Player Matchup

Baba Yaga
Baba Yaga
HalluciNinja93
Baba Yaga
Level 83
God Stats
9W - 9L
1,471 SR
Queue Stats
359W - 354L
1,571 Elo+
Party 3
Cernunnos
Cernunnos
JusGrimmz
Cernunnos
Level 160
God Stats
5W - 1L
1,729 SR
Queue Stats
131W - 122L
1,496 Elo+
Solo
Zeus
Zeus
Mad-Wolfnnaster
Zeus
Level 160
God Stats
8W - 4L
1,622 SR
Queue Stats
410W - 365L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
MisterT777
Nu Wa
Level 69
God Stats
2W - 0L
1,806 SR
Queue Stats
60W - 70L
1,522 Elo+
Solo
Nemesis
Nemesis
Plurgaming
Nemesis
Level 88
God Stats
2W - 2L
1,385 SR
Queue Stats
161W - 150L
1,505 Elo+
Solo
Team Averages
Level 112
1,602 SR
1,524 Elo+

VS

Team Averages
Level 104
1,571 SR
1,552 Elo+
Hera
Hera
AGuyAtTheMall
Hera
Level 106
God Stats
0W - 1L
1,181 SR
Queue Stats
7W - 5L
1,666 Elo+
Party 2
Gilgamesh
Gilgamesh
ELCHAPOSQUAAA
Gilgamesh
Level 141
God Stats
0W - 2L
1,643 SR
Queue Stats
13W - 8L
1,623 Elo+
Party 2
Vulcan
Vulcan
Necroticlol
Vulcan
Level 127
God Stats
4W - 7L
1,815 SR
Queue Stats
167W - 169L
1,438 Elo+
Party 1
Izanami
Izanami
Sadows12
Izanami
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
86W - 78L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
alphamailprime
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HalluciNinja93
Baba Yaga
15
2 / 4 / 13
8,687
790
7,986
10,160
4,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
JusGrimmz
Cernunnos
16
7 / 5 / 12
10,117
920
12,340
12,053
5,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
10 / 4 / 8
10,885
990
18,272
13,608
6,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
17
3 / 1 / 16
9,363
851
4,955
9,927
7,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Plurgaming
Nemesis
14
2 / 3 / 16
8,600
782
6,399
18,764
8,134
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 9
9,779
889
13,619
7,747
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
ELCHAPOSQUAAA
Gilgamesh
12
4 / 9 / 5
8,568
779
11,593
14,661
9,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
16
2 / 3 / 8
8,994
818
14,169
9,564
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sadows12
Izanami
17
5 / 3 / 5
9,471
861
10,410
9,665
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 4 / 6
9,572
870
7,521
14,722
21,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
24
Kills
17
17
Deaths
24
65
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
L
Gilgamesh
ELCHAPOSQUAAA
Gilgamesh
4
9
5
0.72
W
Baba Yaga
HalluciNinja93
Baba Yaga
2
4
13
2.13
W
Cernunnos
JusGrimmz
Cernunnos
7
5
12
2.6
W
10
4
8
3.5
W
Nu Wa
3
1
16
11
L
Vulcan
2
3
8
2
W
Nemesis
Plurgaming
Nemesis
2
3
16
3.33
L
Izanami
Sadows12
Izanami
5
3
5
2.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,952
Damage
57,312
64,512
Taken
56,359
32,129
Mitigated
41,988
31,595
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,619
1,963
1,404
1,041
7,747
2,999
440
4,807
2,940
27,219
0
L
Gilgamesh
ELCHAPOSQUAAA
Gilgamesh
11,593
1,189
188
801
14,661
9,515
46
6,771
7,890
0
20,102
W
Baba Yaga
HalluciNinja93
Baba Yaga
7,986
405
2,164
3,032
10,160
4,925
243
5,731
4,429
19,381
0
W
Cernunnos
JusGrimmz
Cernunnos
12,340
5,888
1,898
2,590
12,053
5,452
1,068
5,922
6,131
0
25,460
W
18,272
599
2,181
5,915
13,608
6,141
835
8,349
5,259
47,558
0
W
Nu Wa
4,955
841
2,379
3,149
9,927
7,477
670
5,793
4,134
16,781
0
L
Vulcan
14,169
1,951
1,082
3,552
9,564
3,314
0
7,170
2,394
28,706
0
W
Nemesis
Plurgaming
Nemesis
6,399
1,546
1,669
6,618
18,764
8,134
199
9,514
9,250
0
11,197
L
Izanami
Sadows12
Izanami
10,410
3,675
696
3,209
9,665
4,280
1,102
5,046
4,619
0
27,814
L
7,521
2,124
679
3,203
14,722
21,880
54
7,419
7,303
15,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
46,384
153
Minions Killed
125
0
Camps Cleared
0
1,068,622
Distance Traveled
1,035,201
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,779
889
30
3
0
217,302
0
L
Gilgamesh
8,568
779
6
1
0
165,711
3
W
Baba Yaga
8,687
790
20
2
0
210,010
0
W
Cernunnos
10,117
920
38
3
0
179,508
0
W
Zeus
10,885
990
70
6
0
197,665
0
W
Nu Wa
9,363
851
19
2
0
224,507
0
L
Vulcan
8,994
818
30
3
0
234,910
1
W
Nemesis
8,600
782
6
1
0
256,932
1
L
Izanami
9,471
861
42
4
0
192,364
0
L
Kuzenbo
9,572
870
17
2
0
224,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role