Player Matchup

Nemesis
Nemesis
Boom1585
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Khepri
Khepri
Sir Umbral
Khepri
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 53L
1,184 Elo+
Solo
Kukulkan
Kukulkan
celinhu_linns
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
dogsterbrows7u7
Loki
Level 8
God Stats
0W - 7L
1,091 SR
Queue Stats
15W - 19L
1,148 Elo+
Solo
Hachiman
Hachiman
smellystrangler
Hachiman
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 4
1,418 SR
1,366 Elo+

VS

Team Averages
Level 27
1,494 SR
1,427 Elo+
Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
HenriqueBorges6
Ne Zha
Level 67
God Stats
25W - 23L
1,522 SR
Queue Stats
87W - 121L
1,364 Elo+
Party 1
Merlin
Merlin
ILtNs001
Merlin
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 57L
1,500 Elo+
Party 1
Chaac
Chaac
IronRaptor 20
Chaac
Level 27
God Stats
19W - 27L
1,446 SR
Queue Stats
393W - 419L
1,269 Elo+
Solo
Jormungandr
Jormungandr
el_viejosabroso
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boom1585
Nemesis
11
0 / 14 / 3
7,289
347
2,552
14,725
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Sir Umbral
Khepri
9
2 / 3 / 2
7,471
356
3,191
11,463
5,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
celinhu_linns
Kukulkan
9
0 / 11 / 1
6,482
309
2,068
10,486
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 9 / 1
9,139
435
13,789
18,437
6,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
11
2 / 10 / 2
8,045
383
9,683
14,989
4,331
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 2 / 0
6,693
319
0
1,216
248
18
11 / 2 / 7
12,236
583
13,400
16,649
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
ILtNs001
Merlin
13
5 / 6 / 11
10,197
486
9,177
10,276
3,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
24 / 0 / 5
12,873
613
19,039
20,367
23,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
el_viejosabroso
Jormungandr
16
5 / 3 / 4
10,939
521
9,238
14,912
13,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
12
Kills
45
47
Deaths
13
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
0
0
L
Nemesis
Boom1585
Nemesis
0
14
3
0.11
W
11
2
7
7.25
W
Merlin
ILtNs001
Merlin
5
6
11
1.75
W
24
0
5
26.5
L
Khepri
Sir Umbral
Khepri
2
3
2
1
L
Kukulkan
celinhu_linns
Kukulkan
0
11
1
0.05
L
8
9
1
0.94
W
Jormungandr
el_viejosabroso
Jormungandr
5
3
4
2.33
L
Hachiman
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
50,854
70,100
Taken
63,420
24,231
Mitigated
48,330
10,620
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
0
0
0
0
1,216
248
0
0
1,216
0
0
L
Nemesis
Boom1585
Nemesis
2,552
1,040
0
426
14,725
5,263
234
3,162
11,563
0
19,905
W
13,400
7,030
0
7,787
16,649
7,493
4,084
1,618
15,031
0
89,243
W
Merlin
ILtNs001
Merlin
9,177
1,704
0
472
10,276
3,266
2,751
530
9,746
35,565
0
W
19,039
5,768
381
9,602
20,367
23,513
4,617
1,753
18,614
0
72,297
L
Khepri
Sir Umbral
Khepri
3,191
1,155
0
2,320
11,463
5,836
0
1,729
9,734
17,330
0
L
Kukulkan
celinhu_linns
Kukulkan
2,068
158
0
0
10,486
2,579
17
3,339
7,147
15,627
0
L
13,789
5,854
157
5,368
18,437
6,222
0
4,194
14,243
0
36,621
W
Jormungandr
el_viejosabroso
Jormungandr
9,238
3,573
0
196
14,912
13,810
1,950
1,358
13,554
45,112
0
L
Hachiman
9,683
7,949
0
2,349
14,989
4,331
78
6,207
8,782
0
31,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,426
Gold Earned
52,938
176
Minions Killed
377
0
Camps Cleared
0
1,402,998
Distance Traveled
1,495,899
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,693
319
0
0
0
58,642
0
L
Nemesis
7,289
347
32
2
0
322,945
2
W
Ne Zha
12,236
583
137
7
0
400,042
1
W
Merlin
10,197
486
52
2
0
312,726
0
W
Chaac
12,873
613
125
6
0
346,278
1
L
Khepri
7,471
356
14
1
0
219,183
4
L
Kukulkan
6,482
309
30
1
0
259,855
0
L
Loki
9,139
435
45
2
0
329,553
0
W
Jormungandr
10,939
521
63
3
0
378,211
0
L
Hachiman
8,045
383
55
3
0
271,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role