Player Matchup

Thanatos
Thanatos
FROG MEAT44
Thanatos
Level 48
God Stats
1W - 4L
1,216 SR
Queue Stats
78W - 89L
1,461 Elo+
Party 2
Izanami
Izanami
GunnerGunns
Izanami
Level 145
God Stats
3W - 3L
1,611 SR
Queue Stats
114W - 105L
1,511 Elo+
Party 4
Fafnir
Fafnir
Im That 1 Asian
Fafnir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 19L
1,391 Elo+
Party 4
Vulcan
Vulcan
TheOtherGuyFrank
Vulcan
Level 20
God Stats
8W - 4L
1,780 SR
Queue Stats
47W - 45L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
XerxesXVI
Gilgamesh
Level 18
God Stats
3W - 4L
1,554 SR
Queue Stats
8W - 13L
1,402 Elo+
Party 4
Team Averages
Level 52
1,532 SR
1,453 Elo+

VS

Team Averages
Level 66
1,526 SR
1,433 Elo+
Hel
Hel
EucadianDuke
Hel
Level 15
God Stats
2W - 0L
1,894 SR
Queue Stats
12W - 12L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
S-7-L33-H-9
Ne Zha
Level 134
God Stats
5W - 6L
1,233 SR
Queue Stats
128W - 140L
1,433 Elo+
Party 1
Charybdis
Charybdis
SoSoap
Charybdis
Level 26
God Stats
15W - 13L
1,516 SR
Queue Stats
76W - 77L
1,404 Elo+
Party 3
Jormungandr
Jormungandr
SonyLikesMen
Jormungandr
Level 49
God Stats
12W - 18L
1,396 SR
Queue Stats
339W - 341L
1,455 Elo+
Party 3
Ah Puch
Ah Puch
ginuddar
Ah Puch
Level 108
God Stats
17W - 9L
1,589 SR
Queue Stats
290W - 249L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FROG MEAT44
Thanatos
8
0 / 3 / 2
5,110
465
1,397
8,131
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
GunnerGunns
Izanami
9
3 / 2 / 1
5,736
521
5,805
6,844
1,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 2
5,689
517
2,031
5,845
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 5 / 0
4,677
425
2,760
5,438
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XerxesXVI
Gilgamesh
11
2 / 3 / 0
6,306
573
4,119
7,098
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,609
510
1,706
5,599
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
10
4 / 2 / 3
6,515
592
3,928
7,126
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SoSoap
Charybdis
9
2 / 3 / 3
5,547
504
6,311
5,370
1,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
SonyLikesMen
Jormungandr
12
5 / 1 / 1
7,090
645
3,895
6,467
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ginuddar
Ah Puch
12
5 / 0 / 3
7,211
656
5,730
3,363
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
16
16
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Thanatos
FROG MEAT44
Thanatos
0
3
2
0.33
L
Izanami
GunnerGunns
Izanami
3
2
1
1.75
L
1
3
2
0.67
W
Ne Zha
4
2
3
2.75
W
Charybdis
SoSoap
Charybdis
2
3
3
1.17
W
Jormungandr
SonyLikesMen
Jormungandr
5
1
1
5.5
L
0
5
0
0
L
Gilgamesh
XerxesXVI
Gilgamesh
2
3
0
0.67
W
Ah Puch
ginuddar
Ah Puch
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,112
Damage
21,570
33,356
Taken
27,925
15,065
Mitigated
10,216
9,380
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,706
343
886
4,050
5,599
2,142
367
1,147
4,383
12,875
0
L
Thanatos
FROG MEAT44
Thanatos
1,397
370
0
5,409
8,131
2,278
0
2,714
5,417
0
24,122
L
Izanami
GunnerGunns
Izanami
5,805
3,115
0
2,209
6,844
1,601
0
1,671
5,173
0
41,862
L
2,031
857
0
547
5,845
4,587
0
1,969
3,876
5,100
0
W
Ne Zha
3,928
1,150
0
1,222
7,126
1,896
0
1,332
5,659
0
36,200
W
Charybdis
SoSoap
Charybdis
6,311
3,471
0
1,496
5,370
1,133
926
740
4,573
0
23,622
W
Jormungandr
SonyLikesMen
Jormungandr
3,895
1,440
0
1,250
6,467
4,138
0
153
5,782
32,375
0
L
2,760
228
0
310
5,438
1,614
0
1,879
3,559
19,888
0
L
Gilgamesh
XerxesXVI
Gilgamesh
4,119
1,340
0
905
7,098
4,985
0
2,991
4,000
0
22,602
W
Ah Puch
ginuddar
Ah Puch
5,730
567
0
1,376
3,363
907
547
1,050
2,205
41,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
31,972
232
Minions Killed
287
0
Camps Cleared
0
995,012
Distance Traveled
1,073,580
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,609
510
15
1
0
199,456
0
L
Thanatos
5,110
465
53
5
0
235,414
0
L
Izanami
5,736
521
82
7
0
190,976
2
L
Fafnir
5,689
517
5
0
0
202,373
1
W
Ne Zha
6,515
592
64
6
0
232,028
3
W
Charybdis
5,547
504
48
4
0
211,173
2
W
Jormungandr
7,090
645
75
7
0
200,083
2
L
Vulcan
4,677
425
42
4
0
173,361
0
L
Gilgamesh
6,306
573
50
5
0
192,888
0
W
Ah Puch
7,211
656
85
8
0
230,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role