Player Matchup

Thanatos
Thanatos
LiL-Tetz
Thanatos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,325 Elo+
Solo
Jing Wei
Jing Wei
Moospell
Jing Wei
Level 155
God Stats
0W - 3L
1,594 SR
Queue Stats
205W - 207L
1,539 Elo+
Party 1
Mulan
Mulan
Pedrojcj3
Mulan
Level 124
God Stats
20W - 11L
1,679 SR
Queue Stats
170W - 163L
1,518 Elo+
Solo
Sol
Sol
Rolandofuegoazul
Sol
Level 105
God Stats
4W - 4L
1,599 SR
Queue Stats
154W - 149L
1,507 Elo+
Party 1
Anubis
Anubis
firehund
Anubis
Level 153
God Stats
1W - 5L
1,179 SR
Queue Stats
47W - 61L
1,340 Elo+
Solo
Team Averages
Level 138
1,510 SR
1,446 Elo+

VS

Team Averages
Level 131
1,565 SR
1,534 Elo+
Baron Samedi
Baron Samedi
JJ_JST
Baron Samedi
Level 129
God Stats
1W - 1L
1,510 SR
Queue Stats
23W - 15L
1,563 Elo+
Solo
Odin
Odin
Manaromi
Odin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,592 Elo+
Solo
Heimdallr
Heimdallr
Tindle82
Heimdallr
Level 105
God Stats
13W - 8L
1,832 SR
Queue Stats
177W - 163L
1,589 Elo+
Solo
Ra
Ra
frostkill
Ra
Level 146
God Stats
240W - 299L
1,484 SR
Queue Stats
417W - 472L
1,428 Elo+
Solo
Aphrodite
Aphrodite
synthmane
Aphrodite
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 118L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LiL-Tetz
Thanatos
16
4 / 3 / 4
10,104
674
5,686
9,990
4,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Moospell
Jing Wei
15
1 / 6 / 6
8,972
598
14,987
17,139
7,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Pedrojcj3
Mulan
16
1 / 4 / 1
8,929
595
7,808
14,968
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 3 / 5
9,629
642
13,687
10,448
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
firehund
Anubis
16
2 / 6 / 0
9,375
625
10,461
11,794
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JJ_JST
Baron Samedi
18
5 / 2 / 12
11,287
752
14,098
13,799
11,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
18
7 / 1 / 10
11,855
790
12,404
20,171
20,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Tindle82
Heimdallr
18
5 / 3 / 8
11,165
744
14,713
11,098
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 0 / 6
11,109
741
3,290
7,069
3,804
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
synthmane
Aphrodite
17
1 / 3 / 16
10,175
678
10,397
16,307
8,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
9
Kills
22
22
Deaths
9
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JJ_JST
Baron Samedi
5
2
12
5.5
L
Thanatos
LiL-Tetz
Thanatos
4
3
4
2
W
Odin
7
1
10
12
L
Jing Wei
Moospell
Jing Wei
1
6
6
0.67
L
Mulan
Pedrojcj3
Mulan
1
4
1
0.38
L
1
3
5
1.17
W
Heimdallr
Tindle82
Heimdallr
5
3
8
3
L
Anubis
firehund
Anubis
2
6
0
0.33
W
4
0
6
7
W
Aphrodite
synthmane
Aphrodite
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,629
Damage
54,902
64,339
Taken
68,444
34,014
Mitigated
49,152
17,530
Healing
32,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JJ_JST
Baron Samedi
14,098
1,155
2,382
5,047
13,799
11,662
285
6,074
7,323
43,039
0
L
Thanatos
LiL-Tetz
Thanatos
5,686
497
0
5,677
9,990
4,028
274
4,959
5,031
0
18,353
W
Odin
12,404
3,979
0
2,217
20,171
20,443
674
5,301
14,576
0
32,716
L
Jing Wei
Moospell
Jing Wei
14,987
12,367
0
2,864
17,139
7,124
164
5,252
11,887
0
31,698
L
Mulan
Pedrojcj3
Mulan
7,808
1,115
0
3,325
14,968
12,683
0
6,399
8,569
0
28,631
L
13,687
2,294
0
3,859
10,448
4,133
44
5,261
5,187
52,554
0
W
Heimdallr
Tindle82
Heimdallr
14,713
6,738
0
1,158
11,098
4,750
3,703
3,781
7,111
0
46,909
L
Anubis
firehund
Anubis
10,461
53
81
1,724
11,794
6,046
0
6,421
5,373
38,207
0
W
3,290
127
1,708
2,628
7,069
3,804
305
3,012
3,836
37,969
0
W
Aphrodite
synthmane
Aphrodite
10,397
1,313
7,691
9,750
16,307
8,493
264
6,006
9,879
35,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,009
Gold Earned
55,591
337
Minions Killed
335
8
Camps Cleared
9
1,319,457
Distance Traveled
1,445,599
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,287
752
70
5
1
273,164
6
L
Thanatos
10,104
674
34
2
1
293,925
1
W
Odin
11,855
790
50
3
1
331,469
2
L
Jing Wei
8,972
598
50
3
2
278,359
1
L
Mulan
8,929
595
56
4
2
249,781
0
L
Sol
9,629
642
118
8
1
257,657
0
W
Heimdallr
11,165
744
88
6
5
283,883
1
L
Anubis
9,375
625
79
5
2
239,735
5
W
Ra
11,109
741
74
5
1
253,357
1
W
Aphrodite
10,175
678
53
4
1
303,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role