,907
15,809
23,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
virgin420DAB69
The Morrigan
19
9 / 2 / 15
11,304
870
10,750
7,169
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
18
Kills
34
34
Deaths
19
34
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thoth
6
8
7
1.19
W
Eset
9
2
13
7.75
L
Artemis
Grohhiikk
Artemis
2
8
7
0.69
L
Cthulhu
Vahlokc
Cthulhu
2
5
6
1
W
Baba Yaga
Zerog21
Baba Yaga
2
7
15
1.36
L
Cu Chulainn
alpensalz664
Cu Chulainn
6
5
8
2
W
Serqet
gjassasin
Serqet
1
3
13
2.5
L
Tsukuyomi
necromancia 89
Tsukuyomi
2
8
6
0.63
W
Jormungandr
vKulo
Jormungandr
13
5
12
3.8
W
The Morrigan
virgin420DAB69
The Morrigan
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,053
Damage
55,731
65,104
Taken
56,861
52,197
Mitigated
43,198
8,648
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
11,691
412
44
250
11,369
4,183
0
9,602
1,767
28,019
0
W
Eset
20,633
1,346
2,511
4,013
12,820
5,432
1,567
4,344
8,259
43,017
0
L
Artemis
Grohhiikk
Artemis
7,132
1,958
0
443
11,386
4,445
0
9,306
1,780
0
16,637
L
Cthulhu
Vahlokc
Cthulhu
5,668
217
0
2,266
13,334
14,131
0
8,658
4,297
19,527
0
W
Baba Yaga
Zerog21
Baba Yaga
4,203
0
0
1,162
9,657
3,591
96
3,289
6,037
9,870
0
L
Cu Chulainn
alpensalz664
Cu Chulainn
13,364
1,963
890
4,568
16,866
20,106
13
12,209
4,321
508
23,772
W
Serqet
gjassasin
Serqet
4,238
370
874
1,192
11,406
7,416
529
4,459
6,671
0
5,173
L
Tsukuyomi
necromancia 89
Tsukuyomi
6,198
1,145
59
128
12,149
9,332
0
8,093
4,056
0
22,135
W
Jormungandr
vKulo
Jormungandr
15,907
4,223
860
1,630
15,809
23,524
734
3,695
11,739
30,362
0
W
The Morrigan
virgin420DAB69
The Morrigan
10,750
2,924
669
2,081
7,169
3,235
695
1,797
5,114
20,112
5,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,329
Gold Earned
53,119
138
Minions Killed
134
0
Camps Cleared
0
1,065,549
Distance Traveled
1,065,181
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,726
748
28
2
0
210,954
0
W
Eset
11,492
884
50
4
0
265,626
1
L
Artemis
8,363
643
18
1
0
176,569
0
L
Cthulhu
9,162
705
26
2
0
223,283
1
W
Baba Yaga
9,492
730
9
1
0
186,276
2
L
Cu Chulainn
9,734
749
31
2
0
215,919
0
W
Serqet
9,173
706
2
0
0
181,392
0
L
Tsukuyomi
9,344
719
35
3
0
238,824
1
W
Jormungandr
11,658
897
39
3
0
191,634
1
W
The Morrigan
11,304
870
34
3
0
240,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role