Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AWARz
He Bo
Level 154
God Stats
1W - 0L
1,838 SR
Queue Stats
32W - 28L
1,640 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EDDYx
Ah Muzen Cab
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,586 Elo+
Party 1
Thanatos
Thanatos
Evolution
Thanatos
Level 152
God Stats
3W - 2L
1,650 SR
Queue Stats
115W - 105L
1,619 Elo+
Solo
Team Averages
Level 153
1,598 SR
1,569 Elo+

VS

Team Averages
Level 142
1,628 SR
1,630 Elo+
Sobek
Sobek
Calenser
Sobek
Level 94
God Stats
1W - 2L
1,532 SR
Queue Stats
152W - 141L
1,610 Elo+
Solo
Zhong Kui
Zhong Kui
ElKods
Zhong Kui
Level 160
God Stats
1W - 1L
1,603 SR
Queue Stats
78W - 68L
1,636 Elo+
Party 2
Tyr
Tyr
Soupman69
Tyr
Level 154
God Stats
10W - 22L
1,638 SR
Queue Stats
136W - 152L
1,620 Elo+
Solo
Apollo
Apollo
Tngoldenlouay
Apollo
Level 144
God Stats
2W - 3L
1,719 SR
Queue Stats
98W - 76L
1,652 Elo+
Party 2
Loki
Loki
fakerRayen
Loki
Level 159
God Stats
0W - 2L
1,649 SR
Queue Stats
476W - 416L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
12 / 2 / 11
12,523
696
14,796
11,102
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
 
Fafnir
15
2 / 0 / 21
10,987
610
6,383
12,636
17,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
AWARz
He Bo
18
4 / 2 / 0
11,694
650
6,158
12,163
5,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
EDDYx
Ah Muzen Cab
17
1 / 4 / 8
10,963
609
12,978
17,843
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
Evolution
Thanatos
18
14 / 1 / 8
12,244
680
19,494
17,459
8,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Calenser
Sobek
9
0 / 6 / 2
6,826
379
2,590
14,908
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
ElKods
Zhong Kui
13
1 / 9 / 2
8,561
476
9,755
18,027
10,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
9,039
502
12,078
20,217
16,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 6 / 0
9,598
533
5,428
11,454
3,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 8 / 0
8,239
458
5,727
17,801
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
33
Kills
8
9
Deaths
33
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
2
11
8.75
W
Fafnir
 
Fafnir
2
0
21
12.5
W
He Bo
AWARz
He Bo
4
2
0
2
L
Sobek
Calenser
Sobek
0
6
2
0.17
W
Ah Muzen Cab
EDDYx
Ah Muzen Cab
1
4
8
1.25
L
Zhong Kui
ElKods
Zhong Kui
1
9
2
0.22
W
Thanatos
Evolution
Thanatos
14
1
8
18
L
2
4
3
0.88
L
2
6
0
0.33
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,809
Damage
35,578
71,203
Taken
82,407
44,501
Mitigated
42,829
44,392
Healing
21,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,796
1,593
5,003
4,776
11,102
5,552
854
4,625
6,477
94,077
0
W
Fafnir
 
Fafnir
6,383
1,272
0
2,605
12,636
17,706
369
2,191
10,445
15,215
0
W
He Bo
AWARz
He Bo
6,158
901
0
4,416
12,163
5,533
1,982
2,813
9,350
86,281
0
L
Sobek
Calenser
Sobek
2,590
714
18
2,305
14,908
8,330
0
6,381
8,527
15,785
0
W
Ah Muzen Cab
EDDYx
Ah Muzen Cab
12,978
6,131
0
9,646
17,843
7,367
4,325
1,820
16,023
0
79,536
L
Zhong Kui
ElKods
Zhong Kui
9,755
688
0
6,185
18,027
10,081
0
7,118
10,909
50,624
0
W
Thanatos
Evolution
Thanatos
19,494
7,587
0
17,946
17,459
8,343
2,424
3,393
14,066
0
81,172
L
12,078
1,178
0
9,158
20,217
16,541
235
3,426
16,791
133
55,687
L
5,428
2,853
0
2,487
11,454
3,354
650
4,737
6,717
0
80,059
L
5,727
1,401
0
875
17,801
4,523
0
5,980
11,821
0
41,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
42,263
576
Minions Killed
451
0
Camps Cleared
0
1,728,215
Distance Traveled
1,621,438
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,523
696
165
9
0
380,621
4
W
Fafnir
10,987
610
12
1
0
354,454
8
W
He Bo
11,694
650
157
9
0
291,629
1
L
Sobek
6,826
379
26
1
0
306,402
0
W
Ah Muzen Cab
10,963
609
133
7
0
320,908
0
L
Zhong Kui
8,561
476
107
6
0
301,338
5
W
Thanatos
12,244
680
109
6
0
380,603
1
L
Tyr
9,039
502
116
6
0
351,965
5
L
Apollo
9,598
533
130
7
0
316,358
6
L
Loki
8,239
458
72
4
0
345,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role