Player Matchup

Hera
Hera
AAD_GANGSTER
Hera
Level 104
God Stats
7W - 4L
1,614 SR
Queue Stats
78W - 77L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
AlaNmEssS
Cu Chulainn
Level 68
God Stats
25W - 21L
1,584 SR
Queue Stats
506W - 471L
1,518 Elo+
Solo
Thanatos
Thanatos
PKpaperpenguin
Thanatos
Level 98
God Stats
0W - 3L
1,283 SR
Queue Stats
117W - 105L
1,546 Elo+
Solo
Achilles
Achilles
akxvhs
Achilles
Level 107
God Stats
2W - 2L
1,511 SR
Queue Stats
24W - 18L
1,550 Elo+
Solo
Ullr
Ullr
dragonfor3es
Ullr
Level 89
God Stats
0W - 4L
1,165 SR
Queue Stats
107W - 102L
1,523 Elo+
Solo
Team Averages
Level 93
1,431 SR
1,535 Elo+

VS

Team Averages
Level 124
1,601 SR
1,462 Elo+
Bellona
Bellona
KawaiiiKoneko
Bellona
Level 154
God Stats
5W - 4L
1,689 SR
Queue Stats
504W - 446L
1,593 Elo+
Party 1
Athena
Athena
crazyskyler95
Athena
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 42L
1,374 Elo+
Party 2
He Bo
He Bo
frognoah
He Bo
Level 114
God Stats
2W - 0L
1,756 SR
Queue Stats
153W - 135L
1,554 Elo+
Party 1
Bakasura
Bakasura
seveneights
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,431 Elo+
Party 1
Chiron
Chiron
xItsAgentSushix
Chiron
Level 122
God Stats
8W - 12L
1,561 SR
Queue Stats
31W - 46L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,041
502
6,215
10,040
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
AlaNmEssS
Cu Chulainn
16
1 / 3 / 1
9,676
538
9,566
12,532
10,178
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
15
4 / 6 / 0
9,644
536
7,149
14,158
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
akxvhs
Achilles
13
1 / 1 / 6
8,052
447
9,295
13,853
9,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 3 / 2
7,385
410
2,531
5,328
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 1 / 3
10,271
571
9,700
14,465
14,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 10
9,739
541
3,797
14,340
11,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
frognoah
He Bo
17
10 / 1 / 3
11,023
612
14,539
10,108
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
seveneights
Bakasura
14
3 / 3 / 3
9,418
523
2,610
12,521
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 1 / 3
10,142
563
4,944
11,594
3,730
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
18
18
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Cu Chulainn
AlaNmEssS
Cu Chulainn
1
3
1
0.5
W
Bellona
3
1
3
4.5
L
Thanatos
4
6
0
0.67
L
Achilles
akxvhs
Achilles
1
1
6
4
W
1
2
10
3
L
0
3
2
0.33
W
He Bo
frognoah
He Bo
10
1
3
11.5
W
Bakasura
seveneights
Bakasura
3
3
3
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
35,590
55,911
Taken
63,028
30,848
Mitigated
37,539
20,172
Healing
27,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,215
2,141
0
2,703
10,040
3,799
0
6,123
3,414
63,444
0
L
Cu Chulainn
AlaNmEssS
Cu Chulainn
9,566
1,705
0
3,392
12,532
10,178
0
2,191
10,299
8,688
56,146
W
Bellona
9,700
3,044
0
6,233
14,465
14,309
0
2,264
11,321
6,640
59,333
L
Thanatos
7,149
975
0
9,327
14,158
5,391
0
4,972
8,846
0
61,538
L
Achilles
akxvhs
Achilles
9,295
1,290
51
4,380
13,853
9,791
0
4,140
9,524
0
34,083
W
3,797
1,021
321
3,613
14,340
11,473
116
1,815
12,480
25,505
0
L
2,531
583
0
319
5,328
1,689
0
1,012
4,272
0
37,583
W
He Bo
frognoah
He Bo
14,539
323
0
3,016
10,108
3,341
585
1,061
8,996
71,117
0
W
Bakasura
seveneights
Bakasura
2,610
1,818
0
5,963
12,521
4,686
64
1,811
10,710
0
39,219
W
4,944
2,065
891
6,996
11,594
3,730
4,263
1,429
10,165
0
82,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
50,593
514
Minions Killed
495
0
Camps Cleared
0
1,629,698
Distance Traveled
1,854,774
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,041
502
126
7
0
332,867
8
L
Cu Chulainn
9,676
538
146
8
0
364,970
4
W
Bellona
10,271
571
125
7
0
383,848
2
L
Thanatos
9,644
536
115
6
0
343,107
0
L
Achilles
8,052
447
53
3
0
387,397
5
W
Athena
9,739
541
34
2
0
368,170
2
L
Ullr
7,385
410
74
4
0
201,357
2
W
He Bo
11,023
612
113
6
0
351,508
3
W
Bakasura
9,418
523
91
5
0
394,898
2
W
Chiron
10,142
563
132
7
0
356,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role