Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GabruMKV
Medusa
Level 29
God Stats
7W - 7L
1,403 SR
Queue Stats
17W - 19L
1,316 Elo+
Party 2
Bakasura
Bakasura
Suzaku153
Bakasura
Level 160
God Stats
1W - 1L
1,293 SR
Queue Stats
142W - 133L
1,594 Elo+
Party 1
Team Averages
Level 107
1,439 SR
1,482 Elo+

VS

Team Averages
Level 64
1,289 SR
1,307 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LGD_Sagaz
Ares
Level 43
God Stats
0W - 4L
1,166 SR
Queue Stats
287W - 356L
1,352 Elo+
Solo
Loki
Loki
Oldwarrior661
Loki
Level 36
God Stats
1W - 5L
1,261 SR
Queue Stats
35W - 85L
1,187 Elo+
Solo
Erlang Shen
Erlang Shen
Pr1m4t4
Erlang Shen
Level 47
God Stats
0W - 3L
1,304 SR
Queue Stats
234W - 257L
1,375 Elo+
Solo
Hou Yi
Hou Yi
alexvillafuerte1
Hou Yi
Level 34
God Stats
0W - 4L
1,215 SR
Queue Stats
1W - 6L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 0 / 15
8,549
570
6,616
7,877
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
 
Scylla
15
3 / 0 / 2
8,270
551
5,953
7,210
3,036
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
 
Ra
11
1 / 9 / 3
6,927
462
6,522
12,477
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
GabruMKV
Medusa
14
6 / 1 / 5
8,379
559
7,782
7,561
2,768
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Suzaku153
Bakasura
14
9 / 5 / 0
9,285
619
10,256
12,319
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
13 / 3 / 1
10,313
688
15,033
14,627
7,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
10
0 / 4 / 3
6,594
440
2,943
12,529
7,293
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 6 / 1
6,547
436
3,256
9,133
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Pr1m4t4
Erlang Shen
13
0 / 1 / 0
7,612
507
3,920
6,314
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 2
7,457
497
4,233
10,521
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
15
15
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
15
8.5
W
Scylla
 
Scylla
3
0
2
4
W
Ra
 
Ra
1
9
3
0.28
L
Anubis
 
Anubis
13
3
1
4.5
W
Medusa
GabruMKV
Medusa
6
1
5
8.5
L
Ares
0
4
3
0.38
L
1
6
1
0.25
L
Erlang Shen
Pr1m4t4
Erlang Shen
0
1
0
0
W
Bakasura
Suzaku153
Bakasura
9
5
0
1.8
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,129
Damage
29,385
47,444
Taken
53,124
23,336
Mitigated
24,411
19,503
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,616
2,092
3,945
4,036
7,877
9,159
521
3,027
4,850
24,095
0
W
Scylla
 
Scylla
5,953
955
0
2,898
7,210
3,036
672
1,360
5,850
49,713
0
W
Ra
 
Ra
6,522
613
733
2,858
12,477
3,511
116
7,635
4,842
39,731
0
L
Anubis
 
Anubis
15,033
1,657
253
6,693
14,627
7,781
0
7,145
6,679
71,208
0
W
Medusa
GabruMKV
Medusa
7,782
4,143
411
1,449
7,561
2,768
1,092
2,231
5,330
0
54,725
L
Ares
2,943
327
81
2,062
12,529
7,293
0
3,356
8,915
22,157
0
L
3,256
907
0
1,803
9,133
2,543
0
2,823
5,687
0
21,931
L
Erlang Shen
Pr1m4t4
Erlang Shen
3,920
1,674
0
1,636
6,314
3,751
604
3,314
2,979
0
42,177
W
Bakasura
Suzaku153
Bakasura
10,256
5,887
0
3,173
12,319
4,862
0
4,107
8,212
0
49,364
L
4,233
1,396
0
330
10,521
3,043
164
2,453
7,773
0
48,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
38,523
393
Minions Killed
414
0
Camps Cleared
0
1,357,205
Distance Traveled
1,291,180
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,549
570
43
3
0
248,380
8
W
Scylla
8,270
551
108
7
0
276,131
4
W
Ra
6,927
462
70
5
0
224,202
3
L
Anubis
10,313
688
139
9
0
248,940
2
W
Medusa
8,379
559
82
5
0
264,778
6
L
Ares
6,594
440
37
2
0
274,299
1
L
Loki
6,547
436
47
3
0
248,500
0
L
Erlang Shen
7,612
507
90
6
0
291,406
4
W
Bakasura
9,285
619
90
6
0
343,714
4
L
Hou Yi
7,457
497
101
7
0
228,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role