Player Matchup

Ymir
Ymir
About 86 Gnomes
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 61L
1,255 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IKnwMyRights
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,464 SR
Queue Stats
37W - 30L
1,380 Elo+
Solo
Loki
Loki
Nipe God62
Loki
Level 8
God Stats
9W - 22L
899 SR
Queue Stats
20W - 40L
1,060 Elo+
Party 1
Ra
Ra
UnderdogOmega
Ra
Level 17
God Stats
0W - 2L
1,272 SR
Queue Stats
13W - 16L
1,276 Elo+
Solo
Tiamat
Tiamat
knightsgray
Tiamat
Level 26
God Stats
16W - 6L
1,715 SR
Queue Stats
59W - 49L
1,654 Elo+
Solo
Team Averages
Level 21
1,370 SR
1,325 Elo+

VS

Team Averages
Level 49
1,509 SR
1,471 Elo+
Hun Batz
Hun Batz
AuthorShiva77
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
Butt3rMy3ggo
Jormungandr
Level 18
God Stats
4W - 3L
1,618 SR
Queue Stats
6W - 5L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
SpaceSwine
Kukulkan
Level 3
God Stats
5W - 10L
1,500 SR
Queue Stats
24W - 44L
1,500 Elo+
Party 2
Khepri
Khepri
Ventiboi
Khepri
Level 155
God Stats
1W - 0L
1,426 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 2
Guan Yu
Guan Yu
Zest1i
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 4
11,146
857
10,510
18,657
17,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
IKnwMyRights
Morgan Le Fay
19
1 / 8 / 3
11,803
908
17,235
19,381
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 12 / 4
11,659
897
8,884
26,347
15,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 2
12,984
999
16,703
17,400
5,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
1 / 9 / 2
11,655
897
12,732
17,156
12,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AuthorShiva77
Hun Batz
20
20 / 3 / 16
16,005
1,231
48,905
14,015
8,093
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Butt3rMy3ggo
Jormungandr
20
1 / 1 / 31
13,494
1,038
9,676
16,849
16,588
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
SpaceSwine
Kukulkan
20
4 / 2 / 12
12,530
964
12,035
9,504
4,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Ventiboi
Khepri
20
10 / 1 / 20
14,005
1,077
14,499
11,788
14,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Zest1i
Guan Yu
20
2 / 1 / 20
12,443
957
8,631
20,905
23,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
136
8
Kills
37
37
Deaths
8
15
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Hun Batz
AuthorShiva77
Hun Batz
20
3
16
9.33
W
Jormungandr
Butt3rMy3ggo
Jormungandr
1
1
31
16.5
L
Morgan Le Fay
IKnwMyRights
Morgan Le Fay
1
8
3
0.31
L
2
12
4
0.33
W
Kukulkan
SpaceSwine
Kukulkan
4
2
12
5
L
4
7
2
0.71
W
Khepri
Ventiboi
Khepri
10
1
20
20
W
Guan Yu
Zest1i
Guan Yu
2
1
20
12
L
Tiamat
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,064
Damage
93,746
98,941
Taken
73,061
55,871
Mitigated
67,389
11,025
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,510
847
0
0
18,657
17,986
0
7,454
10,824
19,950
0
W
Hun Batz
AuthorShiva77
Hun Batz
48,905
17,645
868
2,190
14,015
8,093
0
11,152
2,863
0
59,155
W
Jormungandr
Butt3rMy3ggo
Jormungandr
9,676
2,336
608
3,503
16,849
16,588
0
12,501
4,348
60,191
0
L
Morgan Le Fay
IKnwMyRights
Morgan Le Fay
17,235
3,135
608
1,684
19,381
5,390
0
4,597
14,529
41,120
0
L
8,884
6,383
0
916
26,347
15,007
0
8,427
17,207
0
21,093
W
Kukulkan
SpaceSwine
Kukulkan
12,035
974
0
479
9,504
4,297
0
6,980
2,524
30,396
0
L
16,703
4,231
3,440
2,773
17,400
5,484
0
5,637
11,535
42,319
0
W
Khepri
Ventiboi
Khepri
14,499
1,250
1,277
1,891
11,788
14,498
0
8,657
3,131
23,274
0
W
Guan Yu
Zest1i
Guan Yu
8,631
3,340
668
1,683
20,905
23,913
0
17,890
3,015
0
16,363
L
Tiamat
12,732
1,697
0
1,604
17,156
12,004
0
10,095
6,786
36,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,247
Gold Earned
68,477
195
Minions Killed
232
4
Camps Cleared
3
1,232,508
Distance Traveled
1,284,265
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,146
857
21
2
0
225,409
0
W
Hun Batz
16,005
1,231
28
2
1
247,202
0
W
Jormungandr
13,494
1,038
108
8
1
240,537
0
L
Morgan Le Fay
11,803
908
39
3
0
240,391
2
L
Loki
11,659
897
15
1
1
278,237
1
W
Kukulkan
12,530
964
55
4
1
232,512
0
L
Ra
12,984
999
66
5
2
234,979
4
W
Khepri
14,005
1,077
27
2
0
277,643
0
W
Guan Yu
12,443
957
14
1
0
286,371
0
L
Tiamat
11,655
897
54
4
1
253,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role