Player Matchup

Kuzenbo
Kuzenbo
CapsLockv2
Kuzenbo
Level 93
God Stats
0W - 2L
1,307 SR
Queue Stats
13W - 12L
1,505 Elo+
Solo
Nox
Nox
J0K3S
Nox
Level 55
God Stats
1W - 5L
1,255 SR
Queue Stats
265W - 288L
1,474 Elo+
Solo
Hun Batz
Hun Batz
dead2856
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,394 Elo+
Solo
Team Averages
Level 70
1,354 SR
1,458 Elo+

VS

Team Averages
Level 82
1,400 SR
1,383 Elo+
Chernobog
Chernobog
 
Chernobog
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Flex0
Nox
Level 97
God Stats
5W - 7L
1,480 SR
Queue Stats
34W - 69L
1,324 Elo+
Party 1
Ymir
Ymir
JustBoofit82
Ymir
Level 88
God Stats
1W - 1L
1,220 SR
Queue Stats
70W - 112L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CapsLockv2
Kuzenbo
10
0 / 4 / 1
6,586
549
5,490
11,458
13,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
J0K3S
Nox
10
0 / 3 / 1
6,713
559
5,526
7,639
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
dead2856
Hun Batz
10
1 / 3 / 0
6,744
562
2,081
7,503
2,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
5 / 0 / 4
8,376
698
8,460
7,086
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
Flex0
Nox
12
4 / 1 / 6
8,072
673
9,492
4,749
1,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 9
8,247
687
3,843
8,862
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
0
4
7
L
Kuzenbo
CapsLockv2
Kuzenbo
0
4
1
0.13
W
Nox
Flex0
Nox
4
1
6
7
L
Nox
J0K3S
Nox
0
3
1
0.17
W
1
0
9
5.5
L
Hun Batz
dead2856
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,097
Damage
21,795
26,600
Taken
20,697
18,730
Mitigated
13,392
1,959
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,460
3,871
0
2,248
7,086
2,928
544
4,366
2,720
0
38,858
L
Kuzenbo
CapsLockv2
Kuzenbo
5,490
2,173
0
500
11,458
13,279
0
4,496
6,962
13,477
0
W
Nox
Flex0
Nox
9,492
434
0
250
4,749
1,778
435
2,833
1,916
25,550
0
L
Nox
J0K3S
Nox
5,526
112
0
686
7,639
2,796
0
3,978
3,661
25,127
0
W
3,843
310
0
4,178
8,862
8,686
92
4,201
4,661
12,444
0
L
Hun Batz
dead2856
Hun Batz
2,081
157
0
773
7,503
2,655
0
5,220
2,283
0
15,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,043
Gold Earned
24,695
101
Minions Killed
148
3
Camps Cleared
6
629,585
Distance Traveled
644,016
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,376
698
82
7
3
216,358
3
L
Kuzenbo
6,586
549
22
2
0
224,049
2
W
Nox
8,072
673
52
4
3
209,150
1
L
Nox
6,713
559
54
5
0
196,985
1
W
Ymir
8,247
687
14
1
0
218,508
1
L
Hun Batz
6,744
562
25
2
3
208,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role