Player Matchup

Guan Yu
Guan Yu
TexasRed732
Guan Yu
Level 21
God Stats
45W - 34L
1,606 SR
Queue Stats
181W - 173L
1,502 Elo+
Party 1
Hel
Hel
its_Demon_Angle
Hel
Level 146
God Stats
5W - 3L
1,732 SR
Queue Stats
254W - 236L
1,500 Elo+
Party 1
Cerberus
Cerberus
shadowgeneside
Cerberus
Level 18
God Stats
9W - 9L
1,400 SR
Queue Stats
46W - 63L
1,348 Elo+
Party 1
Team Averages
Level 62
1,579 SR
1,450 Elo+

VS

Team Averages
Level 22
1,320 SR
1,321 Elo+
Ymir
Ymir
WENDYS SEMP
Ymir
Level 55
God Stats
0W - 1L
1,352 SR
Queue Stats
11W - 9L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
thedarkoverflow
Baron Samedi
Level 8
God Stats
0W - 1L
1,242 SR
Queue Stats
1W - 4L
1,193 Elo+
Party 2
Skadi
Skadi
xXJINXIENTXx167
Skadi
Level 4
God Stats
0W - 3L
1,367 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TexasRed732
Guan Yu
11
5 / 0 / 6
7,409
741
3,646
5,731
3,179
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 0 / 10
6,981
698
8,851
3,344
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
11
5 / 0 / 6
7,602
760
4,957
11,165
10,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,252
625
3,659
11,715
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
thedarkoverflow
Baron Samedi
7
0 / 4 / 0
5,664
566
2,566
4,985
1,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 3 / 0
5,612
561
4,568
5,915
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
TexasRed732
Guan Yu
5
0
6
8
L
0
4
0
0
W
1
0
10
6
W
Cerberus
5
0
6
8
L
Baron Samedi
thedarkoverflow
Baron Samedi
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,454
Damage
10,793
20,240
Taken
22,615
14,616
Mitigated
11,048
12,853
Healing
3,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
TexasRed732
Guan Yu
3,646
438
1,004
738
5,731
3,179
262
1,993
3,738
0
10,430
L
3,659
202
135
1,805
11,715
7,303
0
6,944
4,771
11,931
0
W
8,851
467
7,234
2,615
3,344
1,181
207
1,208
2,136
32,364
0
W
Cerberus
4,957
498
0
1,262
11,165
10,256
239
3,415
7,750
18,796
0
L
Baron Samedi
thedarkoverflow
Baron Samedi
2,566
0
730
422
4,985
1,548
0
4,096
889
7,799
0
L
4,568
2,173
0
0
5,915
2,197
0
3,391
2,524
0
15,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,992
Gold Earned
17,528
122
Minions Killed
59
6
Camps Cleared
2
571,243
Distance Traveled
392,699
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,409
741
14
1
2
209,969
0
L
Ymir
6,252
625
24
2
1
145,892
0
W
Hel
6,981
698
65
7
3
187,192
1
W
Cerberus
7,602
760
43
4
1
174,082
1
L
Baron Samedi
5,664
566
11
1
1
115,367
0
L
Skadi
5,612
561
24
2
0
131,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role