Player Matchup

Chaac
Chaac
DarthNebulous
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 3
Charybdis
Charybdis
GalacticElite
Charybdis
Level 143
God Stats
1W - 2L
1,641 SR
Queue Stats
197W - 175L
1,571 Elo+
Party 3
Tsukuyomi
Tsukuyomi
N00BGAM3R
Tsukuyomi
Level 151
God Stats
9W - 5L
1,560 SR
Queue Stats
93W - 84L
1,582 Elo+
Party 3
Cthulhu
Cthulhu
Steaky15
Cthulhu
Level 22
God Stats
4W - 10L
1,445 SR
Queue Stats
23W - 33L
1,453 Elo+
Party 3
Tiamat
Tiamat
alssis
Tiamat
Level 38
God Stats
11W - 16L
1,330 SR
Queue Stats
85W - 132L
1,344 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,436 Elo+

VS

Team Averages
Level 61
1,492 SR
1,476 Elo+
Merlin
Merlin
Blapit
Merlin
Level 48
God Stats
2W - 2L
1,226 SR
Queue Stats
47W - 47L
1,384 Elo+
Party 1
Ares
Ares
FPMotive
Ares
Level 31
God Stats
10W - 7L
1,613 SR
Queue Stats
70W - 63L
1,527 Elo+
Party 2
Bellona
Bellona
HairyJewishSack
Bellona
Level 40
God Stats
7W - 3L
1,596 SR
Queue Stats
76W - 75L
1,345 Elo+
Party 1
Hou Yi
Hou Yi
Qoertz
Hou Yi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 251L
1,589 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Seregruthes
Tsukuyomi
Level 108
God Stats
10W - 9L
1,526 SR
Queue Stats
445W - 427L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 12 / 2
13,006
383
13,190
28,335
35,228
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
GalacticElite
Charybdis
20
2 / 4 / 0
15,886
467
38,788
25,928
9,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
N00BGAM3R
Tsukuyomi
20
9 / 13 / 2
16,471
484
29,394
36,022
15,945
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Steaky15
Cthulhu
17
1 / 10 / 3
12,751
375
13,296
30,333
38,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
alssis
Tiamat
19
1 / 9 / 6
13,924
410
17,440
27,122
18,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blapit
Merlin
20
10 / 4 / 15
17,924
527
32,673
25,214
13,113
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
20
6 / 2 / 21
17,356
510
14,993
36,684
59,031
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 3 / 15
16,978
499
22,824
32,475
36,090
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
Qoertz
Hou Yi
20
13 / 1 / 11
19,738
581
30,634
37,422
20,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Seregruthes
Tsukuyomi
20
11 / 3 / 14
19,074
561
18,318
26,608
15,864
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
124
13
Kills
48
48
Deaths
13
13
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
Blapit
Merlin
10
4
15
4.38
L
0
12
2
0.08
W
Ares
6
2
21
8.25
L
Charybdis
GalacticElite
Charybdis
2
4
0
0.5
W
8
3
15
5.17
L
Tsukuyomi
N00BGAM3R
Tsukuyomi
9
13
2
0.77
W
Hou Yi
Qoertz
Hou Yi
13
1
11
18.5
W
Tsukuyomi
Seregruthes
Tsukuyomi
11
3
14
6
L
Cthulhu
Steaky15
Cthulhu
1
10
3
0.25
L
Tiamat
alssis
Tiamat
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,108
Damage
119,442
147,740
Taken
158,403
117,655
Mitigated
144,161
26,497
Healing
65,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Blapit
Merlin
32,673
1,423
555
8,441
25,214
13,113
341
8,371
16,843
132,624
0
L
13,190
1,592
0
3,392
28,335
35,228
474
1,773
26,562
14,588
49,302
W
Ares
14,993
988
1,668
13,908
36,684
59,031
988
13,966
22,718
52,367
0
L
Charybdis
GalacticElite
Charybdis
38,788
24,100
0
6,347
25,928
9,674
0
5,055
20,873
0
167,432
W
22,824
13,051
0
8,108
32,475
36,090
1,435
4,005
28,390
0
112,124
L
Tsukuyomi
N00BGAM3R
Tsukuyomi
29,394
7,545
0
9,260
36,022
15,945
0
8,350
27,672
0
135,414
W
Hou Yi
Qoertz
Hou Yi
30,634
21,955
0
24,200
37,422
20,063
8,034
6,377
31,045
0
239,156
W
Tsukuyomi
Seregruthes
Tsukuyomi
18,318
5,810
2,054
6,234
26,608
15,864
155
3,247
23,201
0
164,893
L
Cthulhu
Steaky15
Cthulhu
13,296
393
819
1,854
30,333
38,039
0
16,121
14,212
37,910
0
L
Tiamat
alssis
Tiamat
17,440
2,024
0
4,825
27,122
18,769
603
16,367
10,755
85,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,038
Gold Earned
91,070
692
Minions Killed
852
0
Camps Cleared
0
2,906,842
Distance Traveled
3,356,564
29
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,924
527
190
6
0
638,053
0
L
Chaac
13,006
383
100
3
0
490,239
4
W
Ares
17,356
510
73
2
0
695,684
1
L
Charybdis
15,886
467
225
7
0
618,804
4
W
Bellona
16,978
499
156
5
0
693,624
0
L
Tsukuyomi
16,471
484
178
5
0
592,172
2
W
Hou Yi
19,738
581
243
7
0
632,590
3
W
Tsukuyomi
19,074
561
190
6
0
696,613
1
L
Cthulhu
12,751
375
56
2
0
627,951
13
L
Tiamat
13,924
410
133
4
0
577,676
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role