Player Matchup

Zeus
Zeus
Akhero503
Zeus
Level 5
God Stats
1W - 5L
1,183 SR
Queue Stats
1W - 6L
1,069 Elo+
Party 2
Cthulhu
Cthulhu
Dream_Enzyde
Cthulhu
Level 50
God Stats
0W - 2L
1,381 SR
Queue Stats
3W - 8L
1,366 Elo+
Party 2
Chang'e
Chang'e
Giza-Babu
Chang'e
Level 7
God Stats
0W - 3L
1,358 SR
Queue Stats
2W - 4L
1,369 Elo+
Party 2
Aphrodite
Aphrodite
Oceaneyes-Jenn
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 2
Nemesis
Nemesis
TinyToughTurkey
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Team Averages
Level 15
1,384 SR
1,241 Elo+

VS

Team Averages
Level 31
1,349 SR
1,279 Elo+
Neith
Neith
XM AQUA APE
Neith
Level 25
God Stats
15W - 18L
1,387 SR
Queue Stats
19W - 33L
1,297 Elo+
Party 1
Bellona
Bellona
XM CORAL COBRA
Bellona
Level 6
God Stats
4W - 5L
1,393 SR
Queue Stats
4W - 5L
1,297 Elo+
Party 1
Loki
Loki
XM RED PANDA
Loki
Level 58
God Stats
6W - 9L
1,227 SR
Queue Stats
28W - 59L
1,219 Elo+
Party 1
Anubis
Anubis
Zakashi8721
Anubis
Level 37
God Stats
19W - 25L
1,401 SR
Queue Stats
52W - 86L
1,325 Elo+
Party 1
Set
Set
richmoose69
Set
Level 28
God Stats
20W - 24L
1,338 SR
Queue Stats
86W - 109L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
1 / 7 / 4
5,096
392
4,260
7,043
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Dream_Enzyde
Cthulhu
6
0 / 5 / 4
4,574
352
3,183
8,577
4,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Giza-Babu
Chang'e
6
2 / 5 / 3
5,231
402
2,417
8,147
1,190
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Oceaneyes-Jenn
Aphrodite
5
1 / 3 / 4
4,873
375
1,155
4,687
1,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
2 / 9 / 4
5,003
385
3,372
9,285
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,150
473
2,602
3,755
1,161
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 5
5,394
415
1,420
5,557
2,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
6 / 1 / 6
6,921
532
3,120
6,208
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
14 / 1 / 7
7,793
599
17,437
8,837
4,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
6 / 1 / 8
7,430
572
7,282
6,917
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
6
Kills
28
29
Deaths
6
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
7
4
0.43
L
Cthulhu
Dream_Enzyde
Cthulhu
0
5
4
0.4
L
Chang'e
Giza-Babu
Chang'e
2
5
3
0.7
L
Aphrodite
Oceaneyes-Jenn
Aphrodite
1
3
4
1
L
2
9
4
0.44
W
2
0
6
5
W
0
3
5
0.83
W
6
1
6
9
W
Anubis
14
1
7
17.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,387
Damage
31,861
37,739
Taken
31,274
10,014
Mitigated
14,117
7,146
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,260
1,189
0
0
7,043
1,021
222
3,686
3,357
24,232
0
L
Cthulhu
Dream_Enzyde
Cthulhu
3,183
141
325
373
8,577
4,741
45
3,578
4,999
9,507
0
L
Chang'e
Giza-Babu
Chang'e
2,417
737
2,273
1,138
8,147
1,190
0
3,181
4,966
7,039
0
L
Aphrodite
Oceaneyes-Jenn
Aphrodite
1,155
265
1,569
1,348
4,687
1,265
102
3,003
1,684
7,214
0
L
3,372
1,824
0
120
9,285
1,797
0
3,989
5,296
0
4,925
W
2,602
1,158
0
1,181
3,755
1,161
1,053
1,469
2,286
0
27,579
W
1,420
0
0
18
5,557
2,967
0
2,483
3,074
0
10,968
W
3,120
603
0
3,535
6,208
1,731
295
935
5,273
0
33,470
W
Anubis
17,437
507
62
4,821
8,837
4,846
756
4,309
4,528
45,031
0
W
7,282
2,561
0
2,420
6,917
3,412
2,352
1,819
5,098
0
42,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
33,688
88
Minions Killed
273
0
Camps Cleared
0
1,133,356
Distance Traveled
1,248,906
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,096
392
41
3
0
208,088
0
L
Cthulhu
4,574
352
11
1
0
249,308
1
L
Chang'e
5,231
402
18
1
0
208,476
0
L
Aphrodite
4,873
375
13
1
0
216,941
0
L
Nemesis
5,003
385
5
0
0
250,543
1
W
Neith
6,150
473
55
4
0
233,146
0
W
Bellona
5,394
415
25
2
0
242,182
0
W
Loki
6,921
532
63
5
0
257,275
0
W
Anubis
7,793
599
59
5
0
239,247
0
W
Set
7,430
572
71
5
0
277,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role