Player Matchup

Odin
Odin
 
Odin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DEMONICZY
Baron Samedi
Level 107
God Stats
25W - 11L
1,615 SR
Queue Stats
87W - 53L
1,642 Elo+
Party 1
Ne Zha
Ne Zha
DestintheInsane
Ne Zha
Level 97
God Stats
11W - 5L
1,746 SR
Queue Stats
124W - 92L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
TehAzzy
Kukulkan
Level 160
God Stats
7W - 2L
1,556 SR
Queue Stats
301W - 279L
1,598 Elo+
Party 1
Ymir
Ymir
carlmeow
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 87L
1,494 Elo+
Solo
Team Averages
Level 103
1,583 SR
1,569 Elo+

VS

Team Averages
Level 94
1,627 SR
1,570 Elo+
Chang'e
Chang'e
Dorambor
Chang'e
Level 119
God Stats
2W - 4L
1,482 SR
Queue Stats
125W - 85L
1,703 Elo+
Party 3
Nemesis
Nemesis
KeilebRH
Nemesis
Level 138
God Stats
5W - 10L
1,499 SR
Queue Stats
262W - 287L
1,495 Elo+
Party 2
Scylla
Scylla
MORDAREK
Scylla
Level 143
God Stats
4W - 3L
1,809 SR
Queue Stats
131W - 144L
1,529 Elo+
Party 2
Khepri
Khepri
Prospo
Khepri
Level 25
God Stats
18W - 14L
1,589 SR
Queue Stats
50W - 38L
1,619 Elo+
Party 3
Izanami
Izanami
Sniperelite390
Izanami
Level 46
God Stats
20W - 9L
1,759 SR
Queue Stats
132W - 111L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
5 / 2 / 22
11,697
975
15,838
17,981
19,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
DEMONICZY
Baron Samedi
19
8 / 0 / 15
12,050
1,004
22,214
10,881
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 0 / 17
12,248
1,021
19,677
7,400
3,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
TehAzzy
Kukulkan
19
9 / 0 / 19
12,947
1,079
30,529
5,365
2,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
19
2 / 3 / 21
11,059
922
12,052
17,490
23,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dorambor
Chang'e
16
1 / 5 / 4
11,026
919
16,738
24,875
13,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
KeilebRH
Nemesis
16
1 / 5 / 4
9,944
829
4,713
13,893
5,898
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
MORDAREK
Scylla
16
2 / 7 / 3
10,512
876
11,462
16,849
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Prospo
Khepri
16
1 / 7 / 3
10,531
878
5,080
23,889
32,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
0 / 8 / 3
9,656
805
13,744
25,578
11,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
22
32
Kills
5
5
Deaths
32
94
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
22
8
W
Baron Samedi
DEMONICZY
Baron Samedi
8
0
15
15.5
W
8
0
17
16.5
L
Chang'e
Dorambor
Chang'e
1
5
4
0.6
L
Nemesis
KeilebRH
Nemesis
1
5
4
0.6
L
Scylla
MORDAREK
Scylla
2
7
3
0.5
L
Khepri
Prospo
Khepri
1
7
3
0.36
L
0
8
3
0.19
W
Kukulkan
TehAzzy
Kukulkan
9
0
19
18.5
W
Ymir
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,310
Damage
51,737
59,117
Taken
105,084
54,827
Mitigated
69,272
16,319
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
15,838
2,128
0
1,338
17,981
19,611
0
9,156
8,825
7,794
14,855
W
Baron Samedi
DEMONICZY
Baron Samedi
22,214
1,318
7,439
4,204
10,881
4,945
0
7,152
3,729
42,160
0
W
19,677
3,169
0
1,316
7,400
3,938
0
4,721
2,679
0
41,551
L
Chang'e
Dorambor
Chang'e
16,738
284
3,613
4,813
24,875
13,672
0
15,298
9,062
50,224
0
L
Nemesis
KeilebRH
Nemesis
4,713
1,814
0
1,629
13,893
5,898
0
8,070
5,443
0
10,490
L
Scylla
MORDAREK
Scylla
11,462
1,127
0
115
16,849
6,060
0
10,706
5,827
43,103
0
L
Khepri
Prospo
Khepri
5,080
505
0
601
23,889
32,168
0
17,217
5,736
10,310
0
L
13,744
8,074
0
0
25,578
11,474
0
16,245
8,979
0
32,521
W
Kukulkan
TehAzzy
Kukulkan
30,529
3,326
0
1,727
5,365
2,404
0
2,798
2,567
71,120
0
W
Ymir
12,052
2,968
0
295
17,490
23,929
0
9,453
7,071
22,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,001
Gold Earned
51,669
258
Minions Killed
212
7
Camps Cleared
5
1,161,261
Distance Traveled
955,911
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,697
975
19
2
0
239,399
0
W
Baron Samedi
12,050
1,004
42
4
0
235,507
0
W
Ne Zha
12,248
1,021
60
5
5
262,670
0
L
Chang'e
11,026
919
64
5
0
228,183
1
L
Nemesis
9,944
829
10
1
0
186,202
0
L
Scylla
10,512
876
80
7
3
187,179
3
L
Khepri
10,531
878
7
1
0
188,566
0
L
Izanami
9,656
805
51
4
2
165,781
0
W
Kukulkan
12,947
1,079
114
10
0
212,811
2
W
Ymir
11,059
922
23
2
2
210,874
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role