Player Matchup

Nemesis
Nemesis
HuntaShinigami
Nemesis
Level 65
God Stats
5W - 5L
1,374 SR
Queue Stats
240W - 230L
1,518 Elo+
Party 3
Nike
Nike
Josh_Bruins79
Nike
Level 49
God Stats
175W - 131L
1,513 SR
Queue Stats
318W - 302L
1,443 Elo+
Party 3
Xing Tian
Xing Tian
PTERAJACKTYL
Xing Tian
Level 135
God Stats
15W - 14L
1,582 SR
Queue Stats
89W - 126L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
SoulTaker9098
Heimdallr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
TokinWOLF420
Anubis
Level 118
God Stats
13W - 5L
1,583 SR
Queue Stats
133W - 146L
1,452 Elo+
Party 2
Team Averages
Level 74
1,510 SR
1,473 Elo+

VS

Team Averages
Level 53
1,409 SR
1,469 Elo+
Hel
Hel
Monkey1308
Hel
Level 85
God Stats
3W - 5L
1,319 SR
Queue Stats
238W - 226L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
PsycoVenom1520
Zhong Kui
Level 38
God Stats
3W - 4L
1,518 SR
Queue Stats
20W - 25L
1,485 Elo+
Solo
Ullr
Ullr
VJumshark
Ullr
Level 116
God Stats
13W - 13L
1,467 SR
Queue Stats
520W - 511L
1,527 Elo+
Party 1
Ymir
Ymir
Vetta_Piflos
Ymir
Level 24
God Stats
1W - 6L
1,242 SR
Queue Stats
3W - 8L
1,308 Elo+
Party 1
Nemesis
Nemesis
penetrador2000
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
9,716
486
6,977
13,287
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 1 / 3
10,653
533
9,328
13,913
13,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
PTERAJACKTYL
Xing Tian
16
6 / 1 / 2
9,639
482
15,475
19,956
21,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
SoulTaker9098
Heimdallr
9
0 / 5 / 1
6,724
336
2,671
7,016
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
3 / 3 / 1
10,335
517
8,709
12,958
7,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
10,646
532
15,444
14,908
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
PsycoVenom1520
Zhong Kui
13
0 / 2 / 1
8,207
410
7,264
14,527
12,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
18
9 / 5 / 2
11,636
582
18,793
18,045
6,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 3
7,850
393
2,428
10,995
6,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
6,951
348
374
8,220
2,083
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
12
12
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
3
1
3
4.5
L
3
3
2
1.33
W
Xing Tian
PTERAJACKTYL
Xing Tian
6
1
2
7
L
Zhong Kui
PsycoVenom1520
Zhong Kui
0
2
1
0.25
W
Heimdallr
SoulTaker9098
Heimdallr
0
5
1
0.1
W
Anubis
3
3
1
1.17
L
Ullr
9
5
2
2
L
0
2
3
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
44,303
67,130
Taken
66,695
49,052
Mitigated
34,282
20,143
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,977
2,709
395
6,363
13,287
4,967
0
4,322
8,965
0
67,420
W
9,328
2,462
0
4,150
13,913
13,154
122
8,000
5,913
0
69,301
L
15,444
1,519
2,192
6,918
14,908
5,863
1,006
5,959
8,566
75,026
0
W
Xing Tian
PTERAJACKTYL
Xing Tian
15,475
1,264
0
2,590
19,956
21,113
0
5,215
14,741
49,718
0
L
Zhong Kui
PsycoVenom1520
Zhong Kui
7,264
1,093
506
4,162
14,527
12,898
1,173
1,836
11,993
38,360
0
W
Heimdallr
SoulTaker9098
Heimdallr
2,671
1,910
54
870
7,016
2,147
0
185
6,831
0
17,942
W
Anubis
8,709
0
219
5,502
12,958
7,671
186
7,414
5,544
89,226
0
L
Ullr
18,793
8,526
0
4,006
18,045
6,657
2,790
7,235
10,003
0
81,251
L
2,428
506
0
0
10,995
6,781
132
6,071
4,373
17,920
0
L
374
169
0
1,308
8,220
2,083
0
1,340
6,691
0
25,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,067
Gold Earned
45,290
504
Minions Killed
375
0
Camps Cleared
0
1,664,400
Distance Traveled
1,659,591
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,716
486
125
6
0
437,996
5
W
Nike
10,653
533
132
7
0
330,508
1
L
Hel
10,646
532
129
6
0
344,762
4
W
Xing Tian
9,639
482
49
2
0
385,195
2
L
Zhong Kui
8,207
410
61
3
0
289,913
4
W
Heimdallr
6,724
336
45
2
0
184,502
0
W
Anubis
10,335
517
153
8
0
326,199
5
L
Ullr
11,636
582
115
6
0
366,001
3
L
Ymir
7,850
393
27
1
0
310,539
0
L
Nemesis
6,951
348
43
2
0
348,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role