Player Matchup

Ao Kuang
Ao Kuang
MAR1O__03
Ao Kuang
Level 89
God Stats
5W - 2L
1,479 SR
Queue Stats
33W - 36L
1,476 Elo+
Solo
Sylvanus
Sylvanus
RAXSTYLEZ
Sylvanus
Level 46
God Stats
2W - 2L
1,574 SR
Queue Stats
71W - 92L
1,284 Elo+
Solo
Anhur
Anhur
Z0mb1e_Wolf_TV
Anhur
Level 149
God Stats
4W - 3L
1,690 SR
Queue Stats
935W - 891L
1,534 Elo+
Solo
Chang'e
Chang'e
adriancito926
Chang'e
Level 109
God Stats
32W - 43L
1,432 SR
Queue Stats
490W - 645L
1,444 Elo+
Solo
Cabrakan
Cabrakan
event208lucky
Cabrakan
Level 127
God Stats
6W - 7L
1,485 SR
Queue Stats
755W - 773L
1,466 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,441 Elo+

VS

Team Averages
Level 90
1,454 SR
1,490 Elo+
Kali
Kali
 
Kali
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ReKe188
Zhong Kui
Level 58
God Stats
21W - 37L
1,399 SR
Queue Stats
163W - 203L
1,371 Elo+
Solo
Thor
Thor
elvaquerodel10
Thor
Level 104
God Stats
8W - 13L
1,372 SR
Queue Stats
975W - 966L
1,468 Elo+
Solo
Cerberus
Cerberus
lSyzaxl
Cerberus
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MAR1O__03
Ao Kuang
18
9 / 5 / 0
11,831
473
19,316
25,314
9,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
RAXSTYLEZ
Sylvanus
14
0 / 4 / 2
8,717
349
8,693
17,070
15,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 2
11,047
442
9,816
17,034
6,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
18
1 / 4 / 3
11,198
448
13,737
19,811
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
event208lucky
Cabrakan
17
1 / 5 / 2
11,254
450
11,748
24,817
21,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
4 / 4 / 5
13,034
521
8,805
19,007
7,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
 
Danzaburou
19
7 / 3 / 6
12,724
509
18,400
21,110
8,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
ReKe188
Zhong Kui
20
6 / 2 / 5
13,340
534
19,352
15,673
13,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 3 / 6
13,038
522
16,313
23,165
24,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
lSyzaxl
Cerberus
17
1 / 1 / 14
11,067
443
9,399
25,228
28,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
13
Kills
22
22
Deaths
13
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
4
5
1.63
W
Danzaburou
 
Danzaburou
7
3
6
3.33
L
Ao Kuang
MAR1O__03
Ao Kuang
9
5
0
1.8
L
Sylvanus
RAXSTYLEZ
Sylvanus
0
4
2
0.25
W
Zhong Kui
ReKe188
Zhong Kui
6
2
5
4.25
L
2
4
2
0.75
L
Chang'e
1
4
3
0.63
W
4
3
6
2.33
L
Cabrakan
event208lucky
Cabrakan
1
5
2
0.4
W
Cerberus
lSyzaxl
Cerberus
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,310
Damage
72,269
104,046
Taken
104,183
59,606
Mitigated
82,697
41,773
Healing
35,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,805
4,410
0
5,764
19,007
7,814
538
9,035
9,972
0
92,105
W
Danzaburou
 
Danzaburou
18,400
10,162
0
12,815
21,110
8,528
720
9,197
11,913
0
98,576
L
Ao Kuang
MAR1O__03
Ao Kuang
19,316
5,524
0
9,711
25,314
9,707
684
5,700
19,614
80,343
0
L
Sylvanus
RAXSTYLEZ
Sylvanus
8,693
2,399
1,861
5,847
17,070
15,264
74
5,260
11,810
25,591
8,618
W
Zhong Kui
ReKe188
Zhong Kui
19,352
545
0
7,909
15,673
13,261
622
8,427
7,246
108,952
0
L
9,816
3,517
0
4,480
17,034
6,233
872
4,834
12,200
0
90,430
L
Chang'e
13,737
535
656
8,520
19,811
6,950
0
10,402
9,409
74,906
0
W
16,313
3,475
0
1,540
23,165
24,597
1,952
14,708
8,457
0
84,646
L
Cabrakan
event208lucky
Cabrakan
11,748
2,221
25
10,673
24,817
21,452
520
2,767
22,050
73,727
0
W
Cerberus
lSyzaxl
Cerberus
9,399
464
139
7,608
25,228
28,497
314
11,320
13,908
37,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,047
Gold Earned
63,203
571
Minions Killed
681
0
Camps Cleared
0
2,173,439
Distance Traveled
2,230,583
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,034
521
144
6
0
452,610
0
W
Danzaburou
12,724
509
148
6
0
423,881
5
L
Ao Kuang
11,831
473
93
4
0
432,989
2
L
Sylvanus
8,717
349
40
2
0
449,060
11
W
Zhong Kui
13,340
534
162
6
0
464,813
0
L
Anhur
11,047
442
157
6
0
440,821
3
L
Chang'e
11,198
448
121
5
0
461,876
0
W
Thor
13,038
522
172
7
0
407,554
1
L
Cabrakan
11,254
450
160
6
0
388,693
0
W
Cerberus
11,067
443
55
2
0
481,725
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role