Player Matchup

Chronos
Chronos
Blastfemii
Chronos
Level 100
God Stats
4W - 4L
1,369 SR
Queue Stats
162W - 155L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
Dmanhunter3
Kuzenbo
Level 101
God Stats
41W - 50L
1,407 SR
Queue Stats
322W - 368L
1,315 Elo+
Party 1
Chaac
Chaac
Sweaty Ladd
Chaac
Level 17
God Stats
3W - 1L
1,285 SR
Queue Stats
27W - 30L
1,235 Elo+
Party 1
Team Averages
Level 73
1,354 SR
1,346 Elo+

VS

Team Averages
Level 31
1,567 SR
1,388 Elo+
Ao Kuang
Ao Kuang
AvgYokai
Ao Kuang
Level 17
God Stats
9W - 2L
1,568 SR
Queue Stats
68W - 59L
1,402 Elo+
Party 2
Medusa
Medusa
empanada100
Medusa
Level 17
God Stats
7W - 2L
1,661 SR
Queue Stats
68W - 56L
1,397 Elo+
Party 2
King Arthur
King Arthur
limessi10
King Arthur
Level 59
God Stats
3W - 3L
1,471 SR
Queue Stats
58W - 53L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blastfemii
Chronos
15
4 / 7 / 7
11,786
655
13,205
15,933
5,227
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Dmanhunter3
Kuzenbo
16
12 / 12 / 2
14,237
791
19,936
25,922
23,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 13 / 12
11,447
636
10,510
27,562
21,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AvgYokai
Ao Kuang
17
14 / 5 / 13
14,628
813
18,147
18,147
6,497
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
19
16 / 3 / 12
15,299
850
30,794
13,391
5,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
limessi10
King Arthur
15
2 / 9 / 21
12,573
699
12,750
24,267
19,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
17
Kills
32
32
Deaths
17
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AvgYokai
Ao Kuang
14
5
13
4.1
L
Chronos
Blastfemii
Chronos
4
7
7
1.07
L
Kuzenbo
Dmanhunter3
Kuzenbo
12
12
2
1.08
L
1
13
12
0.54
W
Medusa
16
3
12
7.33
W
King Arthur
limessi10
King Arthur
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,651
Damage
61,691
69,417
Taken
55,805
50,437
Mitigated
31,418
6,904
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AvgYokai
Ao Kuang
18,147
6,561
0
3,551
18,147
6,497
1,676
10,628
7,343
33,771
0
L
Chronos
Blastfemii
Chronos
13,205
2,217
560
1,565
15,933
5,227
0
5,790
10,143
48,234
0
L
Kuzenbo
Dmanhunter3
Kuzenbo
19,936
4,256
473
1,792
25,922
23,335
150
6,379
19,543
40,259
0
L
10,510
3,045
0
2,514
27,562
21,875
0
6,555
21,007
0
18,281
W
Medusa
30,794
15,378
0
2,471
13,391
5,325
835
8,448
4,722
0
91,364
W
King Arthur
limessi10
King Arthur
12,750
2,001
54
889
24,267
19,596
80
14,390
9,533
0
36,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
42,500
158
Minions Killed
205
6
Camps Cleared
9
833,917
Distance Traveled
940,672
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,628
813
35
2
1
317,388
2
L
Chronos
11,786
655
74
4
4
275,145
3
L
Kuzenbo
14,237
791
56
3
2
288,533
4
L
Chaac
11,447
636
28
2
0
270,239
3
W
Medusa
15,299
850
126
7
6
312,192
2
W
King Arthur
12,573
699
44
2
2
311,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role