Player Matchup

Thor
Thor
BlitheAthlete6
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,074 Elo+
Solo
Jing Wei
Jing Wei
FujoshiLVL5
Jing Wei
Level 125
God Stats
3W - 4L
1,278 SR
Queue Stats
28W - 29L
1,314 Elo+
Party 1
Hades
Hades
Kezteroth
Hades
Level 4
God Stats
4W - 1L
1,998 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Loki
Loki
LordSeatSniffa
Loki
Level 23
God Stats
0W - 5L
1,001 SR
Queue Stats
2W - 11L
1,008 Elo+
Party 2
Ymir
Ymir
chriz0wns2
Ymir
Level 3
God Stats
0W - 4L
1,027 SR
Queue Stats
0W - 4L
1,008 Elo+
Party 2
Team Averages
Level 33
1,361 SR
1,181 Elo+

VS

Team Averages
Level 21
1,474 SR
1,309 Elo+
Fenrir
Fenrir
Chaos HsG
Fenrir
Level 25
God Stats
36W - 27L
1,355 SR
Queue Stats
89W - 73L
1,250 Elo+
Solo
Hades
Hades
Infam0usjoka
Hades
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
TheSquidwardo
Anhur
Level 28
God Stats
4W - 13L
1,538 SR
Queue Stats
245W - 283L
1,074 Elo+
Solo
Erlang Shen
Erlang Shen
jepiquito
Erlang Shen
Level 23
God Stats
8W - 9L
1,285 SR
Queue Stats
67W - 71L
1,328 Elo+
Solo
Ares
Ares
labombachavez
Ares
Level 28
God Stats
2W - 0L
1,689 SR
Queue Stats
46W - 40L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 15 / 0
8,055
350
3,434
17,792
8,065
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
FujoshiLVL5
Jing Wei
16
2 / 7 / 2
10,002
435
8,001
22,363
7,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hades
Kezteroth
Hades
14
2 / 11 / 3
9,072
394
12,762
18,087
8,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 10 / 0
9,993
434
6,378
16,910
8,726
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 6 / 1
8,859
385
3,756
26,533
12,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chaos HsG
Fenrir
17
6 / 4 / 10
11,568
503
12,462
17,357
8,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
21 / 1 / 12
13,994
608
33,157
23,432
12,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 9
10,985
478
9,302
9,871
3,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
jepiquito
Erlang Shen
17
8 / 2 / 13
11,580
503
11,553
17,609
20,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
6 / 0 / 1
9,702
422
2,145
2,923
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
7
Kills
48
49
Deaths
9
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
15
0
0.07
W
Fenrir
Chaos HsG
Fenrir
6
4
10
2.75
L
Jing Wei
FujoshiLVL5
Jing Wei
2
7
2
0.43
W
21
1
12
27
L
Hades
Kezteroth
Hades
2
11
3
0.32
L
2
10
0
0.2
W
7
2
9
5.75
L
0
6
1
0.08
W
Erlang Shen
jepiquito
Erlang Shen
8
2
13
7.25
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
68,619
101,685
Taken
71,192
45,883
Mitigated
46,912
12,906
Healing
26,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,434
1,046
0
0
17,792
8,065
281
5,807
11,985
0
16,334
W
Fenrir
Chaos HsG
Fenrir
12,462
3,311
0
3,261
17,357
8,959
666
4,368
12,989
0
70,935
L
Jing Wei
FujoshiLVL5
Jing Wei
8,001
4,422
86
4,674
22,363
7,702
595
9,211
13,152
0
65,532
W
33,157
8,650
2,166
15,227
23,432
12,753
5,405
7,388
16,044
114,043
0
L
Hades
Kezteroth
Hades
12,762
885
0
2,234
18,087
8,443
0
10,123
7,964
31,990
0
L
6,378
2,811
0
0
16,910
8,726
619
7,564
9,346
0
45,658
W
9,302
3,954
0
2,206
9,871
3,576
4,257
1,657
8,214
0
46,514
L
3,756
898
0
5,912
26,533
12,947
341
5,990
20,543
41,927
0
W
Erlang Shen
jepiquito
Erlang Shen
11,553
4,784
0
3,101
17,609
20,033
2,316
3,369
14,240
15,401
35,917
W
2,145
521
120
768
2,923
1,591
1,526
165
2,758
17,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,981
Gold Earned
57,829
314
Minions Killed
434
0
Camps Cleared
0
1,708,114
Distance Traveled
1,885,133
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,055
350
19
1
0
236,559
3
W
Fenrir
11,568
503
84
4
0
435,919
0
L
Jing Wei
10,002
435
108
5
0
428,596
2
W
Hades
13,994
608
172
7
0
407,087
5
L
Hades
9,072
394
36
2
0
412,046
2
L
Loki
9,993
434
86
4
0
319,328
0
W
Anhur
10,985
478
85
4
0
412,945
1
L
Ymir
8,859
385
65
3
0
311,585
1
W
Erlang Shen
11,580
503
65
3
0
430,704
0
W
Ares
9,702
422
28
1
0
198,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role