Player Matchup

Ares
Ares
CD20W8
Ares
Level 24
God Stats
12W - 11L
1,583 SR
Queue Stats
72W - 77L
1,285 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Drekiller06
Kumbhakarna
Level 26
God Stats
0W - 1L
1,158 SR
Queue Stats
3W - 7L
1,213 Elo+
Solo
Chernobog
Chernobog
O027JFK
Chernobog
Level 26
God Stats
0W - 3L
1,145 SR
Queue Stats
77W - 80L
1,287 Elo+
Party 1
Serqet
Serqet
Royalty8193
Serqet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
vigilant10
Sylvanus
Level 26
God Stats
1W - 1L
1,714 SR
Queue Stats
17W - 16L
1,265 Elo+
Solo
Team Averages
Level 21
1,420 SR
1,310 Elo+

VS

Team Averages
Level 18
1,460 SR
1,221 Elo+
Chang'e
Chang'e
JoeBroGaming18
Chang'e
Level 15
God Stats
5W - 3L
1,509 SR
Queue Stats
53W - 53L
1,289 Elo+
Solo
Sun Wukong
Sun Wukong
LordB-rob
Sun Wukong
Level 29
God Stats
18W - 27L
1,365 SR
Queue Stats
78W - 133L
1,190 Elo+
Solo
Scylla
Scylla
VanguarcI
Scylla
Level 6
God Stats
3W - 3L
1,436 SR
Queue Stats
6W - 9L
1,183 Elo+
Solo
Izanami
Izanami
ace_rockshadow22
Izanami
Level 24
God Stats
22W - 18L
1,488 SR
Queue Stats
106W - 88L
1,256 Elo+
Solo
Ra
Ra
wellstormrage
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 82L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CD20W8
Ares
15
1 / 5 / 3
8,571
373
7,839
19,764
20,182
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Drekiller06
Kumbhakarna
16
4 / 7 / 0
10,794
469
6,135
20,451
9,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
O027JFK
Chernobog
16
4 / 8 / 4
10,241
445
22,626
20,808
8,545
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
6
0 / 5 / 0
6,821
297
543
5,487
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
vigilant10
Sylvanus
16
3 / 4 / 1
9,145
398
5,273
24,400
14,358
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 6
12,129
527
16,610
19,927
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LordB-rob
Sun Wukong
18
4 / 2 / 5
11,501
500
6,371
17,693
12,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
VanguarcI
Scylla
20
10 / 5 / 5
12,987
565
20,415
13,868
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 2
12,440
541
14,270
10,091
3,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 7
10,916
475
8,772
16,291
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
29
29
Deaths
14
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
CD20W8
Ares
1
5
3
0.5
L
Kumbhakarna
Drekiller06
Kumbhakarna
4
7
0
0.57
W
9
1
6
12
W
Sun Wukong
LordB-rob
Sun Wukong
4
2
5
3.25
L
Chernobog
O027JFK
Chernobog
4
8
4
0.75
L
Serqet
0
5
0
0
W
Scylla
VanguarcI
Scylla
10
5
5
2.5
W
5
2
2
3
L
Sylvanus
vigilant10
Sylvanus
3
4
1
0.88
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,416
Damage
66,438
90,910
Taken
77,870
53,910
Mitigated
35,992
17,330
Healing
27,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CD20W8
Ares
7,839
462
0
1,670
19,764
20,182
275
5,886
13,878
32,802
0
L
Kumbhakarna
Drekiller06
Kumbhakarna
6,135
691
0
4,436
20,451
9,175
5,671
8,869
11,582
52,258
0
W
16,610
2,981
2,643
9,281
19,927
7,014
2,676
4,428
15,325
49,430
0
W
Sun Wukong
LordB-rob
Sun Wukong
6,371
760
0
5,507
17,693
12,849
4,311
4,609
13,084
0
44,567
L
Chernobog
O027JFK
Chernobog
22,626
15,651
256
2,181
20,808
8,545
829
10,022
10,786
0
77,353
L
Serqet
543
68
0
155
5,487
1,650
0
3,750
1,737
0
4,073
W
Scylla
VanguarcI
Scylla
20,415
4,643
0
0
13,868
5,163
3,862
3,600
10,268
85,990
0
W
14,270
8,744
0
1,344
10,091
3,755
5,706
3,763
6,328
0
95,261
L
Sylvanus
vigilant10
Sylvanus
5,273
2,044
1,523
7,109
24,400
14,358
42
17,270
7,130
33,671
0
W
8,772
1,755
3,189
5,152
16,291
7,211
2,299
2,847
13,444
44,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,572
Gold Earned
59,973
293
Minions Killed
526
0
Camps Cleared
0
1,581,129
Distance Traveled
1,967,095
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,571
373
24
1
0
399,620
0
L
Kumbhakarna
10,794
469
111
5
0
336,810
1
W
Chang'e
12,129
527
84
4
0
393,308
0
W
Sun Wukong
11,501
500
64
3
0
435,027
0
L
Chernobog
10,241
445
111
5
0
322,091
1
L
Serqet
6,821
297
7
0
0
154,078
1
W
Scylla
12,987
565
137
6
0
359,488
4
W
Izanami
12,440
541
171
7
0
391,600
6
L
Sylvanus
9,145
398
40
2
0
368,530
4
W
Ra
10,916
475
70
3
0
387,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role