Player Matchup

Geb
Geb
ChipHasDrip_
Geb
Level 29
God Stats
8W - 1L
1,820 SR
Queue Stats
35W - 26L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cronnoz8854
Morgan Le Fay
Level 24
God Stats
5W - 1L
1,576 SR
Queue Stats
10W - 11L
1,517 Elo+
Solo
Chiron
Chiron
MEELLOWVIBEZ
Chiron
Level 29
God Stats
32W - 21L
1,622 SR
Queue Stats
55W - 46L
1,553 Elo+
Solo
Bastet
Bastet
Paradoxical_Ant
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,672 Elo+
Solo
Cthulhu
Cthulhu
Smitenoob1499
Cthulhu
Level 28
God Stats
8W - 12L
1,532 SR
Queue Stats
74W - 77L
1,515 Elo+
Solo
Team Averages
Level 23
1,610 SR
1,564 Elo+

VS

Team Averages
Level 11
1,578 SR
1,575 Elo+
Cthulhu
Cthulhu
Bhuder PS
Cthulhu
Level 8
God Stats
3W - 1L
1,715 SR
Queue Stats
45W - 39L
1,633 Elo+
Solo
Zhong Kui
Zhong Kui
LeitExias
Zhong Kui
Level 8
God Stats
14W - 10L
1,524 SR
Queue Stats
21W - 18L
1,576 Elo+
Solo
Agni
Agni
Pranser4
Agni
Level 9
God Stats
4W - 2L
1,628 SR
Queue Stats
10W - 20L
1,455 Elo+
Solo
Olorun
Olorun
axelychris580
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,781 Elo+
Solo
Neith
Neith
kebadie7
Neith
Level 28
God Stats
48W - 43L
1,523 SR
Queue Stats
115W - 111L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,639
474
2,399
8,920
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
Cronnoz8854
Morgan Le Fay
11
3 / 5 / 4
6,797
486
4,636
7,857
2,621
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
15
3 / 0 / 3
8,645
618
4,959
5,139
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
7 / 2 / 3
8,834
631
7,274
10,027
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
14
0 / 1 / 0
7,495
535
2,462
7,042
3,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bhuder PS
Cthulhu
13
3 / 1 / 1
7,955
568
5,534
7,185
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
LeitExias
Zhong Kui
14
5 / 1 / 2
8,605
615
11,661
10,966
8,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
8
0 / 6 / 1
5,131
367
353
6,367
3,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 7 / 2
5,196
371
1,511
5,993
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
kebadie7
Neith
10
1 / 0 / 1
6,273
448
3,866
4,877
1,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
9
9
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bhuder PS
Cthulhu
3
1
1
3.5
W
2
1
2
3
W
Morgan Le Fay
Cronnoz8854
Morgan Le Fay
3
5
4
1
L
Zhong Kui
LeitExias
Zhong Kui
5
1
2
6
W
Chiron
3
0
3
4.5
W
7
2
3
4.25
L
Agni
0
6
1
0.08
W
Cthulhu
0
1
0
0
L
0
7
2
0.14
L
Neith
kebadie7
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
22,925
38,985
Taken
35,388
16,701
Mitigated
23,885
13,131
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bhuder PS
Cthulhu
5,534
774
0
2,060
7,185
7,854
0
616
6,569
43,469
8,698
W
2,399
222
0
2,167
8,920
5,760
1,079
2,273
6,647
27,488
0
W
Morgan Le Fay
Cronnoz8854
Morgan Le Fay
4,636
611
191
796
7,857
2,621
673
6,294
1,563
27,671
0
L
Zhong Kui
LeitExias
Zhong Kui
11,661
1,548
0
8,309
10,966
8,893
702
3,763
7,203
60,703
0
W
Chiron
4,959
1,954
562
3,498
5,139
1,465
2,394
861
4,278
0
53,557
W
7,274
3,160
0
3,885
10,027
3,274
0
4,398
5,629
0
46,706
L
Agni
353
210
0
0
6,367
3,962
20
1,488
4,879
10,794
0
W
Cthulhu
2,462
154
0
2,032
7,042
3,581
579
4,734
2,308
46,114
0
L
1,511
623
76
617
5,993
1,889
0
2,645
3,348
9,944
1,294
L
Neith
kebadie7
Neith
3,866
930
0
2,251
4,877
1,287
0
985
3,892
0
30,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,410
Gold Earned
33,160
418
Minions Killed
341
0
Camps Cleared
0
1,349,023
Distance Traveled
1,065,474
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,955
568
110
8
0
255,374
2
W
Geb
6,639
474
50
4
0
242,957
2
W
Morgan Le Fay
6,797
486
53
4
0
237,930
0
L
Zhong Kui
8,605
615
124
9
0
222,847
0
W
Chiron
8,645
618
120
9
0
267,981
1
W
Bastet
8,834
631
91
7
0
304,144
2
L
Agni
5,131
367
17
1
0
205,768
1
W
Cthulhu
7,495
535
104
7
0
296,011
1
L
Olorun
5,196
371
26
2
0
151,594
1
L
Neith
6,273
448
64
5
0
229,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role