Player Matchup

Ra
Ra
Jnasdzer
Ra
Level 29
God Stats
4W - 1L
1,519 SR
Queue Stats
74W - 63L
1,480 Elo+
Solo
Anubis
Anubis
PanConDulce
Anubis
Level 17
God Stats
19W - 6L
1,592 SR
Queue Stats
63W - 44L
1,492 Elo+
Solo
Ymir
Ymir
ReiMatheuz
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 108L
1,427 Elo+
Solo
Cupid
Cupid
VaiFilhÂoo
Cupid
Level 26
God Stats
6W - 7L
1,595 SR
Queue Stats
41W - 51L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XIxCobraxIX
Cu Chulainn
Level 26
God Stats
11W - 6L
1,566 SR
Queue Stats
51W - 38L
1,495 Elo+
Party 1
Team Averages
Level 21
1,554 SR
1,466 Elo+

VS

Team Averages
Level 20
1,561 SR
1,503 Elo+
Sylvanus
Sylvanus
Ezellanos25
Sylvanus
Level 25
God Stats
5W - 4L
1,642 SR
Queue Stats
93W - 54L
1,620 Elo+
Party 2
Guan Yu
Guan Yu
Jogador59239515
Guan Yu
Level 4
God Stats
1W - 3L
1,514 SR
Queue Stats
26W - 25L
1,456 Elo+
Solo
Cupid
Cupid
Mathzeraa_
Cupid
Level 14
God Stats
3W - 4L
1,494 SR
Queue Stats
6W - 7L
1,528 Elo+
Solo
Poseidon
Poseidon
TheGrumo
Poseidon
Level 27
God Stats
1W - 1L
1,768 SR
Queue Stats
112W - 77L
1,598 Elo+
Party 2
Mercury
Mercury
miguelitogamer49
Mercury
Level 28
God Stats
2W - 6L
1,390 SR
Queue Stats
154W - 176L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
6,629
316
643
3,142
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
20
28 / 1 / 2
14,986
714
33,011
17,574
10,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 2 / 19
11,003
524
6,291
21,368
24,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 6 / 10
9,067
432
6,242
9,772
2,958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
XIxCobraxIX
Cu Chulainn
18
3 / 2 / 10
11,136
530
8,040
12,620
7,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ezellanos25
Sylvanus
17
3 / 7 / 4
10,549
502
13,862
22,381
10,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 2
8,671
413
3,348
9,838
6,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
12
2 / 10 / 3
8,290
395
7,006
12,909
3,237
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
TheGrumo
Poseidon
15
8 / 6 / 1
10,237
487
12,842
15,203
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 8 / 0
9,724
463
3,505
15,907
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
33
Kills
15
15
Deaths
33
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ezellanos25
Sylvanus
3
7
4
0.71
W
0
4
0
0
L
0
2
2
0.5
L
Cupid
2
10
3
0.35
W
Anubis
28
1
2
29
W
2
2
19
5.75
L
Poseidon
TheGrumo
Poseidon
8
6
1
1.42
W
0
6
10
0.83
W
Cu Chulainn
XIxCobraxIX
Cu Chulainn
3
2
10
4
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,227
Damage
40,563
64,476
Taken
76,238
45,725
Mitigated
29,878
17,404
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ezellanos25
Sylvanus
13,862
3,800
306
6,262
22,381
10,451
0
12,054
10,327
72,462
14,450
W
643
181
0
448
3,142
695
186
2,050
1,092
10,143
0
L
3,348
250
16
741
9,838
6,449
854
4,420
5,418
0
32,893
L
Cupid
7,006
3,169
0
345
12,909
3,237
84
8,572
4,337
0
29,781
W
Anubis
33,011
1,806
0
9,106
17,574
10,725
2,637
7,362
10,212
142,387
0
W
6,291
1,529
0
2,849
21,368
24,192
308
10,933
10,435
31,505
0
L
Poseidon
TheGrumo
Poseidon
12,842
862
66
2,891
15,203
3,695
54
10,123
5,080
69,695
0
W
6,242
2,493
1,729
667
9,772
2,958
308
4,277
5,495
0
46,493
W
Cu Chulainn
XIxCobraxIX
Cu Chulainn
8,040
1,338
0
2,605
12,620
7,155
845
882
11,738
8,463
53,536
L
3,505
1,549
0
1,896
15,907
6,046
1,187
6,239
9,668
0
66,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,821
Gold Earned
47,471
466
Minions Killed
498
0
Camps Cleared
0
1,711,366
Distance Traveled
1,741,544
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,549
502
148
7
0
316,462
4
W
Ra
6,629
316
11
1
0
137,136
0
L
Guan Yu
8,671
413
81
4
0
378,306
0
L
Cupid
8,290
395
41
2
0
318,425
0
W
Anubis
14,986
714
231
11
0
372,472
2
W
Ymir
11,003
524
41
2
0
380,496
6
L
Poseidon
10,237
487
103
5
0
372,525
2
W
Cupid
9,067
432
80
4
0
376,591
14
W
Cu Chulainn
11,136
530
103
5
0
444,671
5
L
Mercury
9,724
463
125
6
0
355,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role