Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ItsWorhlTTV
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Neowolverine
Nu Wa
Level 7
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,568 SR
1,493 Elo+

VS

Team Averages
Level 90
1,616 SR
1,549 Elo+
Ymir
Ymir
Arodriguez134
Ymir
Level 63
God Stats
11W - 6L
1,573 SR
Queue Stats
108W - 83L
1,518 Elo+
Party 1
Neith
Neith
MilitiaForHire
Neith
Level 84
God Stats
14W - 8L
1,613 SR
Queue Stats
64W - 56L
1,506 Elo+
Party 1
Sol
Sol
Selta
Sol
Level 122
God Stats
9W - 8L
1,663 SR
Queue Stats
260W - 188L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 4 / 0
6,118
765
4,302
11,120
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
ItsWorhlTTV
Baron Samedi
8
1 / 4 / 3
5,904
738
5,016
7,709
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 10 / 4
5,678
710
2,559
9,435
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 9
7,476
935
3,904
7,442
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 13
7,890
986
9,659
5,342
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Selta
Sol
11
10 / 2 / 6
8,146
1,018
10,140
5,661
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
18
18
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
0
0.75
W
4
2
9
4.25
L
Baron Samedi
ItsWorhlTTV
Baron Samedi
1
4
3
0.63
W
4
0
13
10.5
L
0
10
4
0.2
W
Sol
Selta
Sol
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,877
Damage
23,703
28,264
Taken
18,445
13,727
Mitigated
10,546
4,253
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,302
618
0
2,350
11,120
6,548
0
2,958
7,864
0
14,706
W
3,904
589
0
1,246
7,442
6,548
125
3,142
4,052
9,435
0
L
Baron Samedi
ItsWorhlTTV
Baron Samedi
5,016
422
764
768
7,709
4,071
0
5,641
1,866
12,059
0
W
9,659
3,909
0
2,775
5,342
2,274
1,077
2,293
2,968
0
30,732
L
2,559
623
0
371
9,435
3,108
0
5,268
3,941
12,421
0
W
Sol
Selta
Sol
10,140
3,269
0
1,593
5,661
1,724
1,573
2,316
3,157
31,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,700
Gold Earned
23,512
54
Minions Killed
104
2
Camps Cleared
5
409,416
Distance Traveled
440,895
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,118
765
25
3
0
170,724
1
W
Ymir
7,476
935
13
2
1
150,697
2
L
Baron Samedi
5,904
738
11
1
2
141,954
2
W
Neith
7,890
986
52
7
2
151,407
1
L
Nu Wa
5,678
710
18
2
0
96,738
2
W
Sol
8,146
1,018
39
5
2
138,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role