Player Matchup

Nike
Nike
Diamond V
Avoidem
Nike
Diamond V
Level 122
God Stats
6W - 2L
1,891 SR
Queue Stats
31W - 29L
2,047 MMR
Solo
Skadi
Skadi
Diamond IV
Carl_Targaryen
Skadi
Diamond IV
Level 127
God Stats
47W - 45L
1,592 SR
Queue Stats
1,222W - 1,247L
2,140 MMR
Solo
Sylvanus
Sylvanus
Platinum I
Shadowdrago7010
Sylvanus
Platinum I
Level 67
God Stats
19W - 15L
1,667 SR
Queue Stats
47W - 37L
2,072 MMR
Solo
Mercury
Mercury
Diamond V
esmaltiano
Mercury
Diamond V
Level 109
God Stats
30W - 20L
1,654 SR
Queue Stats
138W - 127L
2,105 MMR
Solo
Thoth
Thoth
Diamond IV
w3bbi3r
Thoth
Diamond IV
Level 149
God Stats
7W - 6L
1,676 SR
Queue Stats
325W - 319L
2,192 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,696 SR
2,111 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,537 SR
1,852 MMR
Fenrir
Fenrir
Diamond III
 
Fenrir
Diamond III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
 
Morgan Le Fay
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
BesZerkROgue057
Ymir
Diamond V
Level 143
God Stats
3W - 2L
1,325 SR
Queue Stats
58W - 42L
2,115 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
NealCaffrey1
Gilgamesh
Diamond V
Level 146
God Stats
44W - 29L
1,744 SR
Queue Stats
535W - 510L
2,142 MMR
Solo
Cupid
Cupid
Diamond V
netwerkss
Cupid
Diamond V
Level 149
God Stats
34W - 30L
1,614 SR
Queue Stats
289W - 276L
2,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Avoidem
Nike
12
1 / 3 / 1
6,767
564
5,521
10,464
6,872
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 6 / 1
6,121
510
2,742
9,362
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
9
0 / 1 / 3
5,573
464
2,566
5,934
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
esmaltiano
Mercury
11
2 / 2 / 3
6,516
543
5,491
9,261
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
w3bbi3r
Thoth
11
2 / 2 / 1
6,462
539
8,084
4,791
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatOdinAthenaArtioYemoja

VS

Bans
ArtemisAresGuan YuGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 1 / 3
7,849
654
9,799
8,802
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 4
6,195
516
3,602
6,123
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 4
6,355
530
1,821
8,685
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
NealCaffrey1
Gilgamesh
13
2 / 1 / 2
7,406
617
5,854
9,312
7,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
netwerkss
Cupid
13
4 / 1 / 3
7,212
601
5,139
6,971
2,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
14
14
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
3
9.5
W
Morgan Le Fay
 
Morgan Le Fay
0
1
4
2
L
Nike
Avoidem
Nike
1
3
1
0.5
W
0
1
4
2
L
0
6
1
0.08
W
Gilgamesh
NealCaffrey1
Gilgamesh
2
1
2
3
L
Sylvanus
0
1
3
1.5
L
Mercury
esmaltiano
Mercury
2
2
3
1.75
W
Cupid
netwerkss
Cupid
4
1
3
5.5
L
Thoth
w3bbi3r
Thoth
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
26,215
39,812
Taken
39,893
17,336
Mitigated
20,811
9,924
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,799
2,739
0
2,558
8,802
3,618
0
1,106
7,512
88
37,737
W
Morgan Le Fay
 
Morgan Le Fay
3,602
393
0
1,142
6,123
1,779
0
3,460
2,298
43,537
0
L
Nike
Avoidem
Nike
5,521
825
0
3,005
10,464
6,872
0
1,503
8,638
4,276
35,893
W
1,821
370
0
1,566
8,685
6,257
0
3,668
4,745
15,961
0
L
2,742
1,259
0
1,952
9,362
2,312
0
129
9,233
0
34,319
W
Gilgamesh
NealCaffrey1
Gilgamesh
5,854
1,225
0
2,437
9,312
7,085
0
946
7,799
5,469
36,490
L
Sylvanus
2,566
300
807
1,832
5,934
4,183
0
2,937
2,859
18,265
5,882
L
Mercury
esmaltiano
Mercury
5,491
2,281
0
1,189
9,261
2,788
0
1,138
7,965
0
38,176
W
Cupid
netwerkss
Cupid
5,139
3,424
1,132
3,035
6,971
2,072
326
1,649
5,222
0
51,069
L
Thoth
w3bbi3r
Thoth
8,084
310
0
1,139
4,791
1,181
0
430
4,279
37,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
35,017
373
Minions Killed
372
0
Camps Cleared
0
1,239,679
Distance Traveled
1,260,834
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,849
654
60
5
0
282,267
2
W
Morgan Le Fay
6,195
516
97
8
0
240,532
5
L
Nike
6,767
564
87
7
0
242,016
3
W
Ymir
6,355
530
20
2
0
249,328
9
L
Skadi
6,121
510
66
6
0
213,546
0
W
Gilgamesh
7,406
617
107
9
0
251,564
1
L
Sylvanus
5,573
464
59
5
0
232,757
9
L
Mercury
6,516
543
75
6
0
293,079
1
W
Cupid
7,212
601
88
7
0
237,143
6
L
Thoth
6,462
539
86
7
0
258,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role