Player Matchup

Cthulhu
Cthulhu
Kroises
Cthulhu
Level 29
God Stats
1W - 0L
1,717 SR
Queue Stats
4W - 7L
1,161 Elo+
Party 1
Apollo
Apollo
LicksLettuce
Apollo
Level 44
God Stats
1W - 0L
1,301 SR
Queue Stats
11W - 26L
1,322 Elo+
Party 1
Zeus
Zeus
walizer
Zeus
Level 29
God Stats
8W - 11L
1,538 SR
Queue Stats
63W - 68L
1,482 Elo+
Solo
Team Averages
Level 34
1,518 SR
1,321 Elo+

VS

Team Averages
Level 44
1,468 SR
1,397 Elo+
Geb
Geb
 
Geb
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Votest
Tiamat
Level 21
God Stats
18W - 18L
1,486 SR
Queue Stats
30W - 30L
1,345 Elo+
Party 2
Eset
Eset
iChanMP
Eset
Level 16
God Stats
1W - 2L
1,418 SR
Queue Stats
6W - 13L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kroises
Cthulhu
12
0 / 1 / 17
8,760
674
4,893
12,330
7,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
13
10 / 1 / 8
10,103
777
14,100
7,997
2,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
walizer
Zeus
14
9 / 2 / 8
10,292
792
18,552
6,506
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
4 / 5 / 0
9,752
750
4,704
23,800
25,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Votest
Tiamat
10
0 / 6 / 1
7,466
574
3,303
10,396
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
iChanMP
Eset
10
0 / 8 / 0
6,986
537
2,441
10,108
4,115
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
4
4
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
5
0
0.8
W
Cthulhu
Kroises
Cthulhu
0
1
17
8.5
W
Apollo
10
1
8
14
L
Tiamat
Votest
Tiamat
0
6
1
0.08
L
Eset
iChanMP
Eset
0
8
0
0
W
Zeus
walizer
Zeus
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,545
Damage
10,448
26,833
Taken
44,304
12,942
Mitigated
35,020
3,950
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,704
573
0
1,942
23,800
25,764
0
10,907
12,893
10,618
0
W
Cthulhu
Kroises
Cthulhu
4,893
390
361
3,141
12,330
7,774
147
3,115
9,082
15,861
0
W
Apollo
14,100
8,248
0
70
7,997
2,862
1,661
3,994
4,003
0
28,932
L
Tiamat
Votest
Tiamat
3,303
55
0
898
10,396
5,141
0
6,470
3,926
25,022
0
L
Eset
iChanMP
Eset
2,441
219
589
538
10,108
4,115
0
6,805
3,303
17,956
0
W
Zeus
walizer
Zeus
18,552
2,452
0
378
6,506
2,306
1,286
3,885
2,621
52,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
24,204
142
Minions Killed
76
6
Camps Cleared
4
659,987
Distance Traveled
552,980
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,752
750
9
1
1
223,049
2
W
Cthulhu
8,760
674
32
2
1
231,142
3
W
Apollo
10,103
777
37
3
0
201,914
1
L
Tiamat
7,466
574
33
3
0
156,148
3
L
Eset
6,986
537
34
3
3
173,783
2
W
Zeus
10,292
792
73
6
5
226,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role