Player Matchup

Hercules
Hercules
DerpySquidMan_
Hercules
Level 109
God Stats
10W - 15L
1,345 SR
Queue Stats
1,082W - 1,003L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
Reyd3lsur904
Sylvanus
Level 68
God Stats
28W - 24L
1,558 SR
Queue Stats
589W - 540L
1,462 Elo+
Party 1
Poseidon
Poseidon
SlayProphet
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
TGcringe
Danzaburou
Level 29
God Stats
5W - 3L
1,413 SR
Queue Stats
239W - 201L
1,490 Elo+
Party 1
Nemesis
Nemesis
aprxze
Nemesis
Level 13
God Stats
7W - 10L
1,540 SR
Queue Stats
18W - 24L
1,415 Elo+
Party 1
Team Averages
Level 48
1,471 SR
1,437 Elo+

VS

Team Averages
Level 73
1,475 SR
1,504 Elo+
Chang'e
Chang'e
Alucard1x9
Chang'e
Level 126
God Stats
2W - 3L
1,369 SR
Queue Stats
398W - 377L
1,511 Elo+
Party 2
Chiron
Chiron
Madoqqua
Chiron
Level 44
God Stats
5W - 3L
1,837 SR
Queue Stats
177W - 165L
1,454 Elo+
Party 3
Thoth
Thoth
PEDROCRACKCR7
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,515 Elo+
Party 2
Raijin
Raijin
Papa_FL4M3_78
Raijin
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 211L
1,492 Elo+
Party 3
Kali
Kali
matucoxd025
Kali
Level 105
God Stats
4W - 2L
1,171 SR
Queue Stats
295W - 277L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
7 / 4 / 0
12,442
498
19,824
33,308
37,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Reyd3lsur904
Sylvanus
19
4 / 3 / 3
11,751
470
11,969
26,810
35,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
SlayProphet
Poseidon
18
3 / 12 / 2
10,632
425
10,558
20,248
8,489
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TGcringe
Danzaburou
7
1 / 1 / 1
7,557
302
2,370
4,161
937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
aprxze
Nemesis
8
0 / 6 / 2
7,329
293
2,216
8,224
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alucard1x9
Chang'e
17
6 / 6 / 7
12,365
495
12,875
18,695
11,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Madoqqua
Chiron
20
1 / 4 / 5
14,003
560
15,706
21,521
12,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 5 / 9
13,626
545
11,366
14,511
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 6
14,959
598
15,115
13,265
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 2 / 7
14,102
564
14,206
25,931
14,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
15
Kills
26
26
Deaths
18
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alucard1x9
Chang'e
6
6
7
1.58
L
Hercules
7
4
0
1.75
W
Chiron
Madoqqua
Chiron
1
4
5
0.88
W
8
5
9
2.5
W
7
1
6
10
L
Sylvanus
Reyd3lsur904
Sylvanus
4
3
3
1.83
L
Poseidon
SlayProphet
Poseidon
3
12
2
0.33
L
Danzaburou
TGcringe
Danzaburou
1
1
1
1.5
L
Nemesis
aprxze
Nemesis
0
6
2
0.17
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,937
Damage
69,268
92,751
Taken
93,923
85,415
Mitigated
49,838
24,938
Healing
44,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alucard1x9
Chang'e
12,875
834
5,682
10,182
18,695
11,856
1,404
9,064
9,406
41,679
0
L
Hercules
19,824
3,262
0
13,495
33,308
37,478
0
9,848
23,228
15,869
83,818
W
Chiron
Madoqqua
Chiron
15,706
8,976
452
7,574
21,521
12,822
4,173
5,057
16,416
0
95,003
W
11,366
808
0
2,185
14,511
5,280
3,588
7,920
6,059
59,366
0
W
15,115
1,022
0
5,586
13,265
5,517
4,881
4,413
8,805
100,068
0
L
Sylvanus
Reyd3lsur904
Sylvanus
11,969
2,577
933
6,396
26,810
35,339
0
11,591
14,748
65,394
19,130
L
Poseidon
SlayProphet
Poseidon
10,558
1,613
0
2,398
20,248
8,489
110
12,262
7,810
59,397
0
L
Danzaburou
TGcringe
Danzaburou
2,370
1,048
0
1,008
4,161
937
0
2,298
1,654
0
16,706
L
Nemesis
aprxze
Nemesis
2,216
660
0
708
8,224
3,172
0
2,267
5,955
0
20,889
W
14,206
7,888
0
13,177
25,931
14,363
0
7,338
18,212
0
142,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,711
Gold Earned
69,055
437
Minions Killed
599
0
Camps Cleared
0
1,586,581
Distance Traveled
2,306,101
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,365
495
45
2
0
450,396
0
L
Hercules
12,442
498
176
7
0
462,017
5
W
Chiron
14,003
560
163
7
0
431,584
0
W
Thoth
13,626
545
70
3
0
430,240
0
W
Raijin
14,959
598
177
7
0
465,728
4
L
Sylvanus
11,751
470
117
5
0
403,332
4
L
Poseidon
10,632
425
90
4
0
394,194
2
L
Danzaburou
7,557
302
30
1
0
113,343
1
L
Nemesis
7,329
293
24
1
0
213,695
0
W
Kali
14,102
564
144
6
0
528,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role