Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Rhytmic
Pele
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,725 Elo+
Party 2
Persephone
Persephone
Saush
Persephone
Level 17
God Stats
2W - 0L
1,741 SR
Queue Stats
20W - 7L
1,727 Elo+
Party 2
Team Averages
Level 110
1,580 SR
1,651 Elo+

VS

Team Averages
Level 52
1,542 SR
1,544 Elo+
Cerberus
Cerberus
HAVOCsRUTHLESs
Cerberus
Level 11
God Stats
0W - 3L
1,374 SR
Queue Stats
17W - 33L
1,414 Elo+
Party 1
Anhur
Anhur
WimboWumbo
Anhur
Level 59
God Stats
14W - 11L
1,660 SR
Queue Stats
95W - 91L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
emerald492
Kukulkan
Level 87
God Stats
4W - 6L
1,592 SR
Queue Stats
122W - 120L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
6 / 0 / 14
8,294
829
8,482
9,078
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Rhytmic
Pele
13
13 / 2 / 8
9,795
980
12,909
9,980
4,463
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Persephone
Saush
Persephone
13
3 / 1 / 17
8,532
853
9,921
7,370
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 7 / 0
5,926
593
2,565
13,881
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
11
1 / 6 / 2
7,008
701
6,793
10,947
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
emerald492
Kukulkan
9
2 / 9 / 1
6,715
672
6,174
9,452
3,344
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
22
Kills
3
3
Deaths
22
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
14
13
L
Cerberus
0
7
0
0
W
Pele
Rhytmic
Pele
13
2
8
8.5
W
Persephone
Saush
Persephone
3
1
17
11.5
L
Anhur
1
6
2
0.33
L
Kukulkan
emerald492
Kukulkan
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,312
Damage
15,532
26,428
Taken
34,280
12,092
Mitigated
14,983
9,144
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,482
650
0
2,512
9,078
5,530
5
1,784
7,294
533
20,036
L
Cerberus
2,565
212
0
2,036
13,881
7,760
23
3,771
9,548
6,289
0
W
Pele
Rhytmic
Pele
12,909
3,211
0
3,142
9,980
4,463
1,504
3,446
6,534
0
40,649
W
Persephone
Saush
Persephone
9,921
915
0
3,490
7,370
2,099
591
3,968
3,401
29,554
0
L
Anhur
6,793
4,476
0
1,160
10,947
3,879
0
4,249
6,484
0
23,520
L
Kukulkan
emerald492
Kukulkan
6,174
510
0
291
9,452
3,344
0
2,398
6,840
19,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
19,649
123
Minions Killed
85
7
Camps Cleared
2
587,096
Distance Traveled
446,270
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,294
829
27
3
1
222,127
2
L
Cerberus
5,926
593
9
1
0
128,607
0
W
Pele
9,795
980
52
5
2
178,372
1
W
Persephone
8,532
853
44
4
4
186,597
1
L
Anhur
7,008
701
50
5
2
159,779
0
L
Kukulkan
6,715
672
26
3
0
157,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role