Player Matchup

Discordia
Discordia
Gold V
CarLiiTo_035
Discordia
Gold V
Level 101
God Stats
7W - 16L
1,434 SR
Queue Stats
94W - 111L
1,272 MMR
Party 1
Ares
Ares
Gold IV
Xpolar-crashX
Ares
Gold IV
Level 108
God Stats
0W - 7L
1,621 SR
Queue Stats
55W - 54L
1,280 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
passe-le-bedo
Ah Muzen Cab
Silver I
Level 81
God Stats
3W - 3L
1,751 SR
Queue Stats
26W - 28L
1,516 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,602 SR
1,356 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,522 SR
1,246 MMR
Bastet
Bastet
Bronze III
baizantrelle
Bastet
Bronze III
Level 90
God Stats
1W - 0L
1,467 SR
Queue Stats
5W - 7L
1,246 MMR
Party 2
Fenrir
Fenrir
Bronze III
jesu-afri_1220
Fenrir
Bronze III
Level 84
God Stats
1W - 1L
1,552 SR
Queue Stats
3W - 6L
1,246 MMR
Party 2
Persephone
Persephone
Bronze III
thecrossmynner
Persephone
Bronze III
Level 79
God Stats
3W - 1L
1,546 SR
Queue Stats
5W - 7L
1,246 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CarLiiTo_035
Discordia
18
5 / 8 / 10
16,380
630
23,955
19,568
6,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 7 / 8
18,784
722
24,396
31,502
43,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
passe-le-bedo
Ah Muzen Cab
17
3 / 10 / 10
15,005
577
19,880
21,430
7,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
KumbhakarnaTiamatCthulhuMorgan Le FayGilgamesh

VS

Bans
Baron SamediCabrakanAh PuchYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 6 / 7
17,573
676
20,182
25,536
9,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 3 / 15
17,543
675
10,178
36,599
36,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
thecrossmynner
Persephone
20
9 / 7 / 15
18,315
704
30,917
21,147
9,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
16
Kills
25
25
Deaths
16
28
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
CarLiiTo_035
Discordia
5
8
10
1.25
L
8
7
8
1.71
W
Bastet
12
6
7
2.58
W
4
3
15
3.83
L
Ah Muzen Cab
passe-le-bedo
Ah Muzen Cab
3
10
10
0.8
W
Persephone
thecrossmynner
Persephone
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,231
Damage
61,277
72,500
Taken
83,282
57,603
Mitigated
55,675
10,559
Healing
22,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CarLiiTo_035
Discordia
23,955
663
351
1,385
19,568
6,918
234
9,495
10,073
62,790
0
L
24,396
1,493
0
4,840
31,502
43,335
62
13,253
18,249
39,233
0
W
Bastet
20,182
6,768
0
2,031
25,536
9,983
824
12,939
12,597
0
63,390
W
10,178
1,283
0
15,845
36,599
36,431
28
23,757
12,842
13,324
26,603
L
Ah Muzen Cab
passe-le-bedo
Ah Muzen Cab
19,880
8,314
0
3,983
21,430
7,350
1,824
10,839
10,591
0
76,154
W
Persephone
thecrossmynner
Persephone
30,917
1,552
0
4,530
21,147
9,261
556
12,363
8,777
87,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
53,431
246
Minions Killed
270
8
Camps Cleared
9
1,243,719
Distance Traveled
1,454,025
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,380
630
105
4
3
423,415
12
L
Ares
18,784
722
35
1
1
435,236
12
W
Bastet
17,573
676
89
3
3
460,694
22
W
Fenrir
17,543
675
52
2
2
507,340
0
L
Ah Muzen Cab
15,005
577
106
4
4
385,068
3
W
Persephone
18,315
704
129
5
4
485,991
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role