Player Matchup

Chiron
Chiron
Flyguy695
Chiron
Level 159
God Stats
1W - 4L
1,224 SR
Queue Stats
301W - 289L
1,479 Elo+
Party 1
Tiamat
Tiamat
RedCasper420
Tiamat
Level 62
God Stats
15W - 17L
1,457 SR
Queue Stats
243W - 276L
1,413 Elo+
Party 1
King Arthur
King Arthur
Wolfsshadow89
King Arthur
Level 124
God Stats
5W - 4L
1,552 SR
Queue Stats
230W - 202L
1,498 Elo+
Party 1
Team Averages
Level 115
1,411 SR
1,463 Elo+

VS

Team Averages
Level 116
1,439 SR
1,500 Elo+
Ra
Ra
DropkickDojo
Ra
Level 125
God Stats
17W - 19L
1,482 SR
Queue Stats
217W - 192L
1,489 Elo+
Party 2
Ullr
Ullr
JixKix
Ullr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 33L
1,548 Elo+
Party 2
Guan Yu
Guan Yu
Junnacide
Guan Yu
Level 94
God Stats
3W - 3L
1,335 SR
Queue Stats
34W - 45L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Flyguy695
Chiron
14
3 / 5 / 2
10,307
606
11,631
14,777
4,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
1 / 3 / 1
9,359
551
6,369
9,720
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Wolfsshadow89
King Arthur
13
2 / 7 / 1
9,806
577
10,014
17,932
13,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
11,908
700
16,579
11,430
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
JixKix
Ullr
14
3 / 2 / 11
10,824
637
14,788
13,449
5,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Junnacide
Guan Yu
14
5 / 2 / 8
11,173
657
5,543
10,435
7,559
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
15
15
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Chiron
Flyguy695
Chiron
3
5
2
0.8
W
Ullr
JixKix
Ullr
3
2
11
4.25
W
Guan Yu
Junnacide
Guan Yu
5
2
8
4.5
L
Tiamat
1
3
1
0.5
L
King Arthur
Wolfsshadow89
King Arthur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,014
Damage
36,910
42,429
Taken
35,314
22,981
Mitigated
17,362
5,964
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,579
950
3,620
4,638
11,430
4,498
466
2,428
8,698
67,640
0
L
Chiron
Flyguy695
Chiron
11,631
4,729
607
4,592
14,777
4,562
0
5,367
9,104
0
49,542
W
Ullr
JixKix
Ullr
14,788
5,111
0
1,481
13,449
5,305
1,622
2,548
10,635
0
42,365
W
Guan Yu
Junnacide
Guan Yu
5,543
591
1,968
2,912
10,435
7,559
626
1,368
8,795
0
11,102
L
Tiamat
6,369
473
0
755
9,720
4,524
0
3,597
6,005
23,356
0
L
King Arthur
Wolfsshadow89
King Arthur
10,014
784
0
10
17,932
13,895
0
7,290
10,213
0
30,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
33,905
187
Minions Killed
210
9
Camps Cleared
6
918,268
Distance Traveled
979,585
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,908
700
143
8
1
345,780
1
L
Chiron
10,307
606
74
4
3
298,185
7
W
Ullr
10,824
637
56
3
5
314,442
3
W
Guan Yu
11,173
657
11
1
0
319,363
0
L
Tiamat
9,359
551
69
4
3
328,236
1
L
King Arthur
9,806
577
44
3
3
291,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role