Player Matchup

Medusa
Medusa
 
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CrimsonRain119
Poseidon
Level 68
God Stats
1W - 2L
1,504 SR
Queue Stats
135W - 142L
1,528 Elo+
Solo
Mercury
Mercury
JazziBoi
Mercury
Level 66
God Stats
0W - 3L
1,201 SR
Queue Stats
233W - 239L
1,511 Elo+
Solo
Hel
Hel
Ontheybunz
Hel
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 54L
1,547 Elo+
Solo
Mulan
Mulan
hareh
Mulan
Level 160
God Stats
28W - 16L
1,595 SR
Queue Stats
305W - 314L
1,451 Elo+
Solo
Team Averages
Level 108
1,460 SR
1,507 Elo+

VS

Team Averages
Level 85
1,445 SR
1,477 Elo+
Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
LostDinoShark
Thanatos
Level 57
God Stats
2W - 2L
1,449 SR
Queue Stats
125W - 139L
1,467 Elo+
Party 2
Sobek
Sobek
Nntori
Sobek
Level 89
God Stats
6W - 8L
1,478 SR
Queue Stats
156W - 137L
1,536 Elo+
Party 2
Chiron
Chiron
TropicalRex
Chiron
Level 101
God Stats
3W - 4L
1,393 SR
Queue Stats
89W - 89L
1,460 Elo+
Party 1
Anubis
Anubis
silentwolf00
Anubis
Level 63
God Stats
4W - 2L
1,402 SR
Queue Stats
187W - 210L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 0
5,696
518
3,874
6,106
1,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
8
2 / 4 / 1
5,308
483
4,567
4,831
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
JazziBoi
Mercury
11
0 / 3 / 5
5,794
527
3,917
7,579
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
5,373
488
699
5,499
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
hareh
Mulan
8
3 / 2 / 2
5,350
486
3,484
4,753
2,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 1 / 5
6,532
594
3,133
4,508
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
LostDinoShark
Thanatos
10
2 / 2 / 5
6,143
558
2,718
7,225
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Nntori
Sobek
9
4 / 1 / 3
6,276
571
3,235
6,606
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
11
5 / 2 / 3
6,751
614
5,212
6,523
1,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
11
0 / 1 / 1
6,191
563
2,892
4,248
2,504
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
14
14
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
W
Janus
 
Janus
3
1
5
5.5
L
Poseidon
2
4
1
0.63
L
Mercury
JazziBoi
Mercury
0
3
5
0.83
W
Thanatos
LostDinoShark
Thanatos
2
2
5
2.25
W
Sobek
Nntori
Sobek
4
1
3
5.5
L
1
1
0
1
W
Chiron
5
2
3
3.25
L
Mulan
hareh
Mulan
3
2
2
2
W
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,541
Damage
17,190
28,768
Taken
29,110
10,152
Mitigated
11,210
4,010
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,874
1,938
0
230
6,106
1,936
0
688
5,418
0
34,944
W
Janus
 
Janus
3,133
109
0
1,000
4,508
1,079
172
1,936
2,266
36,298
0
L
Poseidon
4,567
883
0
434
4,831
1,168
102
2,006
2,763
24,813
0
L
Mercury
JazziBoi
Mercury
3,917
1,513
0
750
7,579
2,124
0
2,276
5,187
0
33,854
W
Thanatos
LostDinoShark
Thanatos
2,718
537
0
6,294
7,225
1,987
0
1,696
5,371
0
26,991
W
Sobek
Nntori
Sobek
3,235
530
0
2,953
6,606
4,074
0
363
6,211
11,887
0
L
699
253
0
1,233
5,499
2,918
0
2,763
2,736
19,494
0
W
Chiron
5,212
3,554
140
3,669
6,523
1,566
0
50
6,447
0
34,577
L
Mulan
hareh
Mulan
3,484
613
0
1,363
4,753
2,006
0
1,283
3,404
0
19,498
W
Anubis
2,892
181
0
2,272
4,248
2,504
0
699
3,549
34,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,521
Gold Earned
31,893
267
Minions Killed
312
0
Camps Cleared
0
941,447
Distance Traveled
1,030,169
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,696
518
60
5
0
178,723
2
W
Janus
6,532
594
85
8
0
205,529
2
L
Poseidon
5,308
483
52
5
0
190,382
0
L
Mercury
5,794
527
69
6
0
233,514
0
W
Thanatos
6,143
558
57
5
0
229,516
2
W
Sobek
6,276
571
20
2
0
220,084
4
L
Hel
5,373
488
43
4
0
181,130
0
W
Chiron
6,751
614
69
6
0
210,964
5
L
Mulan
5,350
486
43
4
0
157,698
2
W
Anubis
6,191
563
81
7
0
164,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role