Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Healedarchangel
Jormungandr
Level 28
God Stats
28W - 38L
1,448 SR
Queue Stats
160W - 188L
1,426 Elo+
Solo
Fenrir
Fenrir
KangDangaLang556
Fenrir
Level 13
God Stats
17W - 21L
1,534 SR
Queue Stats
31W - 32L
1,410 Elo+
Solo
Scylla
Scylla
RayBoiGamer
Scylla
Level 27
God Stats
8W - 13L
1,366 SR
Queue Stats
123W - 145L
1,431 Elo+
Solo
Ymir
Ymir
STEVEN210848
Ymir
Level 14
God Stats
5W - 6L
1,443 SR
Queue Stats
119W - 92L
1,318 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,417 Elo+

VS

Team Averages
Level 13
1,489 SR
1,267 Elo+
Artemis
Artemis
FormerGoosling
Artemis
Level 11
God Stats
0W - 8L
1,069 SR
Queue Stats
11W - 49L
1,063 Elo+
Party 1
Achilles
Achilles
LastFedaykin
Achilles
Level 29
God Stats
8W - 12L
1,832 SR
Queue Stats
110W - 110L
1,492 Elo+
Solo
Arachne
Arachne
MJKB
Arachne
Level 6
God Stats
4W - 8L
1,500 SR
Queue Stats
11W - 37L
1,024 Elo+
Party 1
Nemesis
Nemesis
lord_chaos_the_1
Nemesis
Level 16
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 4L
1,485 Elo+
Solo
Medusa
Medusa
thestonermua
Medusa
Level 5
God Stats
0W - 2L
1,271 SR
Queue Stats
98W - 113L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 0 / 11
7,907
988
6,123
5,421
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Healedarchangel
Jormungandr
16
14 / 2 / 17
10,264
1,283
16,100
6,434
4,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 1 / 12
9,304
1,163
12,727
6,562
4,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
15
7 / 2 / 18
9,274
1,159
9,552
6,511
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 23
9,563
1,195
9,046
9,101
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

394

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 14 / 4
7,504
938
11,687
18,686
6,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
LastFedaykin
Achilles
13
4 / 4 / 1
8,551
1,069
5,796
12,614
11,902
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
MJKB
Arachne
13
0 / 13 / 3
7,347
918
1,145
14,623
5,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 0
7,778
972
4,249
5,997
2,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
14
0 / 7 / 2
7,282
910
4,051
10,917
4,040
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
16
40
Kills
6
6
Deaths
41
81
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
11
8.5
L
0
14
4
0.14
W
Jormungandr
Healedarchangel
Jormungandr
14
2
17
11.25
W
11
1
12
17
L
Achilles
LastFedaykin
Achilles
4
4
1
1.13
L
Arachne
MJKB
Arachne
0
13
3
0.12
W
Scylla
7
2
18
8
W
5
1
23
16.5
L
2
3
0
0.67
L
Medusa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,548
Damage
26,928
34,029
Taken
62,837
19,041
Mitigated
30,568
6,128
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,123
2,733
0
3,326
5,421
2,249
0
0
5,378
0
17,839
L
11,687
6,861
0
1,000
18,686
6,658
0
10,182
8,504
0
19,316
W
Jormungandr
Healedarchangel
Jormungandr
16,100
4,958
623
271
6,434
4,782
0
240
6,072
32,734
0
W
12,727
4,124
0
1,155
6,562
4,824
0
52
6,342
0
20,211
L
Achilles
LastFedaykin
Achilles
5,796
1,950
0
309
12,614
11,902
0
8,154
4,460
342
13,062
L
Arachne
MJKB
Arachne
1,145
922
0
611
14,623
5,349
0
8,859
5,764
0
4,401
W
Scylla
9,552
2,375
0
0
6,511
2,151
0
0
6,381
22,468
0
W
9,046
3,869
0
753
9,101
5,035
0
31
9,070
16,157
0
L
4,249
1,347
0
597
5,997
2,619
0
2,280
3,717
0
14,189
L
Medusa
4,051
2,709
0
0
10,917
4,040
0
5,223
5,694
0
10,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,312
Gold Earned
38,462
135
Minions Killed
72
5
Camps Cleared
1
704,376
Distance Traveled
556,620
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,907
988
23
3
2
139,181
0
L
Artemis
7,504
938
17
2
0
116,874
0
W
Jormungandr
10,264
1,283
38
5
0
134,504
0
W
Fenrir
9,304
1,163
17
2
2
147,329
0
L
Achilles
8,551
1,069
14
2
0
152,423
0
L
Arachne
7,347
918
6
1
0
103,684
2
W
Scylla
9,274
1,159
42
5
1
134,464
0
W
Ymir
9,563
1,195
15
2
0
148,898
2
L
Nemesis
7,778
972
22
3
1
74,654
0
L
Medusa
7,282
910
13
2
0
108,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role