Player Matchup

Guan Yu
Guan Yu
Chocomotion
Guan Yu
Level 115
God Stats
11W - 14L
1,496 SR
Queue Stats
403W - 404L
1,499 Elo+
Solo
Fenrir
Fenrir
GrimTøuch
Fenrir
Level 109
God Stats
3W - 2L
1,860 SR
Queue Stats
141W - 120L
1,522 Elo+
Party 2
Freya
Freya
TheOutlawJJP
Freya
Level 104
God Stats
28W - 24L
1,580 SR
Queue Stats
202W - 206L
1,516 Elo+
Party 2
Cerberus
Cerberus
WilloTheWisp91
Cerberus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 100L
1,521 Elo+
Party 2
Sol
Sol
blindside044
Sol
Level 64
God Stats
4W - 2L
1,576 SR
Queue Stats
234W - 238L
1,502 Elo+
Solo
Team Averages
Level 96
1,602 SR
1,512 Elo+

VS

Team Averages
Level 99
1,565 SR
1,490 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
FatTatorTot-
Discordia
Level 66
God Stats
1W - 1L
1,753 SR
Queue Stats
293W - 268L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
cat_boii
Amaterasu
Level 109
God Stats
6W - 11L
1,476 SR
Queue Stats
564W - 581L
1,502 Elo+
Party 1
Bellona
Bellona
lovely-hypnotic0
Bellona
Level 85
God Stats
34W - 33L
1,597 SR
Queue Stats
459W - 479L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chocomotion
Guan Yu
11
3 / 0 / 1
6,457
646
4,208
6,004
4,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
GrimTøuch
Fenrir
10
4 / 0 / 1
5,773
577
2,512
5,372
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 1
5,742
574
4,242
5,235
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
9
2 / 0 / 6
5,668
567
2,886
6,298
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 1 / 1
5,943
594
2,239
3,955
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
2 / 2 / 0
5,137
514
3,316
5,094
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
 
Da Ji
7
0 / 3 / 1
4,590
459
2,442
5,147
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
FatTatorTot-
Discordia
10
0 / 2 / 1
5,374
537
2,666
3,237
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
cat_boii
Amaterasu
7
1 / 4 / 1
4,806
481
2,356
6,397
2,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
4,895
490
3,149
6,043
3,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
2
0
1
L
Da Ji
 
Da Ji
0
3
1
0.17
W
Guan Yu
Chocomotion
Guan Yu
3
0
1
3.5
L
Discordia
FatTatorTot-
Discordia
0
2
1
0.25
W
Fenrir
GrimTøuch
Fenrir
4
0
1
4.5
W
3
2
1
1.75
W
Cerberus
2
0
6
5
W
2
1
1
2.5
L
Amaterasu
cat_boii
Amaterasu
1
4
1
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,087
Damage
13,929
26,864
Taken
25,918
12,241
Mitigated
9,337
13,423
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,316
2,428
0
1,944
5,094
1,309
180
2,964
1,836
0
26,152
L
Da Ji
 
Da Ji
2,442
735
0
1,583
5,147
1,787
0
670
4,441
0
20,561
W
Guan Yu
Chocomotion
Guan Yu
4,208
782
217
4,262
6,004
4,696
0
735
5,269
0
35,579
L
Discordia
FatTatorTot-
Discordia
2,666
291
0
260
3,237
702
0
1,921
1,189
29,885
0
W
Fenrir
GrimTøuch
Fenrir
2,512
657
0
1,702
5,372
1,636
0
425
4,947
0
30,740
W
4,242
1,577
0
2,265
5,235
1,203
0
0
5,235
25,827
0
W
Cerberus
2,886
454
0
3,359
6,298
3,494
108
71
6,227
15,786
0
W
2,239
248
0
1,618
3,955
1,212
0
1,651
2,304
30,000
0
L
Amaterasu
cat_boii
Amaterasu
2,356
1,056
0
919
6,397
2,360
0
3,227
3,042
0
17,325
L
3,149
1,424
0
1,673
6,043
3,179
0
0
6,043
0
24,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,583
Gold Earned
24,802
298
Minions Killed
242
0
Camps Cleared
0
949,871
Distance Traveled
924,152
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,137
514
53
5
0
187,550
1
L
Da Ji
4,590
459
46
5
0
196,522
1
W
Guan Yu
6,457
646
78
8
0
193,848
3
L
Discordia
5,374
537
53
5
0
166,578
1
W
Fenrir
5,773
577
65
7
0
211,159
0
W
Freya
5,742
574
52
5
0
179,934
2
W
Cerberus
5,668
567
35
4
0
190,999
3
W
Sol
5,943
594
68
7
0
173,931
1
L
Amaterasu
4,806
481
30
3
0
189,044
0
L
Bellona
4,895
490
60
6
0
184,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role