Player Matchup

Jormungandr
Jormungandr
ASAP_ANT_69
Jormungandr
Level 87
God Stats
4W - 1L
1,600 SR
Queue Stats
41W - 46L
1,476 Elo+
Party 1
Hades
Hades
KiLllua-kunn
Hades
Level 82
God Stats
4W - 1L
1,813 SR
Queue Stats
5W - 2L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
MovesOp
Cernunnos
Level 17
God Stats
2W - 1L
1,403 SR
Queue Stats
4W - 1L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Nixzmo
Zhong Kui
Level 140
God Stats
1W - 0L
1,200 SR
Queue Stats
53W - 49L
1,550 Elo+
Party 1
Fenrir
Fenrir
SlaY_Rocket
Fenrir
Level 102
God Stats
15W - 10L
1,435 SR
Queue Stats
118W - 117L
1,508 Elo+
Party 1
Team Averages
Level 86
1,490 SR
1,513 Elo+

VS

Team Averages
Level 65
1,515 SR
1,468 Elo+
He Bo
He Bo
Ethereal2Scarz
He Bo
Level 127
God Stats
3W - 6L
1,446 SR
Queue Stats
730W - 666L
1,486 Elo+
Party 2
Bellona
Bellona
Garooothademon
Bellona
Level 6
God Stats
14W - 18L
1,481 SR
Queue Stats
55W - 65L
1,442 Elo+
Party 2
Thanatos
Thanatos
Remmi-1
Thanatos
Level 105
God Stats
63W - 42L
1,594 SR
Queue Stats
445W - 397L
1,500 Elo+
Party 2
Ra
Ra
Tyewheelz
Ra
Level 47
God Stats
9W - 20L
1,398 SR
Queue Stats
79W - 90L
1,484 Elo+
Solo
Artemis
Artemis
belhommes
Artemis
Level 40
God Stats
19W - 8L
1,658 SR
Queue Stats
168W - 156L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASAP_ANT_69
Jormungandr
9
1 / 1 / 7
5,999
600
3,222
5,275
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 2 / 4
6,645
665
4,189
6,784
2,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MovesOp
Cernunnos
8
4 / 2 / 2
5,625
563
6,933
5,717
1,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Nixzmo
Zhong Kui
12
6 / 1 / 1
7,089
709
7,732
6,735
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
11
8 / 2 / 2
7,085
709
3,800
7,583
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
5,796
580
4,642
6,138
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 5 / 0
5,167
517
594
7,179
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Remmi-1
Thanatos
8
3 / 5 / 1
5,290
529
3,638
8,560
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 1
5,011
501
2,198
5,561
1,670
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
belhommes
Artemis
7
1 / 5 / 2
4,958
496
3,819
7,947
2,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
23
Kills
8
8
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ASAP_ANT_69
Jormungandr
1
1
7
4.5
L
2
6
2
0.5
L
1
5
0
0.2
W
4
2
4
3
W
Cernunnos
MovesOp
Cernunnos
4
2
2
2.5
W
Zhong Kui
Nixzmo
Zhong Kui
6
1
1
6.5
L
Thanatos
Remmi-1
Thanatos
3
5
1
0.7
W
Fenrir
8
2
2
4.5
L
1
3
1
0.5
L
Artemis
belhommes
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,876
Damage
14,891
32,094
Taken
35,385
13,963
Mitigated
11,459
10,051
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ASAP_ANT_69
Jormungandr
3,222
1,261
0
500
5,275
2,970
591
1,169
4,106
23,192
0
L
4,642
291
0
625
6,138
1,556
0
2,973
3,133
20,255
0
L
594
321
0
1,619
7,179
3,608
0
4,014
2,897
0
14,289
W
4,189
698
130
3,590
6,784
2,409
47
1,920
4,864
28,670
0
W
Cernunnos
MovesOp
Cernunnos
6,933
3,174
0
1,456
5,717
1,470
2,272
1,462
4,255
0
22,185
W
Zhong Kui
Nixzmo
Zhong Kui
7,732
622
0
2,862
6,735
4,141
2,208
1,859
4,876
33,553
0
L
Thanatos
Remmi-1
Thanatos
3,638
820
0
3,871
8,560
2,556
0
2,583
5,911
0
22,278
W
Fenrir
3,800
607
0
1,513
7,583
2,973
714
674
6,909
0
26,928
L
2,198
500
464
723
5,561
1,670
51
2,397
3,136
12,851
0
L
Artemis
belhommes
Artemis
3,819
2,148
0
2,630
7,947
2,069
69
2,752
5,165
0
18,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
26,222
260
Minions Killed
141
0
Camps Cleared
0
951,298
Distance Traveled
923,037
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,999
600
44
4
0
185,022
0
L
He Bo
5,796
580
33
3
0
181,287
0
L
Bellona
5,167
517
21
2
0
174,065
0
W
Hades
6,645
665
61
6
0
208,458
2
W
Cernunnos
5,625
563
25
3
0
160,797
0
W
Zhong Kui
7,089
709
80
8
0
172,413
1
L
Thanatos
5,290
529
40
4
0
217,417
0
W
Fenrir
7,085
709
50
5
0
224,608
3
L
Ra
5,011
501
15
2
0
193,933
4
L
Artemis
4,958
496
32
3
0
156,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role